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Ms. Hsin-Yi Huang
National Yunlin University of Science and Technology

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0 Information Analysis
0 Information Visualization
0 User Behavior
0 Internet Of Things (IoT)
0 interactive design

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Journal article
Published: 25 September 2020 in Sensors
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User behaviour and choice is a significant parameter in the consumption patterns of energy in the built environment. This paper introduces a behavior-based approach for developing smart energy applications. With the rapid development of wireless sensor networks and the Internet of Things (IoT), human-computer interfaces can be created through the mapping of user experiences. These applications can provide users with dynamic feedback on their energy consumption patterns in their built environment. The paper describes a “Sensible Energy System” (SENS) that is based on user experience design methods with sensor network technology. Through SENS, solar energy simulation is combined with device consumption data in order to achieve an IoT network to facilitate the interaction between user behaviors and electricity consumption. The interaction between users and devices through SENS can not only optimize power consumption, but also provide consumers with additional choice and dynamic decision making regarding their consumption. This article provides an (1) understanding and analysis of users’ spatial interaction, explains the (2) planning of the new smart environment design and user experiences, discusses (3) designing a suitable Wireless sensor network (WSN) agent and energy connection, describes (4) the information that has been collected, and (5) incorporates a rooftop solar potential simulation for predicting energy outputs into the sensor network model.

ACS Style

Teng-Wen Chang; Hsin-Yi Huang; Chung-Wen Hung; Sambit Datta; Terrance McMINN. A Network Sensor Fusion Approach for a Behaviour-Based Smart Energy Environment for Co-Making Spaces. Sensors 2020, 20, 5507 .

AMA Style

Teng-Wen Chang, Hsin-Yi Huang, Chung-Wen Hung, Sambit Datta, Terrance McMINN. A Network Sensor Fusion Approach for a Behaviour-Based Smart Energy Environment for Co-Making Spaces. Sensors. 2020; 20 (19):5507.

Chicago/Turabian Style

Teng-Wen Chang; Hsin-Yi Huang; Chung-Wen Hung; Sambit Datta; Terrance McMINN. 2020. "A Network Sensor Fusion Approach for a Behaviour-Based Smart Energy Environment for Co-Making Spaces." Sensors 20, no. 19: 5507.

Journal article
Published: 15 September 2020 in Education Sciences
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The motion infographic system combines the characteristics of continuous images and the simplification of information, which can make up for the disadvantages of content in static images, and may have the advantage of deepening the impression of infographics. As Taiwan’s elementary school resource classes (elementary school pupils with mild disabilities or learning challenges) do not yet have exclusive learning content, resource class teachers prepare their own teaching content, but they cannot integrate existing learning lists and network resources. Therefore, this study designed and developed a motion infographic system to assist with resource class learning. The theme of this motion infographic system uses a very rare natural phenomenon in Taiwan, the Arctic oscillation, which in early 2016 brought to Taiwan the lowest recorded temperature on the flat ground. The study analyzed the learning effectiveness of this system applied to resource classes through an experimental and control group. The final result shows that the motion infographic system was different from the original content used in the resource class. The improvement in the academic achievement and the grasp of the image shapes of the experimental group was better than the control group, which verified that the motion infographic system can improve learning outcomes in a resource class.

ACS Style

Shih-Ting Tsai; Hsin-Yi Huang; Teng-Wen Chang. Developing a Motion Infographic-Based Learning System for Effective Learning. Education Sciences 2020, 10, 247 .

AMA Style

Shih-Ting Tsai, Hsin-Yi Huang, Teng-Wen Chang. Developing a Motion Infographic-Based Learning System for Effective Learning. Education Sciences. 2020; 10 (9):247.

Chicago/Turabian Style

Shih-Ting Tsai; Hsin-Yi Huang; Teng-Wen Chang. 2020. "Developing a Motion Infographic-Based Learning System for Effective Learning." Education Sciences 10, no. 9: 247.

