Prosthetic components and control interfaces for upper limb amputees have barely changed in the past 40 years. Many transradial prostheses have been developed in the past, nonetheless most of them would be inappropriate if/when a large bandwidth human-machine interface for control and perception would be available, due to either their limited (or inexistent) sensorization or limited dexterity. SmartHand tackles this issue as is meant to be clinically experimented in amputees employing different neuro-interfaces, in order to investigate their effectiveness. This paper presents the design and on bench evaluation of the SmartHand.
31 January 2011 in IEEE Transactions on Neural Systems and Rehabilitation Engineering
A real-time pattern recognition algorithm based on k-nearest neighbors and lazy learning was used to classify, voluntary electromyography (EMG) signals and to simultaneously control movements of a dexterous artificial hand. EMG signals were superficially recorded by eight pairs of electrodes from the stumps of five transradial amputees and forearms of five able-bodied participants and used online to control a robot hand. Seven finger movements (not involving the wrist) were investigated in this study. The first objective was to understand whether and to which extent it is possible to control continuously and in real-time, the finger postures of a prosthetic hand, using superficial EMG, and a practical classifier, also taking advantage of the direct visual feedback of the moving hand. The second objective was to calculate statistical differences in the performance between participants and groups, thereby assessing the general applicability of the proposed method. The average accuracy of the classifier was 79% for amputees and 89% for able-bodied participants. Statistical analysis of the data revealed a difference in control accuracy based on the aetiology of amputation, type of prostheses regularly used and also between able-bodied participants and amputees. These results are encouraging for the development of noninvasive EMG interfaces for the control of dexterous prostheses.
25 October 2011 in IEEE Transactions on Biomedical Engineering
A multisite, vibrotactile sensory substitution system, that could be used in conjunction with artificial touch sensors in multifingered prostheses, to deliver sensory feedback to upper limb amputees is presented. The system is based on a low cost/power/size smart architecture of off-the-shelf miniaturized vibration motors; the main novelty is that it is able to generate stimuli where both vibration amplitude and frequency as well as beat interference can be modulated. This paper is aimed at evaluating this system by investigating the capability of healthy volunteers to perceive-on their forearms-vibrations with different amplitudes and/or frequencies. In addition, the ability of subjects in spatially discriminating stimulations on three forearm sites and recognizing six different combinations of stimulations was also addressed. Results demonstrate that subjects were able to discriminate different force amplitudes exerted by the device (accuracies greater than 75%); when both amplitude and frequency were simultaneously varied, the pure discrimination of amplitude/frequency variation was affected by the variation of the other. Subjects were also able to discriminate with an accuracy of 93% three different sites and with an accuracy of 78% six different stimulation patterns.
23 August 2010 in Journal of NeuroEngineering and Rehabilitation
Dexterous prosthetic hands that were developed recently, such as SmartHand and i-LIMB, are highly sophisticated; they have individually controllable fingers and the thumb that is able to abduct/adduct. This flexibility allows implementation of many different grasping strategies, but also requires new control algorithms that can exploit the many degrees of freedom available. The current study presents and tests the operation of a new control method for dexterous prosthetic hands.
1 January 2012 in Journal of NeuroEngineering and Rehabilitation
In spite of the advances made in the design of dexterous anthropomorphic hand prostheses, these sophisticated devices still lack adequate control interfaces which could allow amputees to operate them in an intuitive and close-to-natural way. In this study, an anthropomorphic five-fingered robotic hand, actuated by six motors, was used as a prosthetic hand emulator to assess the feasibility of a control approach based on Principal Components Analysis (PCA), specifically conceived to address this problem. Since it was demonstrated elsewhere that the first two principal components (PCs) can describe the whole hand configuration space sufficiently well, the controller here employed reverted the PCA algorithm and allowed to drive a multi-DoF hand by combining a two-differential channels EMG input with these two PCs. Hence, the novelty of this approach stood in the PCA application for solving the challenging problem of best mapping the EMG inputs into the degrees of freedom (DoFs) of the prosthesis.