Automatic reconstruction of surfaces from satellite imagery is a hot topic in computer vision and photogrammetry. State-of-the-art reconstruction methods typically produce 2.5D elevation data. In contrast, we propose a one-stage method directly generating a 3D mesh model from multi-view satellite imagery. We introduce a novel Sat-Mesh approach for satellite implicit surface reconstruction: We represent the scene as a continuous signed distance function (SDF) and leverage a volume rendering framework to learn the SDF values. To address the challenges posed by lighting variations and inconsistent appearances in satellite imagery, we incorporate a latent vector in the network architecture to encode image appearances. Furthermore, we introduce a multi-view stereo constraint to enhance surface quality. This constraint minimizes the similarity between image patches to optimize the position and orientation of the SDF surface. Experimental results demonstrate that our method achieves superior visual quality and quantitative accuracy in generating mesh models. Moreover, our approach can learn seasonal variations in satellite imagery, resulting in texture mesh models with different and consistent seasonal appearances.
Image-based 3D reconstruction generates 3D mesh models from images and plays an important role in all walks of life. However, existing methods suffer from poor reconstruction quality and low reconstruction efficiency. To address this issue, we propose an improved optimization-based mesh reconstruction method with adaptive visibility reconstruction and dynamic photo-metric refinement. The adaptive visibility reconstruction adjusts soft visibility based on the observation and geometry structure of points to reconstruct details while suppressing noise in the rough mesh. The dynamic photo-metric refinement tunes the learning rate using historical gradients and stops to optimize converged triangles to speed up the mesh refinement. Experiments on BlendedMVS and real datasets showed that our method found a good balance between reconstruction quality and reconstruction efficiency. Compared with the state-of-the-art methods, OpenMVS and TDR, our method achieved higher reconstruction quality than OpenMVS and obtained competitive reconstruction quality with TDR, but required only one-third of the reconstruction time of OpenMVS and one-tenth of the reconstruction time of TDR. Our method balances reconstruction efficiency and reconstruction quality and can meet real-world application requirements.
Variational mesh refinement is a crucial step in multiview 3D reconstruction. Existing algorithms either focus on recovering mesh details or focus on suppressing noise. Approaches with consideration of both are lacking. To address this limitation, we proposed a new variational mesh refinement method named total differential mesh refinement (TDR), which mainly included two improvements. First, the traditional partial-differential photo-consistency gradient used in the variational mesh refinement method was replaced by the proposed total-differential photo-consistency gradient. With consideration of the photo-consistency correlation between adjacent pixels, our method can make photo-consistency achieve a more effective convergence than traditional approaches. Second, we introduced the bilateral normal filter with a novel self-adaptive mesh denoising strategy into the variational mesh refinement. This strategy maintains a balance between detail preservation and effective denoising via the zero-normalized cross-correlation (ZNCC) map. Various experiments demonstrated that our method is superior to traditional variational mesh refinement approaches in both accuracy and denoising effect. Moreover, compared with the mesh generated by open-source and commercial software (Context Capture), our meshes are more detailed, regular, and smooth.
1 January 2026 in IEEE Transactions on Geoscience and Remote Sensing