Marta Beranuy

Prof. Dr. Marta Beranuy

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Research Focus & Metrics

Academic Career Length

22Years (2005-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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1 September 2009 in Computers in Human Behavior
Verified
Journal Article
Closed access
MBMarta Beranuy
Marta Beranuy
OOOberst Oberst
Oberst Oberst
XCXavier Carbonell
Xavier Carbonell
Andres ChamarroAndres Chamarro
Andres Chamarro

27 October 2012 in International Journal of Mental Health and Addiction
Verified
Journal Article
Closed access
PDF file
MBMarta Beranuy
Marta Beranuy
XCXavier Carbonell
Xavier Carbonell
Mark D GriffithsMark D Griffiths
Mark D Griffiths

MBMarta Beranuy
Marta Beranuy
Juan MachimbarrenaJuan Machimbarrena
Juan Machimbarrena
MVM. Asunción Vega-Osés
M. Asunción Vega-Osés
XCXavier Carbonell
Xavier Carbonell
Mark D GriffithsMark D Griffiths
Mark D Griffiths
Joaquín Manuel González CabreraJoaquín Manuel González Cabrera
Joaquín Manuel González Cabrera
Online gaming is a very common form of leisure among adolescents and young people, although its excessive and/or compulsive use is associated with psychological impairments in a minority of gamers. The latest (fifth) edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5, Section III) tentatively introduced Internet Gaming Disorder (IGD). Since then, a number of evaluation tools using the DSM-5 criteria have been developed, including the Internet Gaming Disorder Scale–Short Form (IGDS9-SF). The main objective of this study was to translate and adapt the IGDS9-SF into Spanish, as well as to obtain indicators relating to its validity and reliability. The Spanish version of four scales were administered: IGDS9-SF, Mobile Phone-Related Experiences Questionnaire (CERM), Online Gambling Disorder Questionnaire (OGD-Q), and KIDSCREEN-27. The sample comprised 535 Vocational Training students (mean age 18.35 years; SD±2.13; 78.5% males) who reported playing video games in the past 12 months. Confirmatory factor analysis yielded a one-dimensional model with a good fit while the reliability indicators were satisfactory. Findings indicated that 1.9% of gamers were classified with IGD (meeting five or more criteria for more than 12 months). Additionally, another 1.9% were considered gamers ‘at-risk’ because they endorsed four criteria. Positive and significant relationships were found between the IGDS9-SF, the CERM, and the OGD-Q. Participants classified with IGD had poorer health-related quality of life. In conclusion, the Spanish IGDS9-SF is a valid and reliable instrument to assess IGD according to the DSM-5.

Juan MachimbarrenaJuan Machimbarrena
Juan Machimbarrena
Joaquín Manuel González CabreraJoaquín Manuel González Cabrera
Joaquín Manuel González Cabrera
JBJessica Barón
Jessica Barón
MBMarta Beranuy
Marta Beranuy
AÁAitor Álvarez-Bardón
Aitor Álvarez-Bardón
BCBLANCA TEJERO CLAVER
BLANCA TEJERO CLAVER
The internet has been a breakthrough for adolescents in many ways, but its use can also become dysfunctional and problematic, leading to consequences for personal well-being. The main objective is to analyze profiles related to problematic internet use and its relationship with health-related quality of life (HRQoL). An analytical and cross-sectional study was carried out in a region of northern Spain. The sample comprised 12,285 participants. Sampling was random and representative. Mean age and standard deviation was 14.69 ± 1.73 (11–18 years). The Spanish versions of the Problematic and Generalized Internet Use Scale (GPIUS2) and of the Health-Related Quality of Life (KIDSCREEN-27) were used. Four profiles were detected (non-problematic use, mood regulator, problematic internet use, and severe problematic use). The prevalence of these last two profiles was 18.5% and 4.9%, respectively. Problematic internet use correlated negatively and significantly with HRQoL. The severe problematic use profile presented a significant decrease in all dimensions of HRQoL. Analyses were carried out to extract a cut-off point for GPIUS2 (52 points). The results and practical implications are discussed.

1 April 2009 in Journal of the Medical Library Association
Verified
Journal Article
Open access
XCXavier Carbonell
Xavier Carbonell
EGElena Guardiola
Elena Guardiola
MBMarta Beranuy
Marta Beranuy
ABAna Bellés
Ana Bellés
The aim of this study was to locate the scientific literature dealing with addiction to the Internet, video games, and cell phones and to characterize the pattern of publications in these areas. One hundred seventy-nine valid articles were retrieved from PubMed and PsycINFO between 1996 and 2005 related to pathological Internet, cell phone, or video game use. The years with the highest numbers of articles published were 2004 (n = 42) and 2005 (n = 40). The most productive countries, in terms of number of articles published, were the United States (n = 52), China (n = 23), the United Kingdom (n = 17), Taiwan (n = 13), and South Korea (n = 9). The most commonly used language was English (65.4%), followed by Chinese (12.8%) and Spanish (4.5%). Articles were published in 96 different journals, of which 22 published 2 or more articles. The journal that published the most articles was Cyberpsychology & Behavior (n = 41). Addiction to the Internet was the most intensely studied (85.3%), followed by addiction to video games (13.6%) and cell phones (2.1%). The number of publications in this area is growing, but it is difficult to conduct precise searches due to a lack of clear terminology. To facilitate retrieval, bibliographic databases should include descriptor terms referring specifically to Internet, video games, and cell phone addiction as well as to more general addictions involving communications and information technologies and other behavioral addictions.

7 June 2018 in Quality of Life Research
Verified
Journal Article
Closed access
PDF file
Joaquín Manuel González CabreraJoaquín Manuel González Cabrera
Joaquín Manuel González Cabrera
AMAna León Mejía
Ana León Mejía
MBMarta Beranuy
Marta Beranuy
MOMónica Gutiérrez Ortega
Mónica Gutiérrez Ortega
AAA. Alvarez-Bardón
A. Alvarez-Bardón
Juan MachimbarrenaJuan Machimbarrena
Juan Machimbarrena