Ira Puspitasari

Dr. Ira Puspitasari

orcid

Research Focus & Metrics

Academic Career Length

13Years (2014-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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16 August 2023 in Heliyon
Verified
Journal Article
Open access
IPIra Puspitasari
Ira Puspitasari
FRFebdian Rusydi
Febdian Rusydi
NNNania Nuzulita
Nania Nuzulita
CHChin-Sung Hsiao
Chin-Sung Hsiao
Despite significant growth in sales in recent years, retaining customers remains a major challenge for the electronic marketplace (e-marketplace) industry worldwide, including Indonesia. The small basket size of Indonesian customers has created a highly price-sensitive market, making it difficult to nurture customer loyalty. This study investigates the factors affecting consumer behavior and loyalty in Indonesian e-marketplaces by employing a newly proposed E-Marketplace Customer Loyalty Model. Since customers' expectations have extended from mostly utilitarian-oriented goals to incorporate hedonic goals, the proposed model includes both utilitarian and hedonic-based constructs by integrating the Expectation-Confirmation Theory, e-service quality, and the Hedonic Information Systems Model. The proposed model was tested using a comparative approach of machine learning classification algorithms and partial least square, aiming to create a more robust model. The PLS analytical results of ECLM hiearchical component model from 678 customers show that the fulfillment of hedonic values via perceived enjoyment has a greater impact on customer satisfaction than utilitarian values of perceived service quality. Perceived enjoyment, personalization, and customer satisfaction positively affect customer loyalty. The classification results provide further evidence for all hypothesized relationships of the ECLM. The Sequential Minimal Optimization (SMO) algorithm has demonstrated superior performance compared with other classifiers in predicting the dependent variable in most cases. Based on findings, this study offers theoretical and practical implications, and recommendations for sustainable loyalty programs in e-marketplaces.

IPIra Puspitasari
Ira Puspitasari
AFAlia Firdauzy
Alia Firdauzy
The emergence of e-patients has encouraged consumers, people who are non-medical experts, to be more engaged in healthcare needs by utilizing online sources via social media. However, the nature of social media and regulation issues have caused concerns for the reliability and validity of the shared information. These phenomena shape consumers behavior in leveraging social media for e-patient activities. This study investigates consumer behavior using an integrated model based on the Unified Theory of Acceptance and Use of Technology (UTAUT) and the Protection Motivation Theory (PMT). The data collected from the participants (N = 312) was analyzed using partial least square structural equation modelling. The results showed that behavioral intention to use social media for e-patient activities was significantly affected by performance expectancy, effort expectancy, perceived severity, perceived susceptibility, and response efficacy; and that behavioral intention corresponded positively to usage intention. In addition, the results also indicate that the intention to use social media for health-related purposes is driven by awareness of preventing health problems and attempts to reduce the risk of developing an illness. Based on findings, this study recommends strategies and initiatives to optimize social media for promoting a healthy lifestyle and educating society about public health and healthcare management.

1 September 2018
Verified
Conference Paper
Closed access
IPIra Puspitasari
Ira Puspitasari
DCDwi Indah Cahyani
Dwi Indah Cahyani
TATaufik
Taufik
The rising awareness of information transparency and the increasing citizen participation in “healthy living for healthy societies” campaign have promoted the effectuation of e-government service in public health sector. As one of the government agencies, Surabaya Health Department (SHD), Indonesia, is responsible to provide public health services and to administer health-related policies in Surabaya city. The department has been utilizing an official website to deliver its tasks and responsibilities. However, the website was built mostly based on the department's perspective and internal consensus, without a proper requirement gathering from users and stakeholders. This subjectivity has caused some essential unfulfilled, thus nullified the website goals. This study aims to redesign the official SBD website to improve the information dissemination quality and the user experience. The website development follows user-centered design (UCD) methodology. The output consists of user requirements, user task analysis, and a redesigned SHD website prototype. The heuristic evaluations between the existing and the new redesigned websites demonstrate the improvement of user experience. The UCD also enables the user identification and the corresponding requirements more comprehensively. One of the examples is the inclusion of specific requirements for person with color-blind and person with dyslexia in the redesigned SHD website.

1 September 2019 in Heliyon
Verified
Journal Article
Open access
FRFebdian Rusydi
Febdian Rusydi
NANufida Aisyah
Nufida Aisyah
RFRizka N. Fadilla
Rizka N. Fadilla
HDHermawan K. Dipojono
Hermawan K. Dipojono
FAFaozan Ahmad
Faozan Ahmad
ARAndrivo Rusydi
Andrivo Rusydi
We report a first-principles study on ethyl acetate neutral hydrolysis in which we focus on the activation energy variation resulting from the conformational effect in the transition state. We use the conformers of ethyl formate, ethyl acetate, ethyl fluoroacetate, and ethyl chloroacetate as the ester models and one water molecule with a one-step reaction mechanism. We also consider the long-range interaction and the surrounding water in the form of PCM. Our results show that the various conformers yield a significant range of activation energy. Moreover, the gauche conformer has lower activation energy than the trans conformer. The activation energy in its own right is lowered by the halogen atoms. Finally, we remark that the long-range correction and PCM stabilize the transition state geometry but raise the activation energy.

