Nowadays society is demanding more and more smart healthcare services that allow monitoring patient status in a non-invasive way, anywhere and anytime. Thus, healthcare applications are currently facing important challenges guided by the u-health (ubiquitous health) and p-health (pervasive health) paradigms. New emerging technologies can be combined with other widely deployed ones to develop such next-generation healthcare systems. The main objective of this paper is to review and provide more details on the work presented in “LOBIN: E-Textile and Wireless-Sensor-Network-Based Platform for Healthcare Monitoring in Future Hospital Environments”, published in the IEEE Transactions on Information Technology in Biomedicine, as well as to extend and update the comparison with other similar systems. As a result, the paper discusses the main advantages and disadvantages of using different architectures and communications technologies to develop wearable systems for pervasive healthcare applications.
Power line communications (PLC) have been an active research area for many years and it is still the case, mainly because they present economic and technical natural advantages for a wide range of applications using the existing electrical grid as transmission medium. In this paper, the authors provide an update on PLC technologies and their applications in Smart Grids, the main