Jian Chen

Dr. Jian Chen


Research Focus & Metrics

Academic Career Length

7Years (2020-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

View All Publications
12 September 2024 in Applied Sciences
Verified
Journal Article
Open access
PDF file
YWYi Wang
Yi Wang
JLJun Liu
Jun Liu
WWWei-Wei Wang
Wei-Wei Wang
JCJian Chen
Jian Chen
XYXiaoyan Yang
Xiaoyan Yang
QPQizhao Peng
Qizhao Peng
To address the challenges posed by the vast and complex knowledge information in cultural heritage design, such as low knowledge retrieval efficiency and limited visualization, this study proposes a method for knowledge extraction and knowledge graph construction based on graph attention neural networks (GAT). Using Tang Dynasty gold and silver artifacts as samples, we establish a joint knowledge extraction model based on GAT. The model employs the BERT pretraining model to encode collected textual knowledge data, conducts sentence dependency analysis, and utilizes GAT to allocate weights among entities, thereby enhancing the identification of target entities and their relationships. Comparative experiments on public datasets demonstrate that this model significantly outperforms baseline models in extraction effectiveness. Finally, the proposed method is applied to the construction of a knowledge graph for Tang Dynasty gold and silver artifacts. Taking the Gilded Musician Pattern Silver Cup as an example, this method provides designers with a visualized and interconnected knowledge collection structure.

11 August 2021 in Journal of Intelligent & Fuzzy Systems: Applications in Engineering and Technology
Verified
Journal Article
Open access
PDF file
FCFangmin Cheng
Fangmin Cheng
SYSuihuai Yu
Suihuai Yu
Shengfeng QinShengfeng Qin
Shengfeng Qin
JCJianjie Chu
Jianjie Chu
JCJian Chen
Jian Chen
Evaluating the quality of the user experience (UX) of existing products is important for new product development. Conventional UX evaluation methods, such as questionnaire, have the disadvantages of the great subjective influence of investigators and limited number of participants. Meanwhile, online product reviews on e-commerce platforms express user evaluations of product UX. Because the reviews objectively reflect the user opinions and contain a large amount of data, they have potential as an information source for UX evaluation. In this context, this study explores how to evaluate product UX through using online product reviews. A pilot study is conducted to define the key elements of a review. Then, a systematic method of product UX evaluation based on reviews is proposed. The method includes three parts: extraction of key elements, integration of key elements, and quantitative evaluation based on rough number. The effectiveness of the proposed method is demonstrated by a case study using reviews of a wireless vacuum cleaner. Based on the proposed method, designers can objectively evaluate the UX quality of existing products and obtain detailed suggestions for product improvement.

7 February 2020 in Advances in Mechanical Engineering
Verified
Journal Article
Open access
PDF file
JCJian Chen
Jian Chen
RMRong Mo
Rong Mo
SYSuihuai Yu
Suihuai Yu
DCDengkai Chen
Dengkai Chen
JCJianjie Chu
Jianjie Chu
JGJing Gong
Jing Gong
Crowdsourcing services and cloud-based design and manufacturing platforms have been combined into an emerging network service model. Due to the diversity and differences of crowdsourcing members in the platform, member optimized selection process is uncertain and discrete, and it is difficult to find the most satisfying solution. In view of this, this article proposed an optimized selection strategy of crowdsourcing members to help users select reasonable crowdsourcing members to form the cooperative team with the most satisfaction. The research steps in this article are as follows. The first step is to analyze the characteristics of crowdsourcing services and crowdsourcing members in the cloud-based design and manufacturing platform. In the second step, according to the characteristics of crowdsourcing members, the evaluation index and target variables of members in the optimized process are proposed, the optimized selection system is established, and the calculation based on each target variable is given. In the third step, the decision-making model is established based on the optimized selection index system. The model decomposes the task-oriented global optimized selection indexes for crowdsourcing members into subtask-oriented local optimized selection indexes, and the gray relational analysis method is used to solve the model. Finally, the effectiveness of the proposed method is verified by taking the crowdsourcing member optimized selection process in the medical product research and development task as an example.

16 October 2024 in Applied Sciences
Verified
Journal Article
Open access
PDF file
YWYi Wang
Yi Wang
LSLijuan Sang
Lijuan Sang
WWWei-Wei Wang
Wei-Wei Wang
JCJian Chen
Jian Chen
XYXiaoyan Yang
Xiaoyan Yang
QPQizhao Peng
Qizhao Peng
To address current product styling design issues, such as ignoring the joint effects of multiple styling elements when constructing perceptual imagery fitting models and thus failing to effectively identify the relationships between styling elements, a product styling design method based on fuzzy set qualitative comparative analysis (fsQCA) is proposed. This method first uses semantic differential and statistical methods to obtain users’ evaluative vocabulary for the product’s perceptual imagery. Then, morphological analysis and cluster analysis are employed to establish typical product samples and extract styling elements to create a styling feature library. Perceptual imagery ratings of these styling features are obtained through expert evaluation. fsQCA is then used to analyze the different grouping relationships between styling elements and their influence on product styling imagery, aiming to match user intentions through different element combination paths. The results show that this method achieves a consistency value of 0.9 for the most optimal styling configurations, demonstrating that fsQCA can effectively identify the multiple paths of product styling elements that meet users’ needs. The contributions of this study to the related fields are: (1) providing a new perspective on the relationship between user perceptual imagery and predicted product styling elements, and (2) advancing the theoretical basis for studying multiple paths of product styling elements. The research results demonstrate that using the fsQCA-based product styling design method can accurately portray the multiple paths of product styling elements that meet users’ needs, thereby effectively improving design efficiency. Finally, a teapot styling design study is used as an example to further verify the method’s feasibility.

5 January 2022 in International Journal on Interactive Design and Manufacturing (IJIDeM)
Verified
Journal Article
Closed access
PDF file
WWWei-Wei Wang
Wei-Wei Wang
JSJingling Song
Jingling Song
JCJian Chen
Jian Chen
TWTing WEI
Ting WEI
JNJin Ning
Jin Ning

9 August 2024 in Applied Sciences
Verified
Journal Article
Open access
PDF file
WWWei-Wei Wang
Wei-Wei Wang
WZWen Zhiqiang
Wen Zhiqiang
JCJian Chen
Jian Chen
YGYanhui Gu
Yanhui Gu
QPQizhao Peng
Qizhao Peng
A scientific method for evaluating the design of interfaces is proposed to address the unique characteristics and user needs of infrequent-contact public service interfaces. This method is significant for enhancing service efficiency and promoting the sustainable development of public services. Current interface evaluation methods are limited in scope and often fail to meet actual user needs. To address this, this study focuses on virtual museums, examining users’ aesthetic psychology and cognitive behavior in terms of layout aesthetics and visual cognitive characteristics, aiming to explore the relationship between the two. Interface layout aesthetic values and user visual cognitive measurements were obtained by using computational aesthetics methods and eye-tracking experiments. These served as input data for a new model. An improved gray H-convex correlation model utilizing the ICRITIC method is proposed to examine the mapping relationship between interface layout aesthetics and visual cognitive features. The results demonstrate that our new model achieves over 90% accuracy, outperforming existing models. For virtual museum interfaces, symmetry and dominance significantly influence user visual cognition, with the most notable correlations found between density and gaze shift frequency, simplicity and mean pupil diameter, and order and gaze shift frequency. Additionally, fixation duration, fixation count, and mean pupil diameter were inversely correlated with interface layout aesthetics, whereas gaze shift frequency and gaze time percentage were positively correlated.