Ali Mahdavi Amiri

Mr. Ali Mahdavi Amiri


Research Focus & Metrics

Academic Career Length

9Years (2018-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

View All Publications
20 November 2019
Verified
Book Chapter
Open access
PDF file
TATroy Alderson
Troy Alderson
MPMatthew Purss
Matthew Purss
XDXiaoping Du
Xiaoping Du
Ali Mahdavi AmiriAli Mahdavi Amiri
Ali Mahdavi Amiri
Faramarz F. SamavatiFaramarz F. Samavati
Faramarz F. Samavati
In this chapter, we provide a thorough discussion on Digital Earth with particular focus on Discrete Global Grid Systems (DGGS), which are a standardized representation of the Earth. We describe the necessary components of a DGGS, such as the underlying 2D representation, indexing system, projection, and cell types. We also discuss a selection of well-known public and commercial DGGSs followed by current DGGS standards.

19 July 2024 in ACM Transactions on Graphics
Verified
Journal Article
Open access
SPSai Raj Kishore Perla
Sai Raj Kishore Perla
YWYizhi Wang
Yizhi Wang
Ali Mahdavi AmiriAli Mahdavi Amiri
Ali Mahdavi Amiri
HZHao Zhang
Hao Zhang
We present a novel approach for single-image mesh texturing , which employs a diffusion model with judicious conditioning to seamlessly transfer an object's texture from a single RGB image to a given 3D mesh object. We do not assume that the two objects belong to the same category, and even if they do, there can be significant discrepancies in their geometry and part proportions. Our method aims to rectify the discrepancies by conditioning a pre-trained Stable Diffusion generator with edges describing the mesh through ControlNet, and features extracted from the input image using IP-Adapter to generate textures that respect the underlying geometry of the mesh and the input texture without any optimization or training. We also introduce Image Inversion , a novel technique to quickly personalize the diffusion model for a single concept using a single image , for cases where the pre-trained IP-Adapter falls short in capturing all the details from the input image faithfully. Experimental results demonstrate the efficiency and effectiveness of our edge-aware single-image mesh texturing approach, coined EASI-Tex, in preserving the details of the input texture on diverse 3D objects, while respecting their geometry. Code : https://github.com/sairajk/easi-tex

14 December 2025
Verified
Conference Paper
Open access
SNSauradip Nag
Sauradip Nag
DCDaniel Cohen-Or
Daniel Cohen-Or
HZHao Zhang
Hao Zhang
Ali Mahdavi AmiriAli Mahdavi Amiri
Ali Mahdavi Amiri

4 May 2018 in The Visual Computer
Verified
Journal Article
Closed access
PDF file
TATroy Alderson
Troy Alderson
Ali Mahdavi AmiriAli Mahdavi Amiri
Ali Mahdavi Amiri
Faramarz F. SamavatiFaramarz F. Samavati
Faramarz F. Samavati

27 July 2025
Verified
Conference Paper
Open access
ERElad Richardson
Elad Richardson
YAYuval Alaluf
Yuval Alaluf
Ali Mahdavi AmiriAli Mahdavi Amiri
Ali Mahdavi Amiri
DCDaniel Cohen-Or
Daniel Cohen-Or

20 November 2019
Verified
Book Chapter
Open access
PDF file
EGEric Guérin
Eric Guérin
OAOrhun Aydin
Orhun Aydin
Ali Mahdavi AmiriAli Mahdavi Amiri
Ali Mahdavi Amiri
In this chapter, we provide an overview of different artificial intelligence (AI) and machine learning (ML) techniques and discuss how these techniques have been employed in managing geospatial data sets as they pertain to Digital Earth. We introduce statistical ML methods that are frequently used in spatial problems and their applications. We discuss generative models, one of the hottest topics in ML, to illustrate the possibility of generating new data sets that can be used to train data analysis methods or to create new possibilities for Digital Earth such as virtual reality or augmented reality. We finish the chapter with a discussion of deep learning methods that have high predictive power and have shown great promise in data analysis of geospatial data sets provided by Digital Earth.