It is increasingly important for researchers and educators to find effective ways to stimulate students’ creativity. In design education, the specificity of design, defined as open-ended problems and ill-defined problems, provides a special opportunity to improve creativity. Nevertheless, design education itself encounters other issues concerning creativity, such as not specifying in detail what creative design pedagogy should be. Thus, a comprehensive review of existing studies is needed to guide research in this field better. We used bibliometric analysis to provide information on literature statistics of the 658 articles published in design research–related journals between 1982 and 2022. An in-depth review of the 36 selected articles revealed the existing research on the design studio to investigate creativity from three perspectives: (1) creativity criteria and evaluation, (2) idea generation and development, and (3) pedagogy in the design studio. This study provides a roadmap for global educators and researchers focusing on pedagogy that enhances students’ creativity in the design studio.
3 February 2022 in Archnet-IJAR: International Journal of Architectural Research
Purpose: Neuroarchitecture is a new interdisciplinary research field combining neuroscience and architecture that has developed and expanded since 2000. Neuroarchitecture originated from the divergence of previous multidisciplinary studies on the relationship between humans and the environment. However, scoping reviews of neuroarchitecture in relation to the experience of the built environment are lacking. Thus, this study aimed to provide the background and research trends of neuroarchitecture to contribute to discussions on the built environment.Design/methodology/approach: A general form of scoping review was adopted, following the PRISMA-ScR checklist. For this scoping review emphasizing the embodied implication of neuroarchitecture for the built environment, an evaluation framework was developed consisting of four categories: health, performance, aesthetics and emotion.Findings: This study explores objective techniques, including electroencephalography and functional magnetic resonance imaging, electrocardiogram, electrodermal activity and saliva cortisol, to measure neurophysiological impacts, adopting real, virtual and images of environmental settings. An in-depth review of 25 selected papers revealed the existing empirical research on neuroarchitecture using human physiological measurement tools and representational environment settings to examine the impact of human–environment relationships.Originality/value: A meta-analysis of theoretical and intervention studies on neuroarchitecture that investigates the multisensory characteristics of the environment is lacking. In addition, the development and application of wearable tools to meet the needs of real environment settings can improve the effectiveness of neurophysiological measurement tools.
Representing visual experiences is an essential part of architectural design education for creativity. The representation of creative ideas relates to the ability to communicate spatial design concepts. This study examined whether filmic spaces could function as visual communication to enhance students’ creative thinking in architecture. It explored how creativity can be supported throughout an architectural design studio with a conceptual tool that translates filmic spaces into spatial design. To investigate the ways to translate filmic space into spatial design tools for creative thinking, we conducted a design studio with first-year university students. Focusing on using various elements of film, including movement, frame, montage, light, and color, and scene changes to represent architectural languages, a curriculum was developed and implemented in a Visual Communication Design Studio for one semester, stimulating students to engage in expressing their ideas in three-dimensional spaces. The overall results suggested that the design education method that used the filmic space as a stimulating tool for creative thinking, emphasizing the role of visual communication, could enhance students’ creative thinking, leading to improved creative design processes.
Purpose: This study aims to examine whether a text stimulus could enhance students' imagination and thus enhance their creativity in the architectural design studio. The assumption is that adopting the text stimulus in the conceptual design stage would support students' imagination through a nonlinear design process, and ultimately produce the creative values of design outcomes.Design/methodology/approach: A curriculum that adopts a text stimulus was developed and used for first-year university students. The aim was to implement an architectural setting to stimulate students' imagination with a framework for creativity evaluation. The study focused not only on the design process that characterizes the generation of concepts and ideas, but also on the processes related to the creative practices that students need for developing their own expression methods to solve problems they encounter.Findings: The results show that design education that emphasizes the imaginary could enhance students' creative thinking, thus leading to creative design. As a training tool in the design studio, the diversity of interpretation following the text stimulus was revealed to provoke a nonlinear design process and to eventually enhance students' originality, differential and inventiveness, which are associated with the creativity criteria for evaluation.Originality/value: The study explores the translation of imaginary spaces from text into spatial design as a conceptual tool in order to characterize and support creativity throughout design education in the architectural design studio.