Chapter
Published: 03 September 2020 in Architectural Intelligence
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In the early stages of maker practice, there are many practical problems or design errors that need to be taken care of on their own. In order to lower the manufacturing threshold and obtain as much information on the relevant services as possible, makers sometimes try to simulate and test their works in digital ways before manufacturing them. However, after the process of digital simulation, the maker must hand over the design drawings to the manufacturing unit to develop the prototype. This materialization step requires a long period of time for the consultation, waiting, manufacturing, and adjustment phases. Thus, how to shorten and facilitate the timeline of the prototyping process has become a very important issue in the analysis of a maker’s design practice manufacturing workflow. This article advances a “seeing-moving-seeing” design thinking model that can help designers refine their ideas through observations, as they can directly see the result of their intuitive gestures and present their works with design media. This model, therefore, makes it easier for the makers to explain what they are thinking. In addition, through the model, they can further extend the possibilities of multiple production processes by designing, manufacturing, and integrating tools through the use of a robotic arm. The “seeing-moving-seeing” model proposes that there are three different aspects that respond to the temporary design prototyping process: human features, physical features, and robotic arm manufacturing. We simplify the communication of computing systems through an immersive visual interface and the rendering of real-time feedback, so that makers can focus upon their practice of implementing design ideas.

ACS Style

Teng-Wen Chang; Chi-Fu Hsiao; Chun-Yen Chen; Hsin-Yi Huang. CoFabs: An Interactive Fabrication Process Framework. Architectural Intelligence 2020, 271 -292.

AMA Style

Teng-Wen Chang, Chi-Fu Hsiao, Chun-Yen Chen, Hsin-Yi Huang. CoFabs: An Interactive Fabrication Process Framework. Architectural Intelligence. 2020; ():271-292.

Chicago/Turabian Style

Teng-Wen Chang; Chi-Fu Hsiao; Chun-Yen Chen; Hsin-Yi Huang. 2020. "CoFabs: An Interactive Fabrication Process Framework." Architectural Intelligence , no. : 271-292.

Conference paper
Published: 05 July 2019 in Proceedings of the 2019 DigitalFUTURES
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In generally situation, maker will using the prototyping to solve their problem and mistake. However, if they need to try the digital fabrication to complete their deign, it will be embarrassment. Because they need to spend more time to communicate with the manufacturing how to complete the design. In this paper we use the “seeing-moving-seeing” model to combine the design tools and reduce the problem of communicate with other people. By using this method we can more easier to understand the different of the finish product and prototyping. Using the robot arm to combine the design, manufacturing and fabrication tool it can increase the digital fabrication’s special value. Finally, our research will using design computing connecting the digital interface and the machine to communicate.

ACS Style

Chun-Yen Chen; Teng-Wen Chang; Chi-Fu Hsiao; Hsin-Yi Huang. Developing an Interactive Fabrication Process of Maker Based on “Seeing-Moving-Seeing” Model. Proceedings of the 2019 DigitalFUTURES 2019, 312 -321.

AMA Style

Chun-Yen Chen, Teng-Wen Chang, Chi-Fu Hsiao, Hsin-Yi Huang. Developing an Interactive Fabrication Process of Maker Based on “Seeing-Moving-Seeing” Model. Proceedings of the 2019 DigitalFUTURES. 2019; ():312-321.

Chicago/Turabian Style

Chun-Yen Chen; Teng-Wen Chang; Chi-Fu Hsiao; Hsin-Yi Huang. 2019. "Developing an Interactive Fabrication Process of Maker Based on “Seeing-Moving-Seeing” Model." Proceedings of the 2019 DigitalFUTURES , no. : 312-321.

