Li Ming Ho

Mr. Li Ming Ho

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Research Focus & Metrics

Academic Career Length

6Years (2021-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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Journal Article
Open access
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Ting On ChanTing On Chan
Ting On Chan
XHXiao Hang
Xiao Hang
LLLixin Liu
Lixin Liu
Yeran SunYeran Sun
Yeran Sun
Tingting ChenTingting Chen
Tingting Chen
LHLi Ming Ho
Li Ming Ho
The 3D laser scanning technique is important for cultural heritage documentation. The laser itself normally does not carry any color information, so it usually requires an embedded camera system to colorize the point cloud. However, when the embedded camera system fails to perform properly under some external interferences, a post-scan colorization method is always desired to improve the point cloud visuality. This paper presents a simple but efficient point cloud colorization method based on a point-to-pixel orthogonal projection under an assumption that the orthogonal and perspective projections can produce similar effects for a planar feature as long as the target-to-camera distance is relatively short (within several meters). This assumption was verified by a simulation experiment, and the results show that only approximately 5% of colorization error was found at a target-to-camera distance of 3 m. The method was further verified with two real datasets collected for the cultural heritage documentation. The results showed that the visuality of the point clouds for two giant historical buildings had been greatly improved after applying the proposed method.

18 January 2023 in Applied Sciences
Verified
Journal Article
Open access
PDF file
Ting On ChanTing On Chan
Ting On Chan
Xia LinyuanXia Linyuan
Xia Linyuan
DLDerek Lichti
Derek Lichti
XWXuanqi Wang
Xuanqi Wang
XPXiong Peng
Xiong Peng
LHLi Ming Ho
Li Ming Ho
Target-based point cloud registration methods are still widely used by many laser scanning professionals due to their direct and manipulable nature. However, placing and moving multiple targets such as spheres for registration is a time-consuming and tactical process. When the number of scans gets large, the time and labor costs will accumulate to a high level. In this paper, we propose a flexible registration method that requires the installation of only a low-cost cubical target: a die-like object. The method includes virtual coordinate system construction and two error compensation techniques, in which the non-orthogonality of the scanned facets, along with the unknown sizes of the dice are estimated based on projection geometry and cubical constraints so that three pairs of conjugate points can be accurately identified along the axes of the constructed coordinate systems for the registration. No scan overlap of the facet is needed. Two different low-cost dice (with a volume of 0.125 m3 and 0.027 m3) were used for verifying the proposed method, which shows that the proposed method delivers registration accuracy (with an RMSE discrepancy of less than 0.5 mm for check planes) comparable to the traditional sphere- based method using four to six spherical targets spanning the scene. Therefore, the proposed method is particularly useful for registering point clouds in harsh scanning environments with limited target-setting space and high chances of target interruption.