Zoltan Buzady

Zoltan Buzady

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Research Focus & Metrics

Academic Career Length

10Years (2017-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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19 July 2019 in Informatics
Verified
Journal Article
Open access
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ZBZoltan Buzady
Zoltan Buzady
Fernando AlmeidaFernando Almeida
Fernando Almeida
Entrepreneurship is currently one of the most fundamental economic activities in the 21st century. Entrepreneurship encourages young generations to generate their self-employment and develop key soft-skills that will be useful throughout their professional career. This study aims to present and explore a case study of a higher education institution that adopts FLIGBY as a serious game, which allows students to develop entrepreneurship skills in an immersive way and based on real challenges that can be found in business environments. The findings indicate that FLIGBY offers relevant potentials and new possibilities in the development of management, leadership, and entrepreneurship skills. Furthermore, the game allows the inclusion of summative and formative assessment elements, which are essential in the process of monitoring and analyzing the student’s performance.

6 April 2017 in World Journal of Science, Technology and Sustainable Development
Verified
Journal Article
Closed access
ZBZoltan Buzady
Zoltan Buzady
Purpose: The purpose of this paper is to briefly outline the relevance of flow, a core concept of positive psychology increasingly applied in leadership development and in serious gaming. The author presents an innovative simulation game designed to teach and train how to manage and lead people based on the principles of “flow-based leadership.” Design/methodology/approach: This paper briefly describes the flow theory; it relates to leadership theory and why it is increasingly applied in the context of serious games. Then an extensive review and presentation of the features of an innovative serious gaming solution is presented to demonstrate that simulations are a fruitful area into which positive psychology and leadership science are being extended now. Findings: Despite the growing market segment and various areas of training applications of serious games, very few games have been developed for leadership development. A detailed report presented the conceptual and practical aspects of such a new serious game. Research limitations/implications: The author’s contribution did not focus on testing a particular framework nor did it aim at exposing new numeric data findings. Instead, the author presented an in-depth case study as an inspiration for future, similar developments. Also, research questions for future analysis of data collected during the leadership development game were outlined. Practical implications: Readers were informed about a new, innovative serious game application, which is successfully used for leadership development, and in particular to teach the practice of flow-based management concepts. Social implications: Flow is a concept applied in many fields of life such as sports, music, arts, recreation and work-life. The positive benefits of happiness, creativity, outstanding performance and joy can lead to a fulfilling life which is a paramount value, across all cultures globally. This leadership development game can be applied in other countries and cultures. As a result, the quality of leadership across various cultures can be improved. Researchers are invited to join the outlined new research network and program. Originality/value: Flow theory is probably the best known concept of positive psychology across related scientific domains such as management, arts, sports, education and spirituality. Professor Csikszentmihalyi – a global figure head – laid the scholarly foundations decades ago, but now the concept is constantly evolving and being adopted into new and changing environments. This necessitates a review – such as this contribution – where the theoretical elements also apply in the new areas of application.

24 August 2022 in Interactive Learning Environments
Verified
Journal Article
Closed access
ZBZoltan Buzady
Zoltan Buzady
AWAgnes Wimmer
Agnes Wimmer
ACAnita Csesznak
Anita Csesznak
PSPeter Szentesi
Peter Szentesi
The considerable proliferation of serious games (SG) in management education necessitates an academic foundation grounded in the concepts and practice of leadership, Flow, learning and development theory. Going beyond addressing the benefits of SG, this study is the first to demonstrate the successful use of SG in two areas: (a) teaching Flow theory within management studies via dedicated software designed to train a Flow-promoting Leadership style; and (b) showing that SG can serve as an innovative tool for measuring 29 leadership skills. The article demonstrates how non-intrusive data – collected during FLIGBY gameplay by 7931 managers globally, who made 150+ simulated leadership decisions – de facto support the process of leadership skill development. The findings show the system of relationships among the four critical Flow-promoting Leadership Skills that are needed for leading a work environment with more frequent Flow experiences. The results support educators and content developers in their quest to find optimal pathways and combinations for effectively developing skills by showing the underlying complexities of Flow and Leadership. The study contributes to the application of Flow-promoting leadership theory in practice via the help of innovative SG technology.

4 April 2022 in Technology, Pedagogy and Education
Verified
Journal Article
Closed access
Fernando AlmeidaFernando Almeida
Fernando Almeida
ZBZoltan Buzady
Zoltan Buzady
Traditionally, serious games have been used in the development of hard skills, particularly in technical areas such as health, engineering, defence or the environment. However, they can also be applied in the assessment and development of soft skills, which are increasingly key competencies for an individual in the twenty-first century. In this sense, this study proposes the adoption of the FLIGBY serious game in a higher education institution to evaluate and develop students’ skills in this field. The findings indicate a large correspondence between the soft skills fundamental to the twenty-first century and the assessment dimensions recorded by the game. Furthermore, the findings reveal that FLIGBY can be used primarily to develop skills in dimensions such as leadership, conflict management, diplomacy and emotional intelligence. These findings are relevant for higher education institutions that intend to include and foster the development of soft skills competencies in their curricula.

30 May 2022 in Journal of Decision Systems
Verified
Journal Article
Closed access
AWAgnes Wimmer
Agnes Wimmer
ZBZoltan Buzady
Zoltan Buzady
ACAnita Csesznak
Anita Csesznak
PSPeter Szentesi
Peter Szentesi
Serious games are tools for measuring, evaluating, and developing leadership skills through the decisions taken by participants on leadership training. We analyse decision-making skills in relation to 29 leadership skills measured through FLIGBY, a Flow-developing serious game. Our empirical research explores the intuitive versus the analytical decision-making approaches’ connections to other leadership skills demonstrated by 734 leaders and managers: through a series of complex management decisions made in the game. Participants gain deeper insights into their skill sets, experience the immediate consequences of their decisions, and enhance their personal competitiveness by developing their leadership skills. The novelty of our research lies in analysing the relationship between Flow theory, leadership skills, and particularly decision-making skills. We highlight which leadership skills are most relevant to analytical and intuitive thinking skills. Our results show that both decision-making approaches could support the Flow-promoting leadership style, however intuitive thinking has a stronger relationship with it.

1 November 2021 in Journal of Hospitality, Leisure, Sport & Tourism Education
Verified
Journal Article
Closed access
Fernando AlmeidaFernando Almeida
Fernando Almeida
ZBZoltan Buzady
Zoltan Buzady
AFAna Ferro
Ana Ferro