Asian cities are unique, where people may need more than just walking; however, the walkability research in a local context has received less attention. This paper analyses the walking needs and the influential factors of walking behavior in Asian cities. A comparative analysis in Bangkok and Nagoya is presented, taking into account the characteristics of local street design and development. Street evaluation experiments of various streets are conducted through 360-degree videos. The factor analyses indicate that the walking needs in both cities can be considered in two levels, but the components of the needs are different. Being smooth and having no obstacles are common basic needs. Safety and security are regarded as basic needs in Nagoya, but as higher-level needs in Bangkok. Attractiveness of activity and walk pleasure are the common upper-level needs. Street elements such as width, green, traffic, parking, pollution exposure, and activity are found to be influential on the walking needs. The structural equation models indicate that higher-level needs have more of an influence than the lower-level needs for walking behavior in Bangkok and for shop walking in Nagoya, while the basic need has more influence on walking willingness for transit access. These findings call for practical attention for street design and development where local context and street functions must be carefully considered.
Recently, deep learning techniques, specifically semantic segmentation, have been employed to extract visual features from street images, a dimension that has received limited attention in the investigation of the connection between subjective and objective road environment perception. This study is dedicated to exploring and comprehending the factors influencing commuters’ perceptions of the road environment, with the aim of bridging the gap in interpreting environmental quality in Thailand. Semantic segmentation was applied to identify visual objects, expressed as a percentage of pixels represented in 14,812 street images from the Bangkok Metropolitan Region. Subjective road environment perception was assessed through a questionnaire, with a total of 3600 samples collected. Both sets of data were converted to average values per grid, with a grid size of 500 × 500 square meters, resulting in a total of 631 grids with data points. Finally, a multiple linear regression model was employed to analyze the relationship between the ratios of objects obtained from street images via semantic segmentation and human sensory perception of the road environment. The findings from this analysis indicate that the attributes of distinct object classes have a notable impact on individuals’ perceptions of the road environment. Visual elements such as infrastructure, construction, nature, and vehicles were identified as influential factors in shaping the perception of the road environment. However, human and object features did not exhibit statistical significance in this regard. Furthermore, when examining different road environments, which can be categorized into urban, community, and rural contexts, it becomes evident that these contexts distinctly affect the perceptions of various road environments. Consequently, gaining a comprehensive understanding of how street environments are perceived is crucial for the design and planning of neighborhoods and urban communities, facilitating the creation of safer and more enjoyable living environments.
The well-being of residents is a top priority for megacities, which is why urban design and sustainable development are crucial topics. Quality of Life (QoL) is used as an effective key performance index (KPI) to measure the efficiency of a city plan’s quantity and quality factors. For city dwellers, QoL for pedestrians is also significant. The walkability concept evaluates and analyzes the QoL in a walking scene. However, the traditional questionnaire survey approach is costly, time-consuming, and limited in its evaluation area. To overcome these limitations, the paper proposes using artificial intelligence (AI) technology to evaluate walkability data collected through a questionnaire survey using virtual reality (VR) tools. The proposed method involves knowledge extraction using deep convolutional neural networks (DCNNs) for information extraction and deep learning (DL) models to infer QoL scores. Knowledge distillation (KD) is also applied to reduce the model size and improve real-time performance. The experiment results demonstrate that the proposed approach is practical and can be considered an alternative method for acquiring QoL.
1 January 2023 in Journal of Japan Society of Civil Engineers, Ser. D3 (Infrastructure Planning and Management)