Nasrul Anuar Abd Razak

Dr. Nasrul Anuar Abd Razak

orcid

Research Focus & Metrics

Academic Career Length

13Years (2014-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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1 December 2021 in Acta Biomaterialia
Verified
Journal Article
Closed access
EZEhsan Zeimaran
Ehsan Zeimaran
SPSara Pourshahrestani
Sara Pourshahrestani
AFAli Fathi
Ali Fathi
NRNasrul Anuar Abd Razak
Nasrul Anuar Abd Razak
NKNahrizul Adib Kadri
Nahrizul Adib Kadri
Francesco BainoFrancesco Baino
Francesco Baino

20 May 2022 in Polymer Engineering & Science
Verified
Journal Article
Closed access
NSNur Aina Syafiqah Suhaimi
Nur Aina Syafiqah Suhaimi
FMFarina Muhamad
Farina Muhamad
NRNasrul Anuar Abd Razak
Nasrul Anuar Abd Razak
EZEhsan Zeimaran
Ehsan Zeimaran

4 January 2023 in Polymers
Verified
Journal Article
Open access
PDF file
JLJingjing Liu
Jingjing Liu
MNMuhammad Awais Naeem
Muhammad Awais Naeem
MKMouaz Al Kouzbary
Mouaz Al Kouzbary
HKHamza Al Kouzbary
Hamza Al Kouzbary
HMHanie Nadia Malaya
Hanie Nadia Malaya
NONoor Azuan Abu Osman
Noor Azuan Abu Osman
3D printing is the most suitable method to manufacture the frame parts of powered ankle-foot prostheses but the compressive strength of the 3D-printed part needs to be ensured. According to the compression test standard ASTM D695, the effect of infill pattern and density, which is transferred to the mass of the standard specimen, on the compressive strength is investigated with a carbon fiber-reinforced nylon material. With the same infill pattern, specimens with more mass have a higher compressive strength. With the same mass, specimens with triangular fill have a higher compressive strength than those with rectangular and gyroid fills. Compared with specimens with a solid fill, specimens with a triangular fill can also provide more compressive strength in a unit mass. According to the results of standard specimens, following the requirement of strength and lightweight, 41% triangular fill is selected to manufacture the supporting part of a powered ankle-foot prosthesis. Under a compressive load of 1225 N, the strain of the assembly of the standard adaptor and the 3D-printed part is 1.32 ± 0.04%, which can meet the requirement of the design. This study can provide evidence for other 3D-printed applications with the requirement of compressive strength.

MKMohamed Zul Fadhli Khairuddin
Mohamed Zul Fadhli Khairuddin
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KHKhairunnisa Hasikin
Khairunnisa Hasikin
NRNasrul Anuar Abd Razak
Nasrul Anuar Abd Razak
KLKhin wee Lai
Khin wee Lai
SISiti Salwa Ibrahim
Siti Salwa Ibrahim
Forecasting the severity of occupational injuries shall be all industries’ top priority. The use of machine learning is theoretically valuable to assist the predictive analysis, thus, this study attempts to propose a feature-optimized predictive model for anticipating occupational injury severity. A public database of 66,405 occupational injury records from OSHA is analyzed using five sets of machine learning models: Support Vector Machine, K-Nearest Neighbors, Naïve Bayes, Decision Tree, and Random Forest. For model comparison, Random Forest outperformed other models with higher accuracy and F1-score. Therefore, it highlighted the potential of ensemble learning as a more accurate prediction model in the field of occupational injury. In constructing the model, this study also proposed the feature optimization technique that revealed the three most important features; ‘nature of injury’, ‘type of event’, and ‘affected body part’ in developing model. The accuracy of the Random Forest model was improved by 0.5% or 0.895 and 0.954 for the prediction of hospitalization and amputation, respectively by redeveloping and optimizing the model with hyperparameter tuning. The feature optimization is essential in providing insight knowledge to the Safety and Health Practitioners for future injury corrective and preventive strategies. This study has shown promising potential for smart workplace surveillance.

4 February 2021 in JMIR Serious Games
Verified
Journal Article
Open access
NHNur Afiqah Hashim
Nur Afiqah Hashim
NRNasrul Anuar Abd Razak
Nasrul Anuar Abd Razak
HGH Gholizadeh
H Gholizadeh
NONoor Azuan Abu Osman
Noor Azuan Abu Osman
Background: Brain plasticity is an important factor in prosthesis usage. This plasticity helps with brain adaptation to learn new movement and coordination patterns needed to control a prosthetic hand. It can be achieved through repetitive muscle training that is usually very exhausting and often results in considerable reduction in patient motivation. Previous studies have shown that a playful concept in rehabilitation can increase patient engagement and perseverance. Objective: This study investigated whether the inclusion of video games in the upper limb amputee rehabilitation protocol could have a beneficial impact for muscle preparation, coordination, and patient motivation among individuals who have undergone transradial upper limb amputation. Methods: Ten participants, including five amputee participants and five able-bodied participants, were enrolled in 10 1-hour sessions within a 4-week rehabilitation program. In order to investigate the effects of the rehabilitation protocol used in this study, virtual reality box and block tests and electromyography (EMG) assessments were performed. Maximum voluntary contraction was measured before, immediately after, and 2 days after interacting with four different EMG-controlled video games. Participant motivation was assessed with the Intrinsic Motivation Inventory (IMI) questionnaire and user evaluation survey. Results: Survey analysis showed that muscle strength and coordination increased at the end of training for all the participants. The results of Pearson correlation analysis indicated that there was a significant positive association between the training period and the box and block test score (r8=0.95, P<.001). The maximum voluntary contraction increment was high before training (6.8%) and in the follow-up session (7.1%), but was very small (2.1%) shortly after the training was conducted. The IMI assessment showed high scores for the subscales of interest, perceived competence, choice, and usefulness, but low scores for pressure and tension. Conclusions: This study demonstrated that video games enhance motivation and adherence in an upper limb amputee rehabilitation program. The use of video games could be seen as a complementary approach for physical training in upper limb amputee rehabilitation.

1 January 2020 in Journal of Taibah University for Science
Verified
Journal Article
Open access
ESErick Sulistya
Erick Sulistya
LHLim Hui-Hui
Lim Hui-Hui
NANicole K. Attenborough
Nicole K. Attenborough
SPSara Pourshahrestani
Sara Pourshahrestani
NKNahrizul Adib Kadri
Nahrizul Adib Kadri
BSBabak Salamatinia
Babak Salamatinia
The production of size-tunable Carbon microspheres (CMSs) from cheaply available materials using an environmentally friendly technique is highly appreciated. In this study, size-tunable CMSs were hydrothermally synthesized at 190°C using sucrose as carbon source, and citric acid as a catalyst. The effect of varying citric acid concentration on the size of the microspheres was investigated. Results indicated that under similar hydrothermal conditions, variation in the concentration of citric acid between 0 and 5 wt.% increased the size of CMSs ranging from 3.12 to 11.2 µm, as evidenced by SEM and particle size analyzer. TGA confirmed the purity of the carbonaceous particles in a single-step degradation with the presence of D-band and G-band in Raman spectra. FTIR and elemental analyzer confirmed the presence of hydrophilic oxygen functionalities such as –OH, –C=O, and COOH on the surface of CMSs. This study opens a novel and straightforward approach to produce size-tunable CMSs with functional groups.