28 October 2017 in Journal of Information Systems Engineering and Business Intelligence
Verified
Journal Article
Open access
PDF file
RPRivanda Putra
Rivanda Putra
IWIndah Werdiningsih
Indah Werdiningsih
IPIra Puspitasari
Ira Puspitasari
Abstrak— Penelitian ini bertujuan merancang dan membangun sistem pendukung keputusan untuk pemilihan siswa berprestasi di SMP Taruna Jaya I Surabaya dengan metode VlseKriterijumska Optimizacija I Kompromisno Resenje (VIKOR) dan Technique for Order Preferences by Similarity to an Ideal Solution (TOPSIS). Sistem pendukung keputusan ini dibangun melalui 6 tahap. Tahap pertama adalah pengumpulan data dan informasi melalui wawancara dan analisis dokumen. Tahap kedua adalah pengolahan data dan informasi untuk mendapatkan rancangan sistem yang akan dibangun. Tahap ketiga adalah analisis sistem yang meliputi input data siswa, pembobotan kriteria dengan metode AHP, serta perankingan alternatif dengan metode VIKOR dan TOPSIS. Tahap keempat adalah perancangan sistem menggunakan konsep Object Oriented Design. Tahap kelima adalah implementasi sistem berbasis web. Tahap terakhir adalah evaluasi sistem dengan membandingkan tingkat akurasi antara metode VIKOR dan TOPSIS. Berdasarkan hasil uji konsistensi, terdapat 7 percobaan yang tidak konsisten dan 13 percobaan yang konsisten. Hasil yang diperoleh adalah tingkat akurasi yang tertinggi sebesar 80% dengan menggunakan TOPSIS. Berdasarkan hasil tersebut maka metode TOPSIS dapat digunakan pada kasus pemilihan siswa berprestasi di SMP Taruna Jaya I Surabaya dengan derajat kepentingan antar kriteria adalah nilai aktivitas sedikit lebih penting dari nilai rapot, nilai aktivitas lebih penting dari nilai prestasi, nilai aktivitas sangat kuat penting dari nilai sikap, nilai rapot sedikit lebih penting dari nilai prestasi, nilai rapot lebih penting dari nilai sikap, dan nilai prestasi sedikit lebih penting dari nilai sikap.Kata Kunci— AHP, Pemilihan Siswa Berprestasi, Sistem Pendukung Keputusan, TOPSIS, VIKORAbstract— This research proposes a solution to create a decision support system of student achievement selection using VlseKriterijumska Optimizacija I Kompromisno Resenje (VIKOR) and Technique for Order Preferences by Similarity to an Ideal Solution (TOPSIS) method. The decision support system would resolve the problem of big data processing which needs more effort and more time. The development of decision support system of student achievement selection consisted of 6 phases. The first phase was collecting the data and information via interviews and document analysis. The second phase was data processing to create system design. The third phase was analyzing the system that includes the input of student data, weighing the criteria using AHP method, and rank the alternatives using VIKOR and TOPSIS method. The fourth phase was designing the system using Object Oriented Design. The fifth phase was implementing the system using a web-based. The sixth phase was the evaluation of system by comparing the level of accuracy between VIKOR and TOPSIS methods. Based on the result of consistency test, there were 7 inconsistent experiments and 13 consistent experiments. The result obtained is the highest accuracy rate of 80% by using TOPSIS. Based on these results, TOPSIS method can be used in case of selection of outstanding students in SMP Taruna Jaya I Surabaya with degree of importance among the criteria is activity value was slightly more important than report value, activity value was more important than achievement value, activity value was very important from attitude value, report value was slightly more important than achievement value, report value was more important than attitude value, and achievement value was slightly more important than attitude value.Keywords— AHP, Decision Support System, Student Achievement Selection , TOPSIS, VIKOR

28 October 2018 in Journal of Information Systems Engineering and Business Intelligence
Verified
Journal Article
Open access
PDF file
IPIra Puspitasari
Ira Puspitasari
ESElzha Odie Syahputra
Elzha Odie Syahputra
Indra Kharisma RaharjanaIndra Kharisma Raharjana
Indra Kharisma Raharjana
FJFerry Jie
Ferry Jie
One of the key success factors in video game industry, including multiplayer video game (MVG), is the user’s continuance intention. The MVG industry runs in a highly competitive market. Users can shift to another game as soon as they discover a slightly inconvenient issue. Thus, maintaining the user’s enthusiasm in playing MVG for a long time is challenging for most games. The solution to prolong the users’ engagement can be initiated by identifying all factors that facilitate the continuance use of playing MVG. This study applied uses and gratifications theory to examine seven variables (enjoyment, fantasy, escapism, social interaction, social presence, achievement, and self-presentation) and the moderating effects of age and gender on the MVG continuance intention. The data analysis and the model development were tested based on Partial Least Square method using the responses of 453 MVG users. The results revealed that enjoyment, fantasy, social interaction, achievement, and self-presentation significantly affected the continuance intention of playing MVG, with enjoyment being the strongest variable. The result also demonstrated the moderating effect of age and gender on the relation between independent variables and continuance intention. The results and findings offered additional insights into the system development to enhance the information system application.