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This chapter addresses the evolution and interconnection of temple-building traditions across South and Southeast Asia. The remains of early temple architecture are mapped through the comparative analysis of temple geometry through 3D reconstruction. The chapter presents the 3D reconstruction pipeline for combining image-based analysis methods with flexible generative modelling techniques. These 3D schematic reconstructions of individual temples capture the architectural form of the temple as well as the knowledge of temple production and their architectural lineage. Drawing upon canonical descriptions and previous scholarship on temple geometry, the chapter presents schematic reconstructions of four individual temples. A comparative analysis of the similarities and differences between the temples reveals the role of canonical constructive mechanisms underlying these temples. The computational reconstruction of temple geometry is described in the chapter. First, canonical geometry identified from early Indian temple texts is formalized into 3D geometric constructions called scaffolds. Photo-based structure-from-motion (SfM) techniques are used to develop digital point datasets of temple remains. Dissections represent horizontal and vertical profiles that capture attribute features of a temple from field measurements and surveys. Geometric scaffolds and dissections are then combined to propose conjectural reconstructions. The chapter outlines the results and contributions of the work in developing the geometric modelling of early temples. It concludes with an overview of how such digital reconstructions can assist in the conservation of digital cultural heritage in South and Southeast Asia. More broadly, the methods posit a broader understanding of how individual buildings of a particular historical and philosophical lineage may be compositionally connected through computational means to provide a symbolic view of variance in architectural production over time.
Sambit Datta. Evolution and Interconnection: Geometry in Early Temple Architecture. Digital Techniques for Heritage Presentation and Preservation 2021, 223 -243.
AMA StyleSambit Datta. Evolution and Interconnection: Geometry in Early Temple Architecture. Digital Techniques for Heritage Presentation and Preservation. 2021; ():223-243.
Chicago/Turabian StyleSambit Datta. 2021. "Evolution and Interconnection: Geometry in Early Temple Architecture." Digital Techniques for Heritage Presentation and Preservation , no. : 223-243.
User behaviour and choice is a significant parameter in the consumption patterns of energy in the built environment. This paper introduces a behavior-based approach for developing smart energy applications. With the rapid development of wireless sensor networks and the Internet of Things (IoT), human-computer interfaces can be created through the mapping of user experiences. These applications can provide users with dynamic feedback on their energy consumption patterns in their built environment. The paper describes a “Sensible Energy System” (SENS) that is based on user experience design methods with sensor network technology. Through SENS, solar energy simulation is combined with device consumption data in order to achieve an IoT network to facilitate the interaction between user behaviors and electricity consumption. The interaction between users and devices through SENS can not only optimize power consumption, but also provide consumers with additional choice and dynamic decision making regarding their consumption. This article provides an (1) understanding and analysis of users’ spatial interaction, explains the (2) planning of the new smart environment design and user experiences, discusses (3) designing a suitable Wireless sensor network (WSN) agent and energy connection, describes (4) the information that has been collected, and (5) incorporates a rooftop solar potential simulation for predicting energy outputs into the sensor network model.
Teng-Wen Chang; Hsin-Yi Huang; Chung-Wen Hung; Sambit Datta; Terrance McMINN. A Network Sensor Fusion Approach for a Behaviour-Based Smart Energy Environment for Co-Making Spaces. Sensors 2020, 20, 5507 .
AMA StyleTeng-Wen Chang, Hsin-Yi Huang, Chung-Wen Hung, Sambit Datta, Terrance McMINN. A Network Sensor Fusion Approach for a Behaviour-Based Smart Energy Environment for Co-Making Spaces. Sensors. 2020; 20 (19):5507.
Chicago/Turabian StyleTeng-Wen Chang; Hsin-Yi Huang; Chung-Wen Hung; Sambit Datta; Terrance McMINN. 2020. "A Network Sensor Fusion Approach for a Behaviour-Based Smart Energy Environment for Co-Making Spaces." Sensors 20, no. 19: 5507.
This paper focus on the interaction design of a slow play for the family members, including multi-player experiences, interaction methods, user interface and accomplishment and scarcity. The interface used by the family member’s side also affect the user’s willingness to continue using it. Through the user task interface tests and interviews to summarize the following design guidelines that can be used for slow play in game—(1) have the meaning and it can unlock the accomplishment, (2) collaboration with strategic and (3) the tempting collection of uncertainty can improve player stickiness and satisfaction. Finally, this research develops a board-type puzzle game into an alternative form of play, is called “blindside”.
Yi-Sin Wu; Teng-Wen Chang; Sambit Datta. Developing the Interaction for Family Reacting with Care to Elderly. Transactions on Petri Nets and Other Models of Concurrency XV 2020, 200 -210.
AMA StyleYi-Sin Wu, Teng-Wen Chang, Sambit Datta. Developing the Interaction for Family Reacting with Care to Elderly. Transactions on Petri Nets and Other Models of Concurrency XV. 2020; ():200-210.
Chicago/Turabian StyleYi-Sin Wu; Teng-Wen Chang; Sambit Datta. 2020. "Developing the Interaction for Family Reacting with Care to Elderly." Transactions on Petri Nets and Other Models of Concurrency XV , no. : 200-210.
Responsive architecture comprises the creation of buildings or structural elements of buildings that adapt in response to external stimuli or internal conditions. The responsiveness of such structures rests on addressing constraints from multiple domains of expertise. The dynamic integration of geometric, structural, material and electronic subsystems requires innovative design methods and processes. This paper reports on the design and fabrication of a responsive carrier component envelope (RCCE) that responds by changing shape through kinetic motion. The design of the RCCE is based on geometry and structure of carrier surfaces populated with a kinetic structural component that responds to external stimuli. We extend earlier prototypes to design a modular, component-driven bottom-up system assembly exploring full-scale material and electronic subsystems for the expansion and retraction of a symmetric polar array based on the Hobermann sphere. We test the kinetic responsiveness of the RCCE with material constraints and simulate responses by connecting the adaptive components with programmable input and behavior. Finally, a concrete situation from practice is presented where 16 fully-functional components of the adaptive component are assembled and tested as part of an interactive public placemaking installation at the Shenzhen MakerFaire Exhibition. The RCCE experimental prototype provides new results on the design and construction of an adaptive assembly in system design and planning, choice of fabrication and assembly methods and incorporation of dynamic forms. This paper concludes that the design and assembly of an adaptive structural component based on RCCE presents results for designing sensitive, creative, adaptable and sustainable architecture.
Teng-Wen Chang; Hsin-Yi Huang; Sambit Datta. Design and Fabrication of a Responsive Carrier Component Envelope. Buildings 2019, 9, 84 .
AMA StyleTeng-Wen Chang, Hsin-Yi Huang, Sambit Datta. Design and Fabrication of a Responsive Carrier Component Envelope. Buildings. 2019; 9 (4):84.
Chicago/Turabian StyleTeng-Wen Chang; Hsin-Yi Huang; Sambit Datta. 2019. "Design and Fabrication of a Responsive Carrier Component Envelope." Buildings 9, no. 4: 84.
This paper presents scaffolds and dissections for the comparative representation and analysis of Indic temple geometry found in temples across South and Southeast Asia. Scaffolds are representational schema that capture classes of constructive geometry such as grids, geometric profiles and procedures from canonical descriptions. Dissections represent horizontal and vertical profiles that capture attribute features of a temple from field measurement methods. Together, they guide the development of 3D schematic reconstructions of individual temples that capture the architectural form of the temple, but also the knowledge of temple production and their architectural lineage. Drawing upon canonical descriptions and previous scholarship on temple geometry, the paper outlines schematic reconstructions of four individual temples. A comparative analysis of the similarities and differences between the temples reveals the role of the canonical constructive mechanisms underlying these temples. Individual temples and their similarity features are categorised into a series of related objects in compliance classes. More broadly, both method and vehicle posit a broader understanding of how individual buildings of a particular historical and philosophical lineage may be compositionally connected through the method of scaffolds and dissections and provide a symbolic view of variance in architectural production over time.
Sambit Datta; David J. Beynon. SCAFFOLDS AND DISSECTIONS: COMPUTATIONAL RECONSTRUCTION OF INDIC TEMPLES AND THEIR ARCHITECTURAL PRODUCTION. Architectural Theory Review 2018, 22, 410 -432.
AMA StyleSambit Datta, David J. Beynon. SCAFFOLDS AND DISSECTIONS: COMPUTATIONAL RECONSTRUCTION OF INDIC TEMPLES AND THEIR ARCHITECTURAL PRODUCTION. Architectural Theory Review. 2018; 22 (3):410-432.
Chicago/Turabian StyleSambit Datta; David J. Beynon. 2018. "SCAFFOLDS AND DISSECTIONS: COMPUTATIONAL RECONSTRUCTION OF INDIC TEMPLES AND THEIR ARCHITECTURAL PRODUCTION." Architectural Theory Review 22, no. 3: 410-432.
Computer-based environments for supporting design are complex software artifacts. These tools need to use sound computational formalisms as well as address issues of human usability. The development of interactive and usable generative systems is a significant research area in design computation. Though classical search techniques play a central role in the generative kernels of these “closed-world” systems, the open-ended exploration of design spaces is the desirable goal. In this paper, we present a formal model of exploration that combines search with user driven exploration. We describe the role of interaction and agency in an experimental mixed-initiative design support system.
Sambit Datta; Michael Hobbs. A Formal Model of Mixed-Initiative Interaction in Design Exploration. Transactions on Petri Nets and Other Models of Concurrency XV 2011, 185 -193.
AMA StyleSambit Datta, Michael Hobbs. A Formal Model of Mixed-Initiative Interaction in Design Exploration. Transactions on Petri Nets and Other Models of Concurrency XV. 2011; ():185-193.
Chicago/Turabian StyleSambit Datta; Michael Hobbs. 2011. "A Formal Model of Mixed-Initiative Interaction in Design Exploration." Transactions on Petri Nets and Other Models of Concurrency XV , no. : 185-193.