Ioanna Lykourentzou

Dr. Ioanna Lykourentzou

Department of Information and Computing Sciences, Utrecht University, Domplein 29, 3512 JE Utrecht, Netherlands

Research Focus & Metrics

Academic Career Length

14Years (2013-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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23 May 2024 in International Journal of Human-Computer Studies
Verified
Journal Article
Closed access
MRMuhammad Raees
Muhammad Raees
IMInge Meijerink
Inge Meijerink
ILIoanna Lykourentzou
Ioanna Lykourentzou
Vassilis Javed KhanVassilis Javed Khan
Vassilis Javed Khan
KPKonstantinos Papangelis
Konstantinos Papangelis

12 November 2024
Verified
Conference Paper
Open access
HKHieke Keuning
Hieke Keuning
Isaac Alpizar-ChaconIsaac Alpizar-Chacon
Isaac Alpizar-Chacon
ILIoanna Lykourentzou
Ioanna Lykourentzou
LBLauren Beehler
Lauren Beehler
CKChristian Köppe
Christian Köppe
SSSergey Sosnovsky
Sergey Sosnovsky

20 March 2020 in Sustainability
Verified
Journal Article
Open access
PDF file
BHBas Hannewijk
Bas Hannewijk
FVFederica Vinella
Federica Vinella
Vassilis Javed KhanVassilis Javed Khan
Vassilis Javed Khan
ILIoanna Lykourentzou
Ioanna Lykourentzou
KPKonstantinos Papangelis
Konstantinos Papangelis
JMJudith Masthoff
Judith Masthoff
Intangible Cultural Heritage is at a continuous risk of extinction. Where historical artefacts engine the machinery of intercontinental mass-tourism, socio-technical changes are reshaping the anthropomorphic landscapes everywhere on the globe, at an unprecedented rate. There is an increasing urge to tap into the hidden semantics and the anecdotes surrounding people, memories and places. The vast cultural knowledge made of testimony, oral history and traditions constitutes a rich cultural ontology tying together human beings, times, and situations. Altogether, these complex, multidimensional features make the task of data-mapping of intangible cultural heritage a problem of sustainability and preservation. This paper addresses a suggested route for conceiving, designing and appraising a digital framework intended to support the conservation of the intangible experience, from a user and a collective-centred perspective. The framework is designed to help capture the intangible cultural value of all places exhibiting cultural-historical significance, supported by an extensive analysis of the literature. We present a set of design recommendations for designing mobile apps that are intended to converge crowdsourcing to Intangible Cultural Heritage.

23 February 2020 in Sustainability
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Journal Article
Open access
PDF file
KKKalliopi Kontiza
Kalliopi Kontiza
Angeliki AntoniouAngeliki Antoniou
Angeliki Antoniou
ADAbdullah Rady Daif
Abdullah Rady Daif
SRSusana Reboreda-Morillo
Susana Reboreda-Morillo
MBMaddalena Bassani
Maddalena Bassani
Martín López NoresMartín López Nores
Martín López Nores
Sustainability in Cultural Heritage (CH) is a complex question that needs to be addressed by a group of experts tackling the different issues. In this light, the present work wishes to provide a multi-level analysis of the sustainability in CH, using as an example a recent European H2020 project (CrossCult) and the lessons learnt from its design, implementation and evaluation. The sustainability of CH has qualitatively changed over the last few years, under the developments in digital technology that seems to affect the very nature of the cultural experience. We discuss sustainability in venues using digital technologies, covering a span of needs of small/unknown and large/popular venues, which try to enhance the visitor experience, attract visitors, form venue networks, etc. Moreover, we explore issues of sustainability of digital content and its re usability through holistic design. Aspects of technology, human networks and data sustainability are also presented, and we conclude with the arguments concerning the sustainability of visitor reflection, the interpretation of social and historical phenomena and the creation of meaning.
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15 January 2025 in Design Science
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Journal Article
Open access
PDF file
LCLeah Chong
Leah Chong
ILI-Ping Lo
I-Ping Lo
JRJude Rayan
Jude Rayan
SDSteven Dow
Steven Dow
FAFaez Ahmed
Faez Ahmed
ILIoanna Lykourentzou
Ioanna Lykourentzou
Text-to-image models are enabling efficient design space exploration, rapidly generating images from text prompts. However, many generative AI tools are imperfect for product design applications as they are not built for the goals and requirements of product design. The unclear link between text input and image output further complicates their application. This work empirically investigates design space exploration strategies that can successfully yield product images that are feasible, novel and aesthetic – three common goals in product design. Specifically, users’ actions within the global and local editing modes, including their time spent, prompt length, mono versus multi-criteria prompts, and goal orientation of prompts, are analyzed. Key findings reveal the pivotal role of mono versus multi-criteria and goal orientation of prompts in achieving specific design goals over time and prompt length. The study recommends prioritizing the use of multi-criteria prompts for feasibility and novelty during global editing while favoring mono-criteria prompts for aesthetics during local editing. Overall, this article underscores the nuanced relationship between the AI-driven text-to-image models and their effectiveness in product design, urging designers to carefully structure prompts during different editing modes to better meet the unique demands of product design.

7 August 2019
Verified
Book Chapter
Closed access
PDF file
ILIoanna Lykourentzou
Ioanna Lykourentzou
VKVassillis-Javed Khan
Vassillis-Javed Khan
KPKonstantinos Papangelis
Konstantinos Papangelis
PMPanos Markopoulos
Panos Markopoulos