Florent POUX

Dr. Florent POUX

3D Geodata Academy, Paris, Île-de-France, France
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Research Focus & Metrics

Academic Career Length

11Years (2016-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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Journal Article
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Florent POUXFlorent POUX
Florent POUX
RBRoland Billen
Roland Billen
Automation in point cloud data processing is central in knowledge discovery within decision-making systems. The definition of relevant features is often key for segmentation and classification, with automated workflows presenting the main challenges. In this paper, we propose a voxel-based feature engineering that better characterize point clusters and provide strong support to supervised or unsupervised classification. We provide different feature generalization levels to permit interoperable frameworks. First, we recommend a shape-based feature set (SF1) that only leverages the raw X, Y, Z attributes of any point cloud. Afterwards, we derive relationship and topology between voxel entities to obtain a three-dimensional (3D) structural connectivity feature set (SF2). Finally, we provide a knowledge-based decision tree to permit infrastructure-related classification. We study SF1/SF2 synergy on a new semantic segmentation framework for the constitution of a higher semantic representation of point clouds in relevant clusters. Finally, we benchmark the approach against novel and best-performing deep-learning methods while using the full S3DIS dataset. We highlight good performances, easy-integration, and high F1-score (> 85%) for planar-dominant classes that are comparable to state-of-the-art deep learning.

11 August 2020 in Remote Sensing
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Florent POUXFlorent POUX
Florent POUX
Quentin ValemboisQuentin Valembois
Quentin Valembois
CMChristian Mattes
Christian Mattes
LKLeif Kobbelt
Leif Kobbelt
RBRoland Billen
Roland Billen
Reality capture allows for the reconstruction, with a high accuracy, of the physical reality of cultural heritage sites. Obtained 3D models are often used for various applications such as promotional content creation, virtual tours, and immersive experiences. In this paper, we study new ways to interact with these high-quality 3D reconstructions in a real-world scenario. We propose a user-centric product design to create a virtual reality (VR) application specifically intended for multi-modal purposes. It is applied to the castle of Jehay (Belgium), which is under renovation, to permit multi-user digital immersive experiences. The article proposes a high-level view of multi-disciplinary processes, from a needs analysis to the 3D reality capture workflow and the creation of a VR environment incorporated into an immersive application. We provide several relevant VR parameters for the scene optimization, the locomotion system, and the multi-user environment definition that were tested in a heritage tourism context.

17 October 2022 in Geomatics
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Kharroubi AbderrazzaqKharroubi Abderrazzaq
Kharroubi Abderrazzaq
Florent POUXFlorent POUX
Florent POUX
ZBZouhair BALLOUCH
Zouhair BALLOUCH
RHRafika HAJJI
Rafika HAJJI
RBRoland Billen
Roland Billen
Change detection is an important step for the characterization of object dynamics at the earth’s surface. In multi-temporal point clouds, the main challenge is to detect true changes at different granularities in a scene subject to significant noise and occlusion. To better understand new research perspectives in this field, a deep review of recent advances in 3D change detection methods is needed. To this end, we present a comprehensive review of the state of the art of 3D change detection approaches, mainly those using 3D point clouds. We review standard methods and recent advances in the use of machine and deep learning for change detection. In addition, the paper presents a summary of 3D point cloud benchmark datasets from different sensors (aerial, mobile, and static), together with associated information. We also investigate representative evaluation metrics for this task. To finish, we present open questions and research perspectives. By reviewing the relevant papers in the field, we highlight the potential of bi- and multi-temporal point clouds for better monitoring analysis for various applications.

Verified
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GNGilles-Antoine Nys
Gilles-Antoine Nys
Florent POUXFlorent POUX
Florent POUX
RBRoland Billen
Roland Billen
The relevant insights provided by 3D City models greatly improve Smart Cities and their management policies. In the urban built environment, buildings frequently represent the most studied and modeled features. CityJSON format proposes a lightweight and developer-friendly alternative to CityGML. This paper proposes an improvement to the usability of 3D models providing an automatic generation method in CityJSON, to ensure compactness, expressivity, and interoperability. In addition to a compliance rate in excess of 92% for geometry and topology, the generated model allows the handling of contextual information, such as metadata and refined levels of details (LoD), in a built-in manner. By breaking down the building-generation process, it creates consistent building objects from the unique source of Light Detection and Ranging (LiDAR) point clouds.

5 September 2018 in Remote Sensing
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Florent POUXFlorent POUX
Florent POUX
RNRomain Neuville
Romain Neuville
GNGilles-Antoine Nys
Gilles-Antoine Nys
RBRoland Billen
Roland Billen
3D models derived from point clouds are useful in various shapes to optimize the trade-off between precision and geometric complexity. They are defined at different granularity levels according to each indoor situation. In this article, we present an integrated 3D semantic reconstruction framework that leverages segmented point cloud data and domain ontologies. Our approach follows a part-to-whole conception which models a point cloud in parametric elements usable per instance and aggregated to obtain a global 3D model. We first extract analytic features, object relationships and contextual information to permit better object characterization. Then, we propose a multi-representation modelling mechanism augmented by automatic recognition and fitting from the 3D library ModelNet10 to provide the best candidates for several 3D scans of furniture. Finally, we combine every element to obtain a consistent indoor hybrid 3D model. The method allows a wide range of applications from interior navigation to virtual stores.

30 September 2017 in Geosciences
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Florent POUXFlorent POUX
Florent POUX
RNRomain Neuville
Romain Neuville
LWLine Van Wersch
Line Van Wersch
GNGilles-Antoine Nys
Gilles-Antoine Nys
RBRoland Billen
Roland Billen
Digital investigations of the real world through point clouds and derivatives are changing how curators, cultural heritage researchers and archaeologists work and collaborate. To progressively aggregate expertise and enhance the working proficiency of all professionals, virtual reconstructions demand adapted tools to facilitate knowledge dissemination. However, to achieve this perceptive level, a point cloud must be semantically rich, retaining relevant information for the end user. In this paper, we review the state of the art of point cloud integration within archaeological applications, giving an overview of 3D technologies for heritage, digital exploitation and case studies showing the assimilation status within 3D GIS. Identified issues and new perspectives are addressed through a knowledge-based point cloud processing framework for multi-sensory data, and illustrated on mosaics and quasi-planar objects. A new acquisition, pre-processing, segmentation and ontology-based classification method on hybrid point clouds from both terrestrial laser scanning and dense image matching is proposed to enable reasoning for information extraction. Experiments in detection and semantic enrichment show promising results of 94% correct semantization. Then, we integrate the metadata in an archaeological smart point cloud data structure allowing spatio-semantic queries related to CIDOC-CRM. Finally, a WebGL prototype is presented that leads to efficient communication between actors by proposing optimal 3D data visualizations as a basis on which interaction can grow.