Evangelia Kavakli

Prof. Evangelia Kavakli

Cultural Technology and Communication, University of the Aegean, Mytilene, Greece
orcid

Research Focus & Metrics

Academic Career Length

23Years (2004-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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13 May 2019 in IEEE Transactions on Industrial Informatics
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Journal Article
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GKGeorgios Kourtis
Georgios Kourtis
Evangelia KavakliEvangelia Kavakli
Evangelia Kavakli
RSRizos Sakellariou
Rizos Sakellariou
This paper develops a formal framework, founded on description logics, to assist decision making in relation to the manufacturing operation and control in modern enterprises that stand to benefit from the transition to Industry 4.0. The objective is to provide sophisticated support to individuals making decisions in the area of production operations management and in particular, production scheduling and material requirements planning. Using this framework, this paper demonstrates an approach to encode the domain knowledge of human experts managing the production as sets of formal rules. These rules can be implemented in an intelligent system that can assist and empower human experts, reducing difficulty when making decisions in complex manufacturing environments.

29 May 2019
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Book Chapter
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PLPericles Loucopoulos
Pericles Loucopoulos
Evangelia KavakliEvangelia Kavakli
Evangelia Kavakli
NCNatalia Chechina
Natalia Chechina

1 February 2022 in Information Systems
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Journal Article
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PLPericles Loucopoulos
Pericles Loucopoulos
Evangelia KavakliEvangelia Kavakli
Evangelia Kavakli
JMJulien Mascolo
Julien Mascolo

28 June 2024 in Heritage
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Journal Article
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MZMariana Ziku
Mariana Ziku
Konstantinos KotisKonstantinos Kotis
Konstantinos Kotis
GPGerasimos Pavlogeorgatos
Gerasimos Pavlogeorgatos
Evangelia KavakliEvangelia Kavakli
Evangelia Kavakli
CZChara Zeeri
Chara Zeeri
George CaridakisGeorge Caridakis
George Caridakis
Crowdsourcing applications that integrate storytelling and geotagging capabilities offer new avenues for engaging the public in cultural heritage. However, standardised evaluation frameworks are lacking. This paper presents an applied evaluation methodology involving the analysis of relevant web-based tools. Towards this goal, this paper presents the development of crowdsourcing applications using, as a case study, the collection of myths and legends associated with the monumental heritage site of the Palace of the Grand Master of the Knights of Rhodes in Greece. Additionally, the paper presents an evaluation conducted through a criteria-based approach and user-based survey. The study reviews the concepts of crowdsourcing and digital storytelling within digital heritage, along with current concepts of living heritage and folklore, and examines relevant initiatives. The evaluation follows a four-stage methodology: (i) initial web-based tool selection based on the minimum requirements of web compatibility, crowdsourced data display, and map-based storytelling capability; (ii) application development using the selected web-based tools; (iii) a five-criteria assessment, based on the factors of open access, usability/tool support, participatory content/story creation, metrics provision and metadata model usage; and (iv) a crowd-based survey, indicating the most effective option. Findings from 100 respondents reveal limited exposure to participatory storytelling applications but interest in contributing content. Social media and influential figures serve as key channels for promoting crowdsourcing open calls. The results highlight gaps in understanding user expectations and perceptions, suggesting future research for gaining insights into engagement rates.


1 October 2011 in International Journal of Interdisciplinary Telecommunications and Networking
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Journal Article
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VCVassiliki Cossiavelou
Vassiliki Cossiavelou
PBPhilemon Bantimaroudis
Philemon Bantimaroudis
Evangelia KavakliEvangelia Kavakli
Evangelia Kavakli
Laura IlliaLaura Illia
Laura Illia
This paper explores the influence of digital technologies on media networks, in particular how they affect the traditional gatekeeping model. Wireless communications are the hot point of all digital technologies, and their application to the transmission of the Olympic Games is a milestone for the global creative industries every two/four years. The authors argue that the research and innovation (R&I) industries’ involvement with the media industries needs to be reconsidered within the framework of an updated media gatekeeping model. To investigate this research question, results are reported from a case study examining the gatekeeping processes in the 2008 Olympic Games in Beijing, and the subsequent Olympics up to 2016. Results show the need for a new gatekeeping model that takes into consideration the impact of digital technologies, especially wireless communications. Additionally, new decision models regarding innovation investment in the global media industry are suggested by the impact of R&I on the media gatekeeping model itself.