Dawar Khan

Dr. Dawar Khan

IMD Lab, Information Science, Nara Institute of Science and Technology (NAIST), Japan.
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Research Focus & Metrics

Academic Career Length

13Years (2014-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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14 August 2020 in IEEE Transactions on Visualization and Computer Graphics
Verified
Journal Article
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Dawar KhanDawar Khan
Dawar Khan
APAlexander Plopski
Alexander Plopski
YFYuichiro Fujimoto
Yuichiro Fujimoto
MKMasayuki Kanbara
Masayuki Kanbara
GJGul Jabeen
Gul Jabeen
HKHirokazu Kato
Hirokazu Kato
Triangle meshes are used in many important shape-related applications including geometric modeling, animation production, system simulation, and visualization. However, these meshes are typically generated in raw form with several defects and poor-quality elements, obstructing them from practical application. Over the past decades, different surface remeshing techniques have been presented to improve these poor-quality meshes prior to the downstream utilization. A typical surface remeshing algorithm converts an input mesh into a higher quality mesh with consideration of given quality requirements as well as an acceptable approximation to the input mesh. In recent years, surface remeshing has gained significant attention from researchers and engineers, and several remeshing algorithms have been proposed. However, there has been no survey article on remeshing methods in general with a defined search strategy and article selection mechanism covering the recent approaches in surface remeshing domain with a good connection to classical approaches. In this article, we present a survey on surface remeshing techniques, classifying all collected articles in different categories and analyzing specific methods with their advantages, disadvantages, and possible future improvements. Following the systematic literature review methodology, we define step-by-step guidelines throughout the review process, including search strategy, literature inclusion/exclusion criteria, article quality assessment, and data extraction. With the aim of literature collection and classification based on data extraction, we summarized collected articles, considering the key remeshing objectives, the way the mesh quality is defined and improved, and the way their techniques are compared with other previous methods. Remeshing objectives are described by angle range control, feature preservation, error control, valence optimization, and remeshing compatibility. The metrics used in the literature for the evaluation of surface remeshing algorithms are discussed. Meshing techniques are compared with other related methods via a comprehensive table with indices of the method name, the remeshing challenge met and solved, the category the method belongs to, and the year of publication. We expect this survey to be a practical reference for surface remeshing in terms of literature classification, method analysis, and future prospects.

24 March 2022 in Computers & Graphics
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Journal Article
Closed access
Dawar KhanDawar Khan
Dawar Khan
ZCZhanglin Cheng
Zhanglin Cheng
HUHideaki Uchiyama
Hideaki Uchiyama
SASikandar Ali
Sikandar Ali
MAMuhammad Asshad
Muhammad Asshad
KKKiyoshi Kiyokawa
Kiyoshi Kiyokawa

Verified
Journal Article
Open access
PDF file
NANuman Ali
Numan Ali
SUSehat Ullah
Sehat Ullah
Dawar KhanDawar Khan
Dawar Khan
In science education laboratory experimentation has a vital role for students’ learning enhancement. Keeping in view the importance of modern day technologies in teaching learning process, various interactive laboratories (ISLs) have been developed to assist students in hands-on experiments in science education. In this paper we describe the potential contributions of existing interactive science laboratories (ISLs) in the major subjects of science, i.e., chemistry, biology and physics. The existing ISLs include virtual labs and simulation software where users performed their experiments. Important problems and challenges in the existing ISLs are highlighted. The systematic literature review (SLR) methodology is used for article searching, selection, and quality assessments. For this study, 86 articles after final selection using SLR are selected and classified into different categories. Each article is selected after briefly studying its different information, including category of the article, key idea, evaluation criterion, and its strengths and weaknesses. A subjective study with field experts was also conducted to investigate one of our existing virtual lab about the practical implementation and to find out the key issues in its implementation and use. Then, considering the suggestions of the subjective study, some guidelines are proposed for the improvement of future ISLs.

26 December 2021 in Scientific Programming
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Mujtaba AwanMujtaba Awan
Mujtaba Awan
SASikandar Ali
Sikandar Ali
MAMushtaq Ali
Mushtaq Ali
MAMuhammad Faisal Abrar
Muhammad Faisal Abrar
HUHamid Ullah
Hamid Ullah
Dawar KhanDawar Khan
Dawar Khan
With the latest technology, smartphone's profound impact may be valuable for the users in different age groups, but the elders always face difficulties while adopting the technology. The usability of a smartphone application is essential when the target audience is elderly users, as the designer did not satisfy the specific requirements. The importance of smartphone application and the issues that the elders are facing in using smartphones have motivated us to provide a list of barriers that could negatively impact the usability of smartphone applications in elderly people. This research focused on identifying the barriers that affect the usability of smartphones, especially among elders. A systematic literature review (SLR) was used to identify and validate the barriers. After that, we apply the analytic hierarchy process (AHP) on identified barriers of all barriers’ groups to find out their relative importance. A total of fifteen barriers were identified through the SLR approach, and the barriers were then classified and assigned to one of the five categories. It is expected that the barriers that have been recognized will help the designers of smartphone applications in the early stages of designing applications. The result of the study will help in dealing with the issues related to the elder community and will make the designers develop smartphone applications accordingly.

1 September 2015 in Computer Standards & Interfaces
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Journal Article
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Dawar KhanDawar Khan
Dawar Khan
SUSehat Ullah
Sehat Ullah
IRIhsan Rabbi
Ihsan Rabbi

17 December 2019 in Remote Sensing
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Dawar KhanDawar Khan
Dawar Khan
SUSehat Ullah
Sehat Ullah
SNSyed Nabi
Syed Nabi
Indoor navigation and localization has gained a key attention of the researchers in the recent decades. Various technologies such as WiFi, Bluetooth, Ultra Wideband (UWB), and Radio-frequency identification (RFID) have been used for indoor navigation and localization. However, most of these existing methods often fail in providing a reasonable solution to the key challenges such as implementation cost, accuracy and extendibility. In this paper, we proposed a low-cost, and extendable framework for indoor navigation. We used simple markers printed on the paper, and placed on ceilings of the building. These markers are detected by a smartphone’s camera, and the audio and visual information associated with these markers are used as a user guidance. The system finds shortest path between any two arbitrary nodes for user navigation. In addition, it is extendable having the capability to cover new sections by installing new nodes at any place in the building. The system can be used for guidance of the blind people, tourists and new visitors in an indoor environment. The evaluation results reveal that the proposed system can guide users toward their destination in an efficient and accurate manner.