Review
Published: 15 April 2019 in Buildings
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Responsive architecture comprises the creation of buildings or structural elements of buildings that adapt in response to external stimuli or internal conditions. The responsiveness of such structures rests on addressing constraints from multiple domains of expertise. The dynamic integration of geometric, structural, material and electronic subsystems requires innovative design methods and processes. This paper reports on the design and fabrication of a responsive carrier component envelope (RCCE) that responds by changing shape through kinetic motion. The design of the RCCE is based on geometry and structure of carrier surfaces populated with a kinetic structural component that responds to external stimuli. We extend earlier prototypes to design a modular, component-driven bottom-up system assembly exploring full-scale material and electronic subsystems for the expansion and retraction of a symmetric polar array based on the Hobermann sphere. We test the kinetic responsiveness of the RCCE with material constraints and simulate responses by connecting the adaptive components with programmable input and behavior. Finally, a concrete situation from practice is presented where 16 fully-functional components of the adaptive component are assembled and tested as part of an interactive public placemaking installation at the Shenzhen MakerFaire Exhibition. The RCCE experimental prototype provides new results on the design and construction of an adaptive assembly in system design and planning, choice of fabrication and assembly methods and incorporation of dynamic forms. This paper concludes that the design and assembly of an adaptive structural component based on RCCE presents results for designing sensitive, creative, adaptable and sustainable architecture.

ACS Style

Teng-Wen Chang; Hsin-Yi Huang; Sambit Datta. Design and Fabrication of a Responsive Carrier Component Envelope. Buildings 2019, 9, 84 .

AMA Style

Teng-Wen Chang, Hsin-Yi Huang, Sambit Datta. Design and Fabrication of a Responsive Carrier Component Envelope. Buildings. 2019; 9 (4):84.

Chicago/Turabian Style

Teng-Wen Chang; Hsin-Yi Huang; Sambit Datta. 2019. "Design and Fabrication of a Responsive Carrier Component Envelope." Buildings 9, no. 4: 84.

Conference paper
Published: 01 July 2018 in 2018 22nd International Conference Information Visualisation (IV)
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This is an ongoing project investigating on how to improve interdisciplinary teams to co-work efficiently and effectively. Based on our prior experiment, we found that new formed interdisciplinary teams struggled with poor team communication and coordination which resulting ineffective work progress and may lead to a project failure. In this paper we described such challenges the new formed interdisciplinary teams encountered in an experimental course where undergraduates from design and engineering disciplines collaborate on a project. We then proposed the use of Lean UX methods to visualize their design process so that all members' ideas and the idea exchange process can be "seen". It would help members in the same team getting more familiar with team's pace and well-coordinated with each member and then they may make the most of team effectiveness.

ACS Style

Teng-Wen Chang; Yingying Lee; Hsin-Yi Huang. Visualizing Design Process by Using Lean UX to Improve Interdisciplinary Team's Effectiveness – A Case Study. 2018 22nd International Conference Information Visualisation (IV) 2018, 434 -437.

AMA Style

Teng-Wen Chang, Yingying Lee, Hsin-Yi Huang. Visualizing Design Process by Using Lean UX to Improve Interdisciplinary Team's Effectiveness – A Case Study. 2018 22nd International Conference Information Visualisation (IV). 2018; ():434-437.

Chicago/Turabian Style

Teng-Wen Chang; Yingying Lee; Hsin-Yi Huang. 2018. "Visualizing Design Process by Using Lean UX to Improve Interdisciplinary Team's Effectiveness – A Case Study." 2018 22nd International Conference Information Visualisation (IV) , no. : 434-437.

Conference paper
Published: 01 July 2017 in 2017 21st International Conference Information Visualisation (IV)
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Designers tend to have repetitive design strategy in the process without notices. The elements setting the interactive function is to conform the user requirement and it can improve the user experiences. Although it has many information recorded on the paper, but via the think-aloud we can find out many implicit information. Then, we can go through the sketch to understand how we define the visualize graphic nodes and find out their implicit mode. By surfacing such behaviors, designers can focus on effective design strategies rather than repetitive design.

ACS Style

Hsin-Yi Huang; Teng-Wen Chang. Surfacing Repetitive Design Strategy with Visualization Tool. 2017 21st International Conference Information Visualisation (IV) 2017, 301 -305.

AMA Style

Hsin-Yi Huang, Teng-Wen Chang. Surfacing Repetitive Design Strategy with Visualization Tool. 2017 21st International Conference Information Visualisation (IV). 2017; ():301-305.

Chicago/Turabian Style

Hsin-Yi Huang; Teng-Wen Chang. 2017. "Surfacing Repetitive Design Strategy with Visualization Tool." 2017 21st International Conference Information Visualisation (IV) , no. : 301-305.