Christopher Hudson

Dr. Christopher Hudson

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Research Focus & Metrics

Academic Career Length

10Years (2017-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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15 January 2019 in Electronics
Verified
Journal Article
Open access
PDF file
Chris GoodinChris Goodin
Chris Goodin
Daniel CarruthDaniel Carruth
Daniel Carruth
MDMatthew Doude
Matthew Doude
CHChristopher Hudson
Christopher Hudson
While it is well known that rain may influence the performance of automotive LIDAR sensors commonly used in ADAS applications, there is a lack of quantitative analysis of this effect. In particular, there is very little published work on physically-based simulation of the influence of rain on terrestrial LIDAR performance. Additionally, there have been few quantitative studies on how rain-rate influences ADAS performance. In this work, we develop a mathematical model for the performance degradation of LIDAR as a function of rain-rate and incorporate this model into a simulation of an obstacle-detection system to show how it can be used to quantitatively predict the influence of rain on ADAS that use LIDAR.

13 January 2020 in IEEE Transactions on Human-Machine Systems
Verified
Journal Article
Closed access
SDShuchisnigdha Deb
Shuchisnigdha Deb
Daniel CarruthDaniel Carruth
Daniel Carruth
CHChristopher Hudson
Christopher Hudson
Virtual reality (VR) has proven to be a useful tool for conducting human factors research in interface design. With the development and promotion of autonomous vehicle (AV) technology, researchers are focusing on designing different types of interfaces to induce trust in road users toward this new technology. In this article, VR is used to investigate pedestrians’ understanding of proposed designs for external features on AVs. We are also interested in investigating how the presence of an operator inside the vehicle influences pedestrians’ preference for features. VR headset tracking, survey-based responses, and video-recorded body movements are used to collect data on pedestrian responses to three operator statuses and seven feature types. Pedestrians prefer both “walk” in text and verbal message saying safe to cross as clear and comforting features on an AV. They perceive the distracted operator condition as to be an inconvenient situation even for the AV equipped with visual or audible features. Older people find the features more helpful and people with higher innovativeness rate the feature ideas with higher ratings.

21 August 2018 in Electronics
Verified
Journal Article
Open access
PDF file
Chris GoodinChris Goodin
Chris Goodin
MDMatthew Doude
Matthew Doude
CHChristopher Hudson
Christopher Hudson
Daniel CarruthDaniel Carruth
Daniel Carruth
Machine learning techniques have accelerated the development of autonomous navigation algorithms in recent years, especially algorithms for on-road autonomous navigation. However, off-road navigation in unstructured environments continues to challenge autonomous ground vehicles. Many off-road navigation systems rely on LIDAR to sense and classify the environment, but LIDAR sensors often fail to distinguish navigable vegetation from non-navigable solid obstacles. While other areas of autonomy have benefited from the use of simulation, there has not been a real-time LIDAR simulator that accounted for LIDAR–vegetation interaction. In this work, we outline the development of a real-time, physics-based LIDAR simulator for densely vegetated environments that can be used in the development of LIDAR processing algorithms for off-road autonomous navigation. We present a multi-step qualitative validation of the simulator, which includes the development of an improved statistical model for the range distribution of LIDAR returns in grass. As a demonstration of the simulator’s capability, we show an example of the simulator being used to evaluate autonomous navigation through vegetation. The results demonstrate the potential for using the simulation in the development and testing of algorithms for autonomous off-road navigation.

12 November 2019 in Behavioral Sciences
Verified
Journal Article
Open access
PDF file
Harish ChanderHarish Chander
Harish Chander
Sachini Kodithuwakku ArachchigeSachini Kodithuwakku Arachchige
Sachini Kodithuwakku Arachchige
CHChris Hill
Chris Hill
ATAlana Turner
Alana Turner
SDShuchisnigdha Deb
Shuchisnigdha Deb
Daniel CarruthDaniel Carruth
Daniel Carruth
Background: Virtual reality (VR) is becoming a widespread tool in rehabilitation, especially for postural stability. However, the impact of using VR in a “moving wall paradigm” (visual perturbation), specifically without and with anticipation of the perturbation, is unknown. Methods: Nineteen healthy subjects performed three trials of static balance testing on a force plate under three different conditions: baseline (no perturbation), unexpected VR perturbation, and expected VR perturbation. The statistical analysis consisted of a 1 × 3 repeated-measures ANOVA to test for differences in the center of pressure (COP) displacement, 95% ellipsoid area, and COP sway velocity. Results: The expected perturbation rendered significantly lower (p < 0.05) COP displacements and 95% ellipsoid area compared to the unexpected condition. A significantly higher (p < 0.05) sway velocity was also observed in the expected condition compared to the unexpected condition. Conclusions: Postural stability was lowered during unexpected visual perturbations compared to both during baseline and during expected visual perturbations, suggesting that conflicting visual feedback induced postural instability due to compensatory postural responses. However, during expected visual perturbations, significantly lowered postural sway displacement and area were achieved by increasing the sway velocity, suggesting the occurrence of postural behavior due to anticipatory postural responses. Finally, the study also concluded that VR could be used to induce different postural responses by providing visual perturbations to the postural control system, which can subsequently be used as an effective and low-cost tool for postural stability training and rehabilitation.


5 May 2021 in Sensors
Verified
Journal Article
Open access
PDF file
Chris GoodinChris Goodin
Chris Goodin
JCJustin Carrillo
Justin Carrillo
JMJohn Monroe
John Monroe
Daniel CarruthDaniel Carruth
Daniel Carruth
CHChristopher Hudson
Christopher Hudson
Negative obstacles have long been a challenging aspect of autonomous navigation for ground vehicles. However, as terrestrial lidar sensors have become lighter and less costly, they have increasingly been deployed on small, low-flying UAV, affording an opportunity to use these sensors to aid in autonomous navigation. In this work, we develop an analytical model for predicting the ability of UAV or UGV mounted lidar sensors to detect negative obstacles. This analytical model improves upon past work in this area because it takes the sensor rotation rate and vehicle speed into account, as well as being valid for both large and small view angles. This analytical model is used to predict the influence of velocity on detection range for a negative obstacle and determine a limiting speed when accounting for vehicle stopping distance. Finally, the analytical model is validated with a physics-based simulator in realistic terrain. The results indicate that the analytical model is valid for altitudes above 10 m and show that there are drastic improvements in negative obstacle detection when using a UAV-mounted lidar. It is shown that negative obstacle detection ranges for various UAV-mounted lidar are 60–110 m, depending on the speed of the UAV and the type of lidar used. In contrast, detection ranges for UGV mounted lidar are found to be less than 10 m.