Rebeca Marfil

Dr. Rebeca Marfil

Department of Electronic Technology, University of Málaga, Campus de Teatinos, Málaga 29071, Spain

Research Focus & Metrics

Academic Career Length

24Years (2003-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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1 August 2006 in Pattern Recognition
Verified
Journal Article
Closed access
RMRebeca Marfil
Rebeca Marfil
LML. Molina-Tanco
L. Molina-Tanco
ABAntonio Bandera
Antonio Bandera
JRJ.A. Rodríguez
J.A. Rodríguez
FSFrancisco Sandoval
Francisco Sandoval

1 April 2015
Verified
Conference Paper
Closed access
ARAdrián Romero-Garcés
Adrián Romero-Garcés
LCLuis V. Calderita
Luis V. Calderita
Jesus Martínez-GómezJesus Martínez-Gómez
Jesus Martínez-Gómez
JRJuan Pedro Bandera Rubio
Juan Pedro Bandera Rubio
RMRebeca Marfil
Rebeca Marfil
PCPablo Bustos García De Castro
Pablo Bustos García De Castro
Over the past decades, the number of robots deployed in museums, trade shows and exhibitions have grown steadily. This new application domain has become a key research topic in the robotics community. Therefore, new robots are designed to interact with people in these domains, using natural and intuitive channels. Visual perception and speech processing have to be considered for these robots, as they should be able to detect people in their environment, recognize their degree of accessibility and engage them in social conversations. They also need to safely navigate around dynamic, uncontrolled environments. They must be equipped with planning and learning components, that allow them to adapt to different scenarios. Finally, they must attract the attention of the people, be kind and safe to interact with. In this paper, we describe our experience with Gualzru, a salesman robot endowed with the cognitive architecture RoboCog. This architecture synchronizes all previous processes in a social robot, using a common inner representation as the core of the system. The robot has been tested in crowded, public daily life environments, where it interacted with people that had never seen it before nor had a clue about its functionality. Experimental results presented in this paper demonstrate the capabilities of the robot and its limitations in these real scenarios, and define future improvement actions.

1 October 2009 in Pattern Recognition Letters
Verified
Journal Article
Closed access
JRJuan Pedro Bandera Rubio
Juan Pedro Bandera Rubio
RMRebeca Marfil
Rebeca Marfil
ABAntonio Bandera
Antonio Bandera
JRJ.A. Rodríguez
J.A. Rodríguez
LML. Molina-Tanco
L. Molina-Tanco
FSFrancisco Sandoval
Francisco Sandoval

28 May 2014 in Sensors
Verified
Journal Article
Open access
PDF file
RVRaquel Viciana-Abad
Raquel Viciana-Abad
RMRebeca Marfil
Rebeca Marfil
JPJose Manuel Perez-Lorenzo
Jose Manuel Perez-Lorenzo
JRJuan Pedro Bandera Rubio
Juan Pedro Bandera Rubio
ARAdrián Romero-Garcés
Adrián Romero-Garcés
PRPedro Reche-Lopez
Pedro Reche-Lopez
One of the main issues within the field of social robotics is to endow robots with the ability to direct attention to people with whom they are interacting. Different approaches follow bio-inspired mechanisms, merging audio and visual cues to localize a person using multiple sensors. However, most of these fusion mechanisms have been used in fixed systems, such as those used in video-conference rooms, and thus, they may incur difficulties when constrained to the sensors with which a robot can be equipped. Besides, within the scope of interactive autonomous robots, there is a lack in terms of evaluating the benefits of audio-visual attention mechanisms, compared to only audio or visual approaches, in real scenarios. Most of the tests conducted have been within controlled environments, at short distances and/or with off-line performance measurements. With the goal of demonstrating the benefit of fusing sensory information with a Bayes inference for interactive robotics, this paper presents a system for localizing a person by processing visual and audio data. Moreover, the performance of this system is evaluated and compared via considering the technical limitations of unimodal systems. The experiments show the promise of the proposed approach for the proactive detection and tracking of speakers in a human-robot interactive framework.

12 November 2017
Verified
Book Chapter
Closed access
PDF file
ABAntonio Bandera
Antonio Bandera
JRJuan Pedro Bandera Rubio
Juan Pedro Bandera Rubio
PBPablo Bustos
Pablo Bustos
FFFernando Fernández
Fernando Fernández
Angel García-OlayaAngel García-Olaya
Angel García-Olaya
RVRaquel Viciana-Abad
Raquel Viciana-Abad

20 November 2023 in Electronics
Verified
Journal Article
Open access
PDF file
CRCamilo Ruiz-Beltrán
Camilo Ruiz-Beltrán
ARAdrián Romero-Garcés
Adrián Romero-Garcés
MGMartin Gonzalez Garcia
Martin Gonzalez Garcia
RMRebeca Marfil
Rebeca Marfil
ABAntonio Bandera
Antonio Bandera
Neural networks are the state-of-the-art solution to image-processing tasks. Some of these neural networks are relatively simple, but the popular convolutional neural networks (CNNs) can consist of hundreds of layers. Unfortunately, the excellent recognition accuracy of CNNs comes at the cost of very high computational complexity, and one of the current challenges is managing the power, delay and physical size limitations of hardware solutions dedicated to accelerating their inference process. In this paper, we describe the embedding of an eye detection system on a Zynq XCZU4EV UltraScale+ multiprocessor system-on-chip (MPSoC). This eye detector is used in the application framework of a remote iris recognition system, which requires high resolution images captured at high speed as input. Given the high rate of eye regions detected per second, it is also important that the detector only provides as output images eyes that are in focus, discarding all those seriously affected by defocus blur. In this proposal, the network will be trained only with correctly focused eye images to assess whether it can differentiate this pattern from that associated with the out-of-focus eye image. Exploiting the neural network’s advantage of being able to work with multi-channel input, the inputs to the CNN will be the grey level image and a high-pass filtered version, typically used to determine whether the iris is in focus or not. The complete system synthetises other cores and implements CNN using the so-called Deep Learning Processor Unit (DPU), the intellectual property (IP) block released by AMD/Xilinx. Compared to previous hardware designs for implementing FPGA-based CNNs, the DPU IP supports extensive deep learning core functions, and developers can leverage DPUs to conveniently accelerate CNN inference. Experimental validation has been successfully addressed in a real-world scenario working with walking subjects, demonstrating that it is possible to detect only eye images that are in focus. This prototype module includes a CMOS digital image sensor that provides 16 Mpixel images, and outputs a stream of detected eyes as 640 × 480 images. The module correctly discards up to 95% of the eyes present in the input images as not being correctly focused.