Maziar Sharbafi

Dr. Maziar Sharbafi

Locomotion Laboratory, Institute of Sport Science, Technische Universitat Darmstadt, 64289 Darmstadt, Germany
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Research Focus & Metrics

Academic Career Length

20Years (2007-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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1 July 2016 in Bioinspiration & Biomimetics
Verified
Journal Article
Open access
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Maziar SharbafiMaziar Sharbafi
Maziar Sharbafi
CRChristian Rode
Christian Rode
SKStefan Kurowski
Stefan Kurowski
DSDorian Scholz
Dorian Scholz
RMRico Möckel
Rico Möckel
ASAndre Seyfarth
Andre Seyfarth
Bioinspired legged locomotion comprises different aspects, such as (i) benefiting from reduced complexity control approaches as observed in humans/animals, (ii) combining embodiment with the controllers and (iii) reflecting neural control mechanisms. One of the most important lessons learned from nature is the significant role of compliance in simplifying control, enhancing energy efficiency and robustness against perturbations for legged locomotion. In this research, we investigate how body morphology in combination with actuator design may facilitate motor control of leg function. Inspired by the human leg muscular system, we show that biarticular muscles have a key role in balancing the upper body, joint coordination and swing leg control. Appropriate adjustment of biarticular spring rest length and stiffness can simplify the control and also reduce energy consumption. In order to test these findings, the BioBiped3 robot was developed as a new version of BioBiped series of biologically inspired, compliant musculoskeletal robots. In this robot, three-segmented legs actuated by mono- and biarticular series elastic actuators mimic the nine major human leg muscle groups. With the new biarticular actuators in BioBiped3, novel simplified control concepts for postural balance and for joint coordination in rebounding movements (drop jumps) were demonstrated and approved.

1 June 2010 in IEEE Transactions on Systems, Man and Cybernetics, Part C (Applications and Reviews)
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Journal Article
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Maziar SharbafiMaziar Sharbafi
Maziar Sharbafi
CLCaro Lucas
Caro Lucas
RDRoozbeh Daneshvar
Roozbeh Daneshvar
An intelligent controller is applied to control the motion of an omni-directional robot in this paper. The controller is based on the brain-emotional-learning algorithm, which is inspired from a computational model of limbic system in the mammalian brain. The brain-emotional-learning-based intelligent controller (BELBIC) with quadratic reward, comparable to linear-quadratic-regulator (LQR) control, is used in an omni-directional robot. The contribution of BELBIC in improving the control system performance is shown via simulation and experimental implementation. The results show that this method can be used in more practical problems efficiently. Optimization of the control effort or other objectives like energy minimization, as additional concerns constitute other advantages of the proposed method.

1 September 2015
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Conference Paper
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Maziar SharbafiMaziar Sharbafi
Maziar Sharbafi
ASAndre Seyfarth
Andre Seyfarth
Spring loaded inverted pendulum (SLIP) model used simple spring mass mechanism to explain leg function and ground reaction force in legged locomotion. Balancing the upper body can be addressed by addition of a rigid trunk to this template model. The resulting model is not conservative and needs hip torque to keep the trunk upright during locomotion, like humans. Leg force modulated compliant hip (FMCH) is our new model for postural control in walking which employs the leg force feedback to adjust the hip compliance. Such an application of positive force feedback presents a new template for neuromuscular model. This method provides stable and robust walking in simulations and also mimics human-like kinetic behavior. Analyzing human walking experiment shows that FMCH can explain the hip torque-angle relation for different walking speeds. Finally, this approach may physically implement the virtual pendulum (VP) concept, observed in human/animal locomotion.

