I am a telecommunications engineer and academic at the Universidade de Vigo. He graduated as a Telecommunication Engineer in 1990 and earned his PhD in Communication Technologies in 1999, with a dissertation on the impact of traffic correlation on high-speed network performance. His early research training was strengthened through predoctoral stays at the University of Wisconsin–Madison under the guidance of Lawrence Landweber. He joined the Area of Telematics Engineering in 1990 and became Associate Professor in 2000. Since then, he has developed a long academic career combining teaching, research, supervision, and university management, including roles as Department Secretary, Department Director, and representative for the implementation and coordination of the interuniversity Master’s Degree in IoT.
His research has focused on computer networks, traffic modeling, quality of service, optical burst switching, video quality assessment, wireless sensor networks, named data networking, and, more recently, social learning and gamification in higher education. Among his most notable academic works are On the Use of Self-Similar Processes in Network Simulation (ACM TOMACS), Towards a General Parametric Model for Perceptual Video Quality Estimation (IEEE Transactions on Broadcasting), Current Trends on Green Wireless Sensor Networks (Sensors), and several influential studies on social learning and gamification published in Computer Applications in Engineering Education
I am a telecommunications engineer and academic at the Universidade de Vigo. He graduated as a Telecommunication Engineer in 1990 and earned his PhD in Communication Technologies in 1999, with a dissertation on the impact of traffic correlation on high-speed network performance. His early research training was strengthened through predoctoral stays at the University of Wisconsin–Madison under the guidance of Lawrence Landweber. He joined the Area of Telematics Engineering in 1990 and became Associate Professor in 2000. Since then, he has developed a long academic career combining teaching, research, supervision, and university management, including roles as Department Secretary, Department Director, and representative for the implementation and coordination of the interuniversity Master’s Degree in IoT.
His research has focused on computer networks, traffic modeling, quality of service, optical burst switching, video quality assessment, wireless sensor networks, named data networking, and, more recently, social learning and gamification in higher education. Among his most notable academic works are On the Use of Self-Similar Processes in Network Simulation (ACM TOMACS), Towards a General Parametric Model for Perceptual Video Quality Estimation (IEEE Transactions on Broadcasting), Current Trends on Green Wireless Sensor Networks (Sensors), and several influential studies on social learning and gamification published in Computer Applications in Engineering Education