This study investigates the influence of various printing parameters on the tensile, compressive, and bending stiffness of fused deposition modeling (FDM)-printed polylactic acid (PLA) parts through a comprehensive full factorial design of experiment. Key factors, including infill percentage, infill pattern, number of outer shells, and part orientation, were systematically varied to quantify their impact on mechanical performance. A total of 36 parameter combinations, selected based on a literature review and experimental feasibility, were tested using standardized specimens: beams for bending, cylinders for compression, and dogbones for tensile testing. Mechanical tests were performed according to ISO 5893:2019, employing a 1 kN load cell to determine stiffness and elastic modulus. The results indicate that the number of outer shells and infill density are the most influential parameters, whereas infill pattern and part orientation have a minor effect, depending on the loading condition. This study provides a novel and robust evaluation of the interactions between key printing parameters, offering new insights into optimizing the mechanical properties of FDM-printed parts. These findings establish a foundation for further optimization and material selection in future additive manufacturing research.
30 October 2013 in Computer-Aided Design and Applications
Design of products characterized by high stylistic content and organic shapes in the form of bas-relief (e.g. fashion accessories, commemorative plaques and coins) is traditionally performed starting from handmade drawings or photographs that are manually reproduced by highly skilled craftsmen such as sculptors and engravers and finally digitized by means of 3D scanning. Several Computer-based procedures have been devised with the aim of speeding up this process, which is considerably time consuming, subjective and costly; these are mainly based on image processing techniques such as embossing, enhancement, histogram equalization or dynamic range, also implemented in CAD-based commercial software. However, these approaches are characterized by several limitations preventing them from providing a “correct” final geometry. In view of that, the present work describes a novel method for the creation of digital bas-reliefs from a single image using a Shape From Shading (SFS) based approach with interactive initialization. Image processing-based techniques and minimization SFS methods are first used in order to retrieve a rough version of the objective surface; successively, this is used as initialization for the final reconstruction algorithm. Tested on a set of case studies, the method proved to be effective in providing satisfactory digital bas-relief from single images.
1 January 2013 in International Journal of Computational Vision and Robotics
Minimisation techniques are commonly adopted methodologies for retrieving a 3D surface starting from its shaded representation (image), i.e., for solving the widely known shape from shading (SFS) problem. Unfortunately, depending on the imaged object to be reconstructed, retrieved surfaces often results to be completely different from the expected ones. In recent years, a number of interactive methods have been explored with the aim of improving surface reconstruction; however, since most of these methods require user interaction performed on a tentative reconstructed surface which often is significantly different from the desired one, it is advisable to increase the quality of the surface, to be further processed, as much as possible. Inspired by such techniques, the present work describes a new method for interactive retrieving of shaded object surface. The proposed approach is meant to recover the expected surface by using easy-to-set boundary conditions, so that the human-computer interaction primarily takes place prior to the surface retrieval. The method, tested on a set of case studies, proves to be effective in achieving sufficiently accurate reconstruction of scenes with both front and side illumination.
Purpose. High-fidelity mannequins are increasingly used to train the medical staff on many medical procedures. Lately, a new challenge regarding echogenic materials to build ultrasound-responding phantoms has emerged. The challenge is to find materials with a suitable combination of ultrasound velocity and consistency to the touch. Methods. Bibliographic research was performed to identify materials with promising stiffness, shape retention, and ultrasound velocity combinations. As-standardized-as-possible specimens were realized and tested using an A-mode ultrasound machine to evaluate the US velocity through them. Four differently doped silicones, five gelatin-based materials, five synthetic gelatins, and a 3D printable resin were included in the study. After being tested, the materials were monitored for 12 days to assess their durability and shape retention and tested again to evaluate the ultrasound velocity’s stability. In the paper, the results of the characterization and follow-up of the materials are presented. Results. Outcomes show that gelatins are exceptional soft tissue-mimicking materials in terms of ultrasound velocity and consistency to the touch, but are poor in terms of overtime stability and therefore suitable for disposable short-term phantoms only. Doped silicones present lower ultrasound velocity compared to the reference value of 1540 m/s found in the literature, but excellent overtime stability, and shape retention properties. Values close to biological ones were also given by the Elastic 50A and by polyvinyl chloride plastisol. Conclusion. The paper gives a quantitative overview of the fidelity of both already-in-use and non-conventional materials, focusing on the ultrasound velocity value through them and their longevity in terms of macroscopically observed dehydration, shape retention, and bacterial onset.
In the fashion field, the use of electroplated small metal parts such as studs, clips and buckles is widespread. The plate is often made of precious metal, such as gold or platinum. Due to the high cost of these materials, it is strategically relevant and of primary importance for manufacturers to avoid any waste by depositing only the strictly necessary amount of material. To this aim, companies need to be aware of the overall number of items to be electroplated so that it is possible to properly set the parameters driving the galvanic process. Accordingly, the present paper describes a simple, yet effective machine vision-based method able to automatically count small metal parts arranged on a galvanic frame. The devised method, which relies on the definition of a rear projection-based acquisition system and on the development of image processing-based routines, is able to properly count the number of items on the galvanic frame. The system is implemented on a counting machine, which is meant to be adopted in the galvanic industrial practice to properly define a suitable set or working parameters (such as the current, voltage, and deposition time) for the electroplating machine and, thereby, assure the desired plate thickness from one side and avoid material waste on the other.