26 February 2020 in Journal of The Royal Society Interface
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Journal Article
Open access
CSC. Schumacher
C. Schumacher
Maziar SharbafiMaziar Sharbafi
Maziar Sharbafi
ASA. Seyfarth
A. Seyfarth
CRC. Rode
C. Rode
Leg morphology is an important outcome of evolution. A remarkable morphological leg feature is the existence of biarticular muscles that span adjacent joints. Diverse studies from different fields of research suggest a less coherent understanding of the muscles’ functionality in cyclic, sagittal plane locomotion. We structured this review of biarticular muscle function by reflecting biomechanical template models, human experiments and robotic system designs. Within these approaches, we surveyed the contribution of biarticular muscles to the locomotor subfunctions (stance,balanceandswing). While mono- and biarticular muscles do not show physiological differences, the reviewed studies provide evidence for complementary and locomotor subfunction-specific contributions of mono- and biarticular muscles. Instance, biarticular muscles coordinate joint movements, improve economy (e.g. by transferring energy) and secure the zig-zag configuration of the leg against joint overextension. These commonly known functions are extended by an explicit role of biarticular muscles in controlling the angular momentum forbalanceandswing. Human-like leg arrangement and intrinsic (compliant) properties of biarticular structures improve the controllability and energy efficiency of legged robots and assistive devices. Future interdisciplinary research on biarticular muscles should address their role for sensing and control as well as non-cyclic and/or non-sagittal motions, and non-static moment arms.

5 June 2013 in Bioinspiration & Biomimetics
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Journal Article
Closed access
Maziar SharbafiMaziar Sharbafi
Maziar Sharbafi
CMChristophe Maufroy
Christophe Maufroy
MAMajid Nili Ahmadabadi
Majid Nili Ahmadabadi
MYMohammad J Yazdanpanah
Mohammad J Yazdanpanah
ASAndre Seyfarth
Andre Seyfarth
A new control approach to achieve robust hopping against perturbations in the sagittal plane is presented in this paper. In perturbed hopping, vertical body alignment has a significant role for stability. Our approach is based on the virtual pendulum concept, recently proposed, based on experimental findings in human and animal locomotion. In this concept, the ground reaction forces are pointed to a virtual support point, named virtual pivot point (VPP), during motion. This concept is employed in designing the controller to balance the trunk during the stance phase. New strategies for leg angle and length adjustment besides the virtual pendulum posture control are proposed as a unified controller. This method is investigated by applying it on an extension of the spring loaded inverted pendulum (SLIP) model. Trunk, leg mass and damping are added to the SLIP model in order to make the model more realistic. The stability is analyzed by Poincaré map analysis. With fixed VPP position, stability, disturbance rejection and moderate robustness are achieved, but with a low convergence speed. To improve the performance and attain higher robustness, an event-based control of the VPP position is introduced, using feedback of the system states at apexes. Discrete linear quartic regulator is used to design the feedback controller. Considerable enhancements with respect to stability, convergence speed and robustness against perturbations and parameter changes are achieved.

4 December 2024 in Sensors
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Journal Article
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SDSebastian Dill
Sebastian Dill
AAArjang Ahmadi
Arjang Ahmadi
MGMartin Grimmer
Martin Grimmer
DHDennis Haufe
Dennis Haufe
MRMaurice Rohr
Maurice Rohr
Christoph Hoog AntinkChristoph Hoog Antink
Christoph Hoog Antink
In recent years, significant research has been conducted on video-based human pose estimation (HPE). While monocular two-dimensional (2D) HPE has been shown to achieve high performance, monocular three-dimensional (3D) HPE poses a more challenging problem. However, since human motion happens in a 3D space, 3D HPE offers a more accurate representation of the human, granting increased usability for complex tasks like analysis of physical exercise. We propose a method based on MediaPipe Pose, 2D HPE on stereo cameras and a fusion algorithm without prior stereo calibration to reconstruct 3D poses, combining the advantages of high accuracy in 2D HPE with the increased usability of 3D coordinates. We evaluate this method on a self-recorded database focused on physical exercise to research what accuracy can be achieved and whether this accuracy is sufficient to recognize errors in exercise performance. We find that our method achieves significantly improved performance compared to monocular 3D HPE (median RMSE of 30.1 compared to 56.3, p-value below 10−6) and can show that the performance is sufficient for error recognition.