Silvio P. Sabatini

Prof. Silvio P. Sabatini

Department of Informatics, Bioengineering, Robotics and Systems Engineering, University of Genoa, 16145 Genoa, Italy
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Research Focus & Metrics

Academic Career Length

32Years (1995-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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29 March 2010 in Computer Vision and Image Understanding
Verified
Journal Article
Closed access
SSSilvio P. Sabatini
Silvio P. Sabatini
GGGiulia Gastaldi
Giulia Gastaldi
FSFabio Solari
Fabio Solari
KPKarl Pauwels
Karl Pauwels
Marc Van HulleMarc Van Hulle
Marc Van Hulle
NKNorbert Krüger
Norbert Krüger


5 September 2023
Verified
Book Chapter
Closed access
MBMattia Barbieri
Mattia Barbieri
GAGiulia Aurora Albanese
Giulia Aurora Albanese
ECElisabetta Capris
Elisabetta Capris
ACAndrea Canessa
Andrea Canessa
SSSilvio P. Sabatini
Silvio P. Sabatini
Giulio SandiniGiulio Sandini
Giulio Sandini

18 June 2003 in EURASIP Journal on Advances in Signal Processing
Verified
Journal Article
Open access
PDF file
SSSilvio P. Sabatini
Silvio P. Sabatini
FSFabio Solari
Fabio Solari
PCPaolo Cavalleri
Paolo Cavalleri
GBGiacomo Mario Bisio
Giacomo Mario Bisio
We present a cortical-like strategy to obtain reliable estimates of the motions of objects in a scene toward/away from the observer (motion in depth), from local measurements of binocular parameters derived from direct comparison of the results of monocular spatiotemporal filtering operations performed on stereo image pairs. This approach is suitable for a hardware implementation, in which such parameters can be gained via a feedforward computation (i.e., collection, comparison, and punctual operations) on the outputs of the nodes of recurrent VLSI lattice networks, performing local computations. These networks act as efficient computational structures for embedded analog filtering operations in smart vision sensors. Extensive simulations on both synthetic and real-world image sequences prove the validity of the approach that allows to gain high-level information about the 3D structure of the scene, directly from sensorial data, without resorting to explicit scene reconstruction.


1 January 2005
Verified
Conference Paper
Closed access
GGG. Gastaldi
G. Gastaldi
APA. Pareschi
A. Pareschi
SSSilvio P. Sabatini
Silvio P. Sabatini
FSFabio Solari
Fabio Solari
GBG.M. Bisio
G.M. Bisio
A perceptual human-machine interface based on visual appearance of hand movements is presented. Gestures are defined as the temporal evolution of 3D poses the of user's hand. Each gesture is described by five temporal sequences corresponding to the time evolution of the stereo depth information at the finger-tips. To this end feature processing directly exploits binocular disparity information considered in its full spatio-temporal dimension. Hidden Markov models are used to represent the statistical properties of the gesture. The high recognition rate obtained by experimental testing on a five gesture alphabet validates the approach.