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Dr. Massimiliano Corsini
Visual Computing Lab, ISTI-CNR (Italy)

Basic Info


Research Keywords & Expertise

0 Computer Graphics
0 Computer Science and Engineering
0 Computer vision with deep learning
0 Computer Vision and Image Processing
0 deep learning for remotesensing

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Computer Graphics
deep learning for remotesensing

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Short Biography

Massimiliano Corsini received a PhD degree in Information and Telecommunication Engineering from the University of Florence. He is currently a senior researcher at the Visual Computing Laboratory of the ISTI-CNR in Pisa, Italy. He worked on appearance and shape acquisition of real objects, advanced visualization for Cultural Heritage applications, and visual media productions. His current research regards the applications of Artificial Intelligence, Computer Graphics, and Computer Vision to Monitoring, Digital Humanities, Mobile Robotics, and Visual Analytics. During his career, he developed new algorithms and software tools documented in more than 60 publications in peer-review international conferences and journals. He also collaborated in several National and International projects and served on numerous program committees.

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Journal article
Published: 22 September 2020 in Remote Sensing
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The semantic segmentation of underwater imagery is an important step in the ecological analysis of coral habitats. To date, scientists produce fine-scale area annotations manually, an exceptionally time-consuming task that could be efficiently automatized by modern CNNs. This paper extends our previous work presented at the 3DUW’19 conference, outlining the workflow for the automated annotation of imagery from the first step of dataset preparation, to the last step of prediction reassembly. In particular, we propose an ecologically inspired strategy for an efficient dataset partition, an over-sampling methodology targeted on ortho-imagery, and a score fusion strategy. We also investigate the use of different loss functions in the optimization of a Deeplab V3+ model, to mitigate the class-imbalance problem and improve prediction accuracy on coral instance boundaries. The experimental results demonstrate the effectiveness of the ecologically inspired split in improving model performance, and quantify the advantages and limitations of the proposed over-sampling strategy. The extensive comparison of the loss functions gives numerous insights on the segmentation task; the Focal Tversky, typically used in the context of medical imaging (but not in remote sensing), results in the most convenient choice. By improving the accuracy of automated ortho image processing, the results presented here promise to meet the fundamental challenge of increasing the spatial and temporal scale of coral reef research, allowing researchers greater predictive ability to better manage coral reef resilience in the context of a changing environment.

ACS Style

Gaia Pavoni; Massimiliano Corsini; Marco Callieri; Giuseppe Fiameni; Clinton Edwards; Paolo Cignoni. On Improving the Training of Models for the Semantic Segmentation of Benthic Communities from Orthographic Imagery †. Remote Sensing 2020, 12, 3106 .

AMA Style

Gaia Pavoni, Massimiliano Corsini, Marco Callieri, Giuseppe Fiameni, Clinton Edwards, Paolo Cignoni. On Improving the Training of Models for the Semantic Segmentation of Benthic Communities from Orthographic Imagery †. Remote Sensing. 2020; 12 (18):3106.

Chicago/Turabian Style

Gaia Pavoni; Massimiliano Corsini; Marco Callieri; Giuseppe Fiameni; Clinton Edwards; Paolo Cignoni. 2020. "On Improving the Training of Models for the Semantic Segmentation of Benthic Communities from Orthographic Imagery †." Remote Sensing 12, no. 18: 3106.

Original paper
Published: 14 July 2020 in Applied Geomatics
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Since the early days of the low-cost camera development, the collection of visual data has become a common practice in the underwater monitoring field. Nevertheless, video and image sequences are a trustworthy source of knowledge that remains partially untapped. Human-based image analysis is a time-consuming task that creates a bottleneck between data collection and extrapolation. Nowadays, the annotation of biologically meaningful information from imagery can be efficiently automated or accelerated by convolutional neural networks (CNN). Presenting our case studies, we offer an overview of the potentialities and difficulties of accurate automatic recognition and segmentation of benthic species. This paper focuses on the application of deep learning techniques to multi-view stereo reconstruction by-products (registered images, point clouds, ortho-projections), considering the proliferation of these techniques among the marine science community. Of particular importance is the need to semantically segment imagery in order to generate demographic data vital to understand and explore the changes happening within marine communities.

ACS Style

G. Pavoni; M. Corsini; N. Pedersen; V. Petrovic; P. Cignoni. Challenges in the deep learning-based semantic segmentation of benthic communities from Ortho-images. Applied Geomatics 2020, 13, 131 -146.

AMA Style

G. Pavoni, M. Corsini, N. Pedersen, V. Petrovic, P. Cignoni. Challenges in the deep learning-based semantic segmentation of benthic communities from Ortho-images. Applied Geomatics. 2020; 13 (1):131-146.

Chicago/Turabian Style

G. Pavoni; M. Corsini; N. Pedersen; V. Petrovic; P. Cignoni. 2020. "Challenges in the deep learning-based semantic segmentation of benthic communities from Ortho-images." Applied Geomatics 13, no. 1: 131-146.

Editorial
Published: 09 June 2020 in Computers & Graphics
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This special issue contains extended and revised versions of the best papers presented at the 6th Smart Tools and Applications in Graphics (STAG 2019), held in Cagliari, on 14–15 November, 2019. The three selected papers span different visual computing domains: (i) a framework for fully interactive non-linear spatio-temporal exploration of massive time-varying rectilinear scalar volumes on commodity platforms, (ii) a visualization system for reviewers for identifying researchers working on a certain topic, analyzing their contributions over time, and highlighting co-authorship relations and conflicts, (iii) a VR environment for editing and proofreading medial axis representations of nanoscale brain cell morphologies.

ACS Style

Marco Agus; Massimiliano Corsini; Ruggero Pintus. Foreword to the special section on smart tool and applications for graphics (STAG 2019). Computers & Graphics 2020, 91, A3 -A4.

AMA Style

Marco Agus, Massimiliano Corsini, Ruggero Pintus. Foreword to the special section on smart tool and applications for graphics (STAG 2019). Computers & Graphics. 2020; 91 ():A3-A4.

Chicago/Turabian Style

Marco Agus; Massimiliano Corsini; Ruggero Pintus. 2020. "Foreword to the special section on smart tool and applications for graphics (STAG 2019)." Computers & Graphics 91, no. : A3-A4.

Conference paper
Published: 02 September 2019 in Computer Vision – ACCV 2018
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As vision and language techniques are widely applied to realistic images, there is a growing interest in designing visual-semantic models suitable for more complex and challenging scenarios. In this paper, we address the problem of cross-modal retrieval of images and sentences coming from the artistic domain. To this aim, we collect and manually annotate the Artpedia dataset that contains paintings and textual sentences describing both the visual content of the paintings and other contextual information. Thus, the problem is not only to match images and sentences, but also to identify which sentences actually describe the visual content of a given image. To this end, we devise a visual-semantic model that jointly addresses these two challenges by exploiting the latent alignment between visual and textual chunks. Experimental evaluations, obtained by comparing our model to different baselines, demonstrate the effectiveness of our solution and highlight the challenges of the proposed dataset. The Artpedia dataset is publicly available at: http://aimagelab.ing.unimore.it/artpedia.

ACS Style

Matteo Stefanini; Marcella Cornia; Lorenzo Baraldi; Massimiliano Corsini; Rita Cucchiara. Artpedia: A New Visual-Semantic Dataset with Visual and Contextual Sentences in the Artistic Domain. Computer Vision – ACCV 2018 2019, 729 -740.

AMA Style

Matteo Stefanini, Marcella Cornia, Lorenzo Baraldi, Massimiliano Corsini, Rita Cucchiara. Artpedia: A New Visual-Semantic Dataset with Visual and Contextual Sentences in the Artistic Domain. Computer Vision – ACCV 2018. 2019; ():729-740.

Chicago/Turabian Style

Matteo Stefanini; Marcella Cornia; Lorenzo Baraldi; Massimiliano Corsini; Rita Cucchiara. 2019. "Artpedia: A New Visual-Semantic Dataset with Visual and Contextual Sentences in the Artistic Domain." Computer Vision – ACCV 2018 , no. : 729-740.

Journal article
Published: 01 September 2019 in Graphical Models
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ACS Style

Federico Ponchio; Massimiliano Corsini; Roberto Scopigno. RELIGHT: A compact and accurate RTI representation for the web. Graphical Models 2019, 105, 1 .

AMA Style

Federico Ponchio, Massimiliano Corsini, Roberto Scopigno. RELIGHT: A compact and accurate RTI representation for the web. Graphical Models. 2019; 105 ():1.

Chicago/Turabian Style

Federico Ponchio; Massimiliano Corsini; Roberto Scopigno. 2019. "RELIGHT: A compact and accurate RTI representation for the web." Graphical Models 105, no. : 1.

Conference paper
Published: 20 June 2018 in Proceedings of the 23rd International ACM Conference on 3D Web Technology
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ACS Style

Federico Ponchio; Massimiliano Corsini; Roberto Scopigno. A compact representation of relightable images for the web. Proceedings of the 23rd International ACM Conference on 3D Web Technology 2018, 1 .

AMA Style

Federico Ponchio, Massimiliano Corsini, Roberto Scopigno. A compact representation of relightable images for the web. Proceedings of the 23rd International ACM Conference on 3D Web Technology. 2018; ():1.

Chicago/Turabian Style

Federico Ponchio; Massimiliano Corsini; Roberto Scopigno. 2018. "A compact representation of relightable images for the web." Proceedings of the 23rd International ACM Conference on 3D Web Technology , no. : 1.

Website
Published: 19 December 2017 in Digital Imaging for Cultural Heritage Preservation
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ACS Style

Matteo Dellepiane; Marco Callieri; Massimiliano Corsini; Roberto Scopigno. Using Digital 3D Models for Study and Restoration of Cultural Heritage Artifacts. Digital Imaging for Cultural Heritage Preservation 2017, 37 -67.

AMA Style

Matteo Dellepiane, Marco Callieri, Massimiliano Corsini, Roberto Scopigno. Using Digital 3D Models for Study and Restoration of Cultural Heritage Artifacts. Digital Imaging for Cultural Heritage Preservation. 2017; ():37-67.

Chicago/Turabian Style

Matteo Dellepiane; Marco Callieri; Massimiliano Corsini; Roberto Scopigno. 2017. "Using Digital 3D Models for Study and Restoration of Cultural Heritage Artifacts." Digital Imaging for Cultural Heritage Preservation , no. : 37-67.

Journal article
Published: 28 June 2017 in Computer Graphics Forum
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The wide availability of 3D acquisition devices makes viable their use for shape monitoring. The current techniques for the analysis of time-varying data can efficiently detect actual significant geometric changes and rule out differences due to irrelevant variations (such as sampling, lighting and coverage). On the other hand, the effective visualization of such detected changes can be challenging when we want to show at the same time the original appearance of the 3D model. In this paper, we propose a dynamic technique for the effective visualization of detected differences between two 3D scenes. The presented approach, while retaining the original appearance, allows the user to switch between the two models in a way that enhances the geometric differences that have been detected as significant. Additionally, the same technique is able to visually hides the other negligible, yet visible, variations. The main idea is to use two distinct screen space time-based interpolation functions for the significant 3D differences and for the small variations to hide. We have validated the proposed approach in a user study on a different class of datasets, proving the objective and subjective effectiveness of the method.

ACS Style

Gianpaolo Palma; Manuele Sabbadin; Massimiliano Corsini; Paolo Cignoni. Enhanced Visualization of Detected 3D Geometric Differences. Computer Graphics Forum 2017, 37, 159 -171.

AMA Style

Gianpaolo Palma, Manuele Sabbadin, Massimiliano Corsini, Paolo Cignoni. Enhanced Visualization of Detected 3D Geometric Differences. Computer Graphics Forum. 2017; 37 (1):159-171.

Chicago/Turabian Style

Gianpaolo Palma; Manuele Sabbadin; Massimiliano Corsini; Paolo Cignoni. 2017. "Enhanced Visualization of Detected 3D Geometric Differences." Computer Graphics Forum 37, no. 1: 159-171.

Journal article
Published: 13 September 2016 in IEEE Transactions on Visualization and Computer Graphics
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Using synthetic videos to present a 3D scene is a common requirement for architects, designers, engineers or Cultural Heritage professionals however it is usually time consuming and, in order to obtain high quality results, the support of a film maker/computer animation expert is necessary. We introduce an alternative approach that takes the 3D scene of interest and an example video as input, and automatically produces a video of the input scene that resembles the given video example. In other words, our algorithm allows the user to “replicate” an existing video, on a different 3D scene. We build on the intuition that a video sequence of a static environment is strongly characterized by its optical flow, or, in other words, that two videos are similar if their optical flows are similar. We therefore recast the problem as producing a video of the input scene whose optical flow is similar to the optical flow of the input video. Our intuition is supported by a user-study specifically designed to verify this statement. We have successfully tested our approach on several scenes and input videos, some of which are reported in the accompanying material of this paper.

ACS Style

Andrea Baldacci; Fabio Ganovelli; Massimiliano Corsini; Roberto Scopigno. Presentation of 3D Scenes Through Video Example. IEEE Transactions on Visualization and Computer Graphics 2016, 23, 2096 -2107.

AMA Style

Andrea Baldacci, Fabio Ganovelli, Massimiliano Corsini, Roberto Scopigno. Presentation of 3D Scenes Through Video Example. IEEE Transactions on Visualization and Computer Graphics. 2016; 23 (9):2096-2107.

Chicago/Turabian Style

Andrea Baldacci; Fabio Ganovelli; Massimiliano Corsini; Roberto Scopigno. 2016. "Presentation of 3D Scenes Through Video Example." IEEE Transactions on Visualization and Computer Graphics 23, no. 9: 2096-2107.

Conference paper
Published: 01 January 2016 in Proceedings of the 13th European Conference on Visual Media Production (CVMP 2016) - CVMP 2016
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ACS Style

Ezgi Akçora; Francesco Banterle; Massimiliano Corsini; Ahmet Oğuz Akyüz; Roberto Scopigno. Practical-HDR. Proceedings of the 13th European Conference on Visual Media Production (CVMP 2016) - CVMP 2016 2016, 9 .

AMA Style

Ezgi Akçora, Francesco Banterle, Massimiliano Corsini, Ahmet Oğuz Akyüz, Roberto Scopigno. Practical-HDR. Proceedings of the 13th European Conference on Visual Media Production (CVMP 2016) - CVMP 2016. 2016; ():9.

Chicago/Turabian Style

Ezgi Akçora; Francesco Banterle; Massimiliano Corsini; Ahmet Oğuz Akyüz; Roberto Scopigno. 2016. "Practical-HDR." Proceedings of the 13th European Conference on Visual Media Production (CVMP 2016) - CVMP 2016 , no. : 9.

Journal article
Published: 01 November 2015 in Computers & Graphics
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3D Heritage Online Presenter (3DHOP) is a framework for the creation of advanced web-based visual presentations of high-resolution 3D content. 3DHOP has been designed to cope with the specific needs of the Cultural Heritage (CH) field. By using multiresolution encoding, it is able to efficiently stream high-resolution 3D models (such as the sampled models usually employed in CH applications); it provides a series of ready-to-use templates and examples tailored for the presentation of CH artifacts; it interconnects the 3D visualization with the rest of the webpage DOM, making it possible to create integrated presentations schemes (3D + multimedia). In its design and development, we paid particular attention to three factors: easiness of use, smooth learning curve and performances. Thanks to its modular nature and a declarative-like setup, it is easy to learn, configure, and customize at different levels, depending on the programming skills of the user. This allows people with different background to always obtain the required power and flexibility from the framework. 3DHOP is written in JavaScript and it is based on the SpiderGL library, which employs the WebGL subset of HTML5, implementing plugin-free 3D rendering on many web browsers. In this paper we present the capabilities and characteristics of the 3DHOP framework, using different examples based on concrete projects. Graphical abstractDisplay Omitted HighlightsThe presentation of a complete framework, already in use by the community.The imperative-style structure of the framework, as an alternative to declarative approaches.The support for the remote rendering of very complex geometries.The open-source policy, with the aim of the creation of a strong community of users.

ACS Style

Marco Potenziani; Marco Callieri; Matteo Dellepiane; Massimiliano Corsini; Federico Ponchio; Roberto Scopigno. 3DHOP: 3D Heritage Online Presenter. Computers & Graphics 2015, 52, 129 -141.

AMA Style

Marco Potenziani, Marco Callieri, Matteo Dellepiane, Massimiliano Corsini, Federico Ponchio, Roberto Scopigno. 3DHOP: 3D Heritage Online Presenter. Computers & Graphics. 2015; 52 ():129-141.

Chicago/Turabian Style

Marco Potenziani; Marco Callieri; Matteo Dellepiane; Massimiliano Corsini; Federico Ponchio; Roberto Scopigno. 2015. "3DHOP: 3D Heritage Online Presenter." Computers & Graphics 52, no. : 129-141.

Journal article
Published: 31 July 2015 in The Visual Computer
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We present a novel interactive framework for improving 3D reconstruction starting from incomplete or noisy results obtained through image-based reconstruction algorithms. The core idea is to enable the user to provide localized hints on the curvature of the surface, which are turned into constraints during an energy minimization reconstruction. To make this task simple, we propose two algorithms. The first is a multi-view segmentation algorithm that allows the user to propagate the foreground selection of one or more images both to all the images of the input set and to the 3D points, to accurately select the part of the scene to be reconstructed. The second is a fast GPU-based algorithm for the reconstruction of smooth surfaces from multiple views, which incorporates the hints provided by the user. We show that our framework can turn a poor-quality reconstruction produced with state of the art image-based reconstruction methods into a high- quality one.

ACS Style

Andrea Baldacci; Daniele Bernabei; Massimiliano Corsini; Fabio Ganovelli; Roberto Scopigno. 3D reconstruction for featureless scenes with curvature hints. The Visual Computer 2015, 32, 1605 -1620.

AMA Style

Andrea Baldacci, Daniele Bernabei, Massimiliano Corsini, Fabio Ganovelli, Roberto Scopigno. 3D reconstruction for featureless scenes with curvature hints. The Visual Computer. 2015; 32 (12):1605-1620.

Chicago/Turabian Style

Andrea Baldacci; Daniele Bernabei; Massimiliano Corsini; Fabio Ganovelli; Roberto Scopigno. 2015. "3D reconstruction for featureless scenes with curvature hints." The Visual Computer 32, no. 12: 1605-1620.

Journal article
Published: 01 April 2015 in Computers & Graphics
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ACS Style

Paolo Pingi; Massimiliano Corsini; Fabio Ganovelli; Roberto Scopigno. Fast and simple automatic alignment of large sets of range maps. Computers & Graphics 2015, 47, 78 -88.

AMA Style

Paolo Pingi, Massimiliano Corsini, Fabio Ganovelli, Roberto Scopigno. Fast and simple automatic alignment of large sets of range maps. Computers & Graphics. 2015; 47 ():78-88.

Chicago/Turabian Style

Paolo Pingi; Massimiliano Corsini; Fabio Ganovelli; Roberto Scopigno. 2015. "Fast and simple automatic alignment of large sets of range maps." Computers & Graphics 47, no. : 78-88.

Conference paper
Published: 05 October 2014 in Proceedings of the 27th annual ACM symposium on User interface software and technology
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Current digital painting tools are primarily targeted at professionals and are often overwhelmingly complex for use by novices. At the same time, simpler tools may not invoke the user creatively, or are limited to plain styles that lack visual sophistication. There are many people who are not art professionals, yet would like to partake in digital creative expression. Challenges and rewards for novices differ greatly from those for professionals. In this paper, we leverage existing works in Creativity and Creativity Support Tools (CST) to formulate design goals specifically for digital art creation tools for novices. We implemented these goals within a digital painting system, called Painting with Bob. We evaluate the efficacy of the design and our prototype with a user study, and we find that users are highly satisfied with the user experience, as well as the paintings created with our system

ACS Style

Luca Benedetti; Holger Winnemöller; Massimiliano Corsini; Roberto Scopigno. Painting with Bob. Proceedings of the 27th annual ACM symposium on User interface software and technology 2014, 419 -428.

AMA Style

Luca Benedetti, Holger Winnemöller, Massimiliano Corsini, Roberto Scopigno. Painting with Bob. Proceedings of the 27th annual ACM symposium on User interface software and technology. 2014; ():419-428.

Chicago/Turabian Style

Luca Benedetti; Holger Winnemöller; Massimiliano Corsini; Roberto Scopigno. 2014. "Painting with Bob." Proceedings of the 27th annual ACM symposium on User interface software and technology , no. : 419-428.

Conference paper
Published: 01 January 2014 in Transactions on Petri Nets and Other Models of Concurrency XV
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We solve a standing issue of the recently published Common Implementation Framework (CIF) for Online Virtual Museums: programmatic access to the transcoding, optimization and template rendering infrastructure of the CIF. We propose a method that enables researchers and developers to build novel systems on top of the CIF infrastructure beyond its current Cultural Heritage workflow. Therefore, we introduce a way to programmatically access the powerful backend of the CIF through a universal access layer, addressable by standards like HTTP and the JSON Data Interchange Format. In order to demonstrate our approach, we present two different use cases in which the CIF pipeline is utilized as a service through the proposed resource-based access layer: a native mobile iOS application for browsing 3D model repositories realizing just-in-time optimization of large models, and a MeshLab plugin to asynchronously convert and prepare a model for the Web.

ACS Style

Andreas Aderhold; Katarzyna Wilkosinska; Massimiliano Corsini; Yvonne Jung; Holger Graf; Arjan Kuijper. The Common Implementation Framework as Service – Towards Novel Applications for Streamlined Presentation of 3D Content on the Web. Transactions on Petri Nets and Other Models of Concurrency XV 2014, 3 -14.

AMA Style

Andreas Aderhold, Katarzyna Wilkosinska, Massimiliano Corsini, Yvonne Jung, Holger Graf, Arjan Kuijper. The Common Implementation Framework as Service – Towards Novel Applications for Streamlined Presentation of 3D Content on the Web. Transactions on Petri Nets and Other Models of Concurrency XV. 2014; ():3-14.

Chicago/Turabian Style

Andreas Aderhold; Katarzyna Wilkosinska; Massimiliano Corsini; Yvonne Jung; Holger Graf; Arjan Kuijper. 2014. "The Common Implementation Framework as Service – Towards Novel Applications for Streamlined Presentation of 3D Content on the Web." Transactions on Petri Nets and Other Models of Concurrency XV , no. : 3-14.

Journal article
Published: 01 October 2013 in Computer Graphics Forum
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ACS Style

Francesco Banterle; Marco Callieri; Matteo Dellepiane; Massimiliano Corsini; Fabio Pellacini; Roberto Scopigno. EnvyDepth:An Interface for Recovering Local Natural Illumination from Environment Maps. Computer Graphics Forum 2013, 32, 411 -420.

AMA Style

Francesco Banterle, Marco Callieri, Matteo Dellepiane, Massimiliano Corsini, Fabio Pellacini, Roberto Scopigno. EnvyDepth:An Interface for Recovering Local Natural Illumination from Environment Maps. Computer Graphics Forum. 2013; 32 (7):411-420.

Chicago/Turabian Style

Francesco Banterle; Marco Callieri; Matteo Dellepiane; Massimiliano Corsini; Fabio Pellacini; Roberto Scopigno. 2013. "EnvyDepth:An Interface for Recovering Local Natural Illumination from Environment Maps." Computer Graphics Forum 32, no. 7: 411-420.

Journal article
Published: 15 January 2013 in Computer Graphics Forum
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ACS Style

M. Corsini; M. C. Larabi; G. Lavoué; O. Petřík; L. Váša; K. Wang. Perceptual Metrics for Static and Dynamic Triangle Meshes. Computer Graphics Forum 2013, 32, 101 -125.

AMA Style

M. Corsini, M. C. Larabi, G. Lavoué, O. Petřík, L. Váša, K. Wang. Perceptual Metrics for Static and Dynamic Triangle Meshes. Computer Graphics Forum. 2013; 32 (1):101-125.

Chicago/Turabian Style

M. Corsini; M. C. Larabi; G. Lavoué; O. Petřík; L. Váša; K. Wang. 2013. "Perceptual Metrics for Static and Dynamic Triangle Meshes." Computer Graphics Forum 32, no. 1: 101-125.

Conference paper
Published: 01 January 2013 in Digital Watermarking
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In this paper we propose a simple method to extract edges from Polynomial Texture Maps (PTM) or other kinds of Reflection Transformation Image (RTI) files. It is based on the idea of following 2D lines where the variation of corresponding 3D normals computed from the PTM coefficients is maximal. Normals are estimated using a photometric stereo approach, derivatives along image axes directions are computed in a multiscale framework providing normal discontinuity and orientation maps and lines are finally extracted using non-maxima suppression and hysteresis thresholds as in Canny’s algorithm. In this way it is possible to discover automatically potential structure of interest (inscriptions, small reliefs) on Cultural Heritage artifacts of interest without the necessity of interactively recreating images using different light directions. Experimental results obtained on test data and new PTMs acquired in an archaeological site in the Holy Land with a simple low-end camera, show that the method provides potentially useful results.

ACS Style

Cristian Brognara; Massimiliano Corsini; Matteo Dellepiane; Andrea Giachetti. Edge Detection on Polynomial Texture Maps. Digital Watermarking 2013, 482 -491.

AMA Style

Cristian Brognara, Massimiliano Corsini, Matteo Dellepiane, Andrea Giachetti. Edge Detection on Polynomial Texture Maps. Digital Watermarking. 2013; ():482-491.

Chicago/Turabian Style

Cristian Brognara; Massimiliano Corsini; Matteo Dellepiane; Andrea Giachetti. 2013. "Edge Detection on Polynomial Texture Maps." Digital Watermarking , no. : 482-491.

Conference paper
Published: 01 January 2013 in Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications
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ACS Style

Luca Benedetti; Massimiliano Corsini; Matteo Dellepiane; Paolo Cignoni; Roberto Scopigno. GAIL: Geometry-aware Automatic Image Localization. Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications 2013, 31 -40.

AMA Style

Luca Benedetti, Massimiliano Corsini, Matteo Dellepiane, Paolo Cignoni, Roberto Scopigno. GAIL: Geometry-aware Automatic Image Localization. Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications. 2013; ():31-40.

Chicago/Turabian Style

Luca Benedetti; Massimiliano Corsini; Matteo Dellepiane; Paolo Cignoni; Roberto Scopigno. 2013. "GAIL: Geometry-aware Automatic Image Localization." Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications , no. : 31-40.

Journal article
Published: 10 September 2012 in The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences
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The recent introduction of the WebGL API for leveraging the power of 3D graphics accelerators within Web browsers opens the possibility to develop advanced graphics applications without the need for an ad-hoc plug-in. There are several contexts in which this new technology can be exploited to enhance user experience and data fruition, like e-commerce applications, games and, in particular, Cultural Heritage. In fact, it is now possible to use the Web platform to present a virtual reconstruction hypothesis of ancient pasts, to show detailed 3D models of artefacts of interests to a wide public, and to create virtual museums. We introduce SpiderGL, a JavaScript library for developing 3D graphics Web applications. SpiderGL provides data structures and algorithms to ease the use of WebGL, to define and manipulate shapes, to import 3D models in various formats, and to handle asynchronous data loading. We show the potential of this novel library with a number of demo applications and give details about its future uses in the context of Cultural Heritage applications.

ACS Style

M. Di Benedetto; Massimiliano Corsini; R. Scopigno. SPIDERGL: A GRAPHICS LIBRARY FOR 3D WEB APPLICATIONS. The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences 2012, XXXVIII-5/, 467 -474.

AMA Style

M. Di Benedetto, Massimiliano Corsini, R. Scopigno. SPIDERGL: A GRAPHICS LIBRARY FOR 3D WEB APPLICATIONS. The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences. 2012; XXXVIII-5/ ():467-474.

Chicago/Turabian Style

M. Di Benedetto; Massimiliano Corsini; R. Scopigno. 2012. "SPIDERGL: A GRAPHICS LIBRARY FOR 3D WEB APPLICATIONS." The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XXXVIII-5/, no. : 467-474.