Indoor robotics applications heavily rely on scene understanding and reconstruction. Compared to monocular vision, stereo vision methods are more promising to produce accurate geometrical information, such as surface normal and depth/disparity. Besides, deep learning models have shown their superior performance in stereo vision tasks. However, existing stereo datasets rarely contain high-quality surface normal and disparity ground truth, hardly satisfying the demand of training a prospective deep model. To this end, we introduce a large-scale indoor robotics stereo (IRS) dataset with over 100K stereo images and high-quality surface normal and disparity maps. Leveraging the advanced techniques of our customized rendering engine, the dataset is considerably close to the real-world scenes. Besides, we present DTN-Net, a two-stage deep model for surface normal estimation. Extensive experiments show the advantages and effectiveness of IRS in training deep models for disparity estimation, and DTN-Net provides state-of-the-art results for normal estimation compared to existing methods.
Existing learning-based multi-view stereo (MVS) methods rely on the depth range to build the 3D cost volume and may fail when the range is too large or unreliable. To address this problem, we propose a disparity-based MVS method based on the epipolar disparity flow (E-flow), called DispMVS, which infers the depth information from the pixel movement between two views. The core of DispMVS is to construct a 2D cost volume on the image plane along the epipolar line between each pair (between the reference image and several source images) for pixel matching and fuse uncountable depths triangulated from each pair by multi-view geometry to ensure multi-view consistency. To be robust, DispMVS starts from a randomly initialized depth map and iteratively refines the depth map with the help of the coarse-to-fine strategy. Experiments on DTUMVS and Tanks\&Temple datasets show that DispMVS is not sensitive to the depth range and achieves state-of-the-art results with lower GPU memory.
7 October 2025 in IEEE Transactions on Pattern Analysis and Machine Intelligence
In this work, we introduce Wonder3D++, a novel method for efficiently generating high-fidelity textured meshes from single-view images. Recent methods based on Score Distillation Sampling (SDS) have shown the potential to recover 3D geometry from 2D diffusion priors, but they typically suffer from time-consuming per-shape optimization and inconsistent geometry. In contrast, certain works directly produce 3D information via fast network inferences, but their results are often of low quality and lack geometric details. To holistically improve the quality, consistency, and efficiency of single-view reconstruction tasks, we propose a cross-domain diffusion model that generates multi-view normal maps and the corresponding color images. To ensure the consistency of generation, we employ a multi-view cross-domain attention mechanism that facilitates information exchange across views and modalities. Lastly, we introduce a cascaded 3D mesh extraction algorithm that drives high-quality surfaces from the multi-view 2D representations in only about 3 minute in a coarse-to-fine manner. Our extensive evaluations demonstrate that our method achieves high-quality reconstruction results, robust generalization, and good efficiency compared to prior works.
Structure from motion (SfM) has been treated as a mature technique to carry out the task of image orientation and 3D reconstruction. However, it is an ongoing challenge to obtain correct reconstruction results from image sets consisting of problematic match pairs. This paper investigated two types of problematic match pairs, stemming from repetitive structures and very short baselines. We built a weighted view-graph based on all potential match pairs and propose a progressive SfM method (PRMP-PSfM) that iteratively prioritizes and refines its match pairs (or edges). The method has two main steps: initialization and expansion. Initialization is developed for reliable seed reconstruction. Specifically, we prioritize a subset of match pairs by the union of multiple independent minimum spanning trees and refine them by the idea of cycle consistency inference (CCI), which aims to infer incorrect edges by analyzing the geometric consistency over cycles of the view-graph. The seed reconstruction is progressively expanded by iteratively adding new minimum spanning trees and refining the corresponding match pairs, and the expansion terminates when a certain completeness of the block is achieved. Results from evaluations on several public datasets demonstrate that PRMP-PSfM can successfully accomplish the image orientation task for datasets with repetitive structures and very short baselines and can obtain better or similar accuracy of reconstruction results compared to several state-of-the-art incremental and hierarchical SfM methods.