Carlos Alberto Gonzalez

Dr. Carlos Alberto Gonzalez

orcid

Research Focus & Metrics

Academic Career Length

16Years (2011-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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17 October 2022 in Materials
Verified
Journal Article
Open access
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NNestor Mendez
Nestor Mendez
FPFrancisco Pérez-Reynoso
Francisco Pérez-Reynoso
CGCarlos Alberto Gonzalez
Carlos Alberto Gonzalez
The aim of this study is to produce graphene oxide using a modified Hummers method without using sodium nitrate. This modification eliminates the production of toxic gases. Two drying temperatures, 60 °C and 90 °C, were used. Material was characterized by X-Ray Diffraction, Fourier Transform Infrared Spectroscopy, Raman Spectroscopy and Scanning Electron Microscopy. FTIR study shows various functional groups such as hydroxyl, carboxyl and carbonyl. The XRD results show that the space between the layers of GO60 is slightly larger than that for GO90. SEM images show a homogeneous network of graphene oxide layers of ≈6 to ≈9 nm. The procedure described has an environmentally friendly approach.

7 May 2023 in Sensors
Verified
Journal Article
Open access
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SPSandy Nohemy Hernández Pérez
Sandy Nohemy Hernández Pérez
FRFrancisco David Pérez Reynoso
Francisco David Pérez Reynoso
CGCarlos Alberto Gonzalez
Carlos Alberto Gonzalez
MLMaria de los Angeles Cosio Leon
Maria de los Angeles Cosio Leon
RORocío Ortega
Rocío Ortega
The work carried out in this paper consists of the classification of the physiological signal generated by eye movement called Electrooculography (EOG). The human eye performs simultaneous movements, when focusing on an object, generating a potential change in origin between the retinal epithelium and the cornea and modeling the eyeball as a dipole with a positive and negative hemisphere. Supervised learning algorithms were implemented to classify five eye movements; left, right, down, up and blink. Wavelet Transform was used to obtain information in the frequency domain characterizing the EOG signal with a bandwidth of 0.5 to 50 Hz; training results were obtained with the implementation of K-Nearest Neighbor (KNN) 69.4%, a Support Vector Machine (SVM) of 76.9% and Decision Tree (DT) 60.5%, checking the accuracy through the Jaccard index and other metrics such as the confusion matrix and ROC (Receiver Operating Characteristic) curve. As a result, the best classifier for this application was the SVM with Jaccard Index.

9 January 2024 in Applied Sciences
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Journal Article
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RARocío Elizabeth Duarte Ayala
Rocío Elizabeth Duarte Ayala
DPDavid Pérez-Granados
David Pérez-Granados
CGCarlos Alberto Gonzalez
Carlos Alberto Gonzalez
MRMAURICIO ALBERTO Hombre ORTEGA RUÍZ
MAURICIO ALBERTO Hombre ORTEGA RUÍZ
NENatalia Rojas Espinosa
Natalia Rojas Espinosa
EHEmanuel Canto Heredia
Emanuel Canto Heredia
This innovative study addresses the prevalent issue of sports injuries, particularly focusing on ankle injuries, utilizing advanced analytical tools such as artificial intelligence (AI) and machine learning (ML). Employing a logistic regression model, the research achieves a remarkable accuracy of 90.0%, providing a robust predictive tool for identifying and classifying athletes with injuries. The comprehensive evaluation of performance metrics, including recall, precision, and F1-Score, emphasizes the model’s reliability. Key determinants like practicing sports with injury risk and kinesiophobia reveal significant associations, offering vital insights for early risk detection and personalized preventive strategies. The study’s contribution extends beyond predictive modeling, incorporating a predictive factors analysis that sheds light on the nuanced relationships between various predictors and the occurrence of injuries. In essence, this research not only advances our understanding of sports injuries but also presents a potent tool with practical implications for injury prevention in athletes, bridging the gap between data-driven insights and actionable strategies.

9 June 2024 in Sensors
Verified
Journal Article
Open access
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OHOswaldo Mendoza Herbert
Oswaldo Mendoza Herbert
DPDavid Pérez-Granados
David Pérez-Granados
MRMAURICIO ALBERTO Hombre ORTEGA RUÍZ
MAURICIO ALBERTO Hombre ORTEGA RUÍZ
Rodrigo Cadena MartínezRodrigo Cadena Martínez
Rodrigo Cadena Martínez
CGCarlos Alberto Gonzalez
Carlos Alberto Gonzalez
Marco Zamora AntuñanoMarco Zamora Antuñano
Marco Zamora Antuñano
This review explores the historical and current significance of gestures as a universal form of communication with a focus on hand gestures in virtual reality applications. It highlights the evolution of gesture detection systems from the 1990s, which used computer algorithms to find patterns in static images, to the present day where advances in sensor technology, artificial intelligence, and computing power have enabled real-time gesture recognition. The paper emphasizes the role of hand gestures in virtual reality (VR), a field that creates immersive digital experiences through the Ma blending of 3D modeling, sound effects, and sensing technology. This review presents state-of-the-art hardware and software techniques used in hand gesture detection, primarily for VR applications. It discusses the challenges in hand gesture detection, classifies gestures as static and dynamic, and grades their detection difficulty. This paper also reviews the haptic devices used in VR and their advantages and challenges. It provides an overview of the process used in hand gesture acquisition, from inputs and pre-processing to pose detection, for both static and dynamic gestures.

30 April 2022 in Sensors
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Journal Article
Open access
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FPFrancisco Pérez-Reynoso
Francisco Pérez-Reynoso
NFNeín Farrera-Vazquez
Neín Farrera-Vazquez
CCCésar Capetillo
César Capetillo
NNestor Mendez
Nestor Mendez
CGCarlos Alberto Gonzalez
Carlos Alberto Gonzalez
Emmanuel Lopez-NeriEmmanuel Lopez-Neri
Emmanuel Lopez-Neri
Human Machine Interfaces (HMI) principles are for the development of interfaces for assistance or support systems in physiotherapy or rehabilitation processes. One of the main problems is the degree of customization when applying some rehabilitation therapy or when adapting an assistance system to the individual characteristics of the users. To solve this inconvenience, it is proposed to implement a database of surface Electromyography (sEMG) of a channel in healthy individuals for pattern recognition through Neural Networks of contraction in the muscular region of the biceps brachii. Each movement is labeled using the One-Hot Encoding technique, which activates a state machine to control the position of an anthropomorphic manipulator robot and validate the response time of the designed HMI. Preliminary results show that the learning curve decreases when customizing the interface. The developed system uses muscle contraction to direct the position of the end effector of a virtual robot. The classification of Electromyography (EMG) signals is obtained to generate trajectories in real time by designing a test platform in LabVIEW.

30 November 2011 in Computers and Electrical Engineering
Verified
Journal Article
Closed access
CGCarlos Alberto Gonzalez
Carlos Alberto Gonzalez
Juvenal RodriguezJuvenal Rodriguez
Juvenal Rodriguez
GMGeorgina Mota-Valtierra
Georgina Mota-Valtierra
EREdgar A. Rivas-Araiza
Edgar A. Rivas-Araiza
JMJorge D. Mendiola-Santibañez
Jorge D. Mendiola-Santibañez
RLRicardo Luna-Rubio
Ricardo Luna-Rubio