Low carbon manufacturing has received increasingly more attention in the context of global warming. The flexible job shop scheduling problem (FJSP) widely exists in various manufacturing processes. Researchers have always emphasized manufacturing efficiency and economic benefits while ignoring environmental impacts. In this paper, considering carbon emissions, a multi-objective flexible job shop scheduling problem (MO-FJSP) mathematical model with minimum completion time, carbon emission, and machine load is established. To solve this problem, we study six variants of the non-dominated sorting genetic algorithm-III (NSGA-III). We find that some variants have better search capability in the MO-FJSP decision space. When the solution set is close to the Pareto frontier, the development ability of the NSGA-III variant in the decision space shows a difference. According to the research, we combine Pareto dominance with indicator-based thought. By utilizing three existing crossover operators, a modified NSGA-III (co-evolutionary NSGA-III (NSGA-III-COE) incorporated with the multi-group co-evolution and the natural selection is proposed. By comparing with three NSGA-III variants and five multi-objective evolutionary algorithms (MOEAs) on 27 well-known FJSP benchmark instances, it is found that the NSGA-III-COE greatly improves the speed of convergence and the ability to jump out of local optimum while maintaining the diversity of the population. From the experimental results, it can be concluded that the NSGA-III-COE has significant advantages in solving the low carbon MO-FJSP.
Evolutionary Algorithms (EAs) based Unmanned Aerial Vehicle (UAV) path planners have been extensively studied for their effectiveness and high concurrency. However, when there are many obstacles, the path can easily violate constraints during the evolutionary process. Even if a single waypoint causes a few constraint violations, the algorithm will discard these solutions. In this paper, path planning is constructed as a multi-objective optimization problem with constraints in a three-dimensional terrain scenario. To solve this problem in an effective way, this paper proposes an evolutionary algorithm based on multi-level constraint processing (ANSGA-III-PPS) to plan the shortest collision-free flight path of a gliding UAV. The proposed algorithm uses an adaptive constraint processing mechanism to improve different path constraints in a three-dimensional environment and uses an improved adaptive non-dominated sorting genetic algorithm (third edition—ANSGA-III) to enhance the algorithm’s path planning ability in a complex environment. The experimental results show that compared with the other four algorithms, ANSGA-III-PPS achieves the best solution performance. This not only validates the effect of the proposed algorithm, but also enriches and improves the research results of UAV path planning.
Swarm-based algorithm can successfully avoid the local optimal constraints, thus achieving a smooth balance between exploration and exploitation. Salp swarm algorithm (SSA), as a swarm-based algorithm on account of the predation behavior of the salp, can solve complex daily life optimization problems in nature. SSA also has the problems of local stagnation and slow convergence rate. This paper introduces an improved salp swarm algorithm, which improve the SSA by using the chaotic sequence initialization strategy and symmetric adaptive population division. Moreover, a simulated annealing mechanism based on symmetric perturbation is introduced to enhance the local jumping ability of the algorithm. The improved algorithm is referred to SASSA. The CEC standard benchmark functions are used to evaluate the efficiency of the SASSA and the results demonstrate that the SASSA has better global search capability. SASSA is also applied to solve engineering optimization problems. The experimental results demonstrate that the exploratory and exploitative proclivities of the proposed algorithm and its convergence patterns are vividly improved.
20 January 2023 in Applied Mathematics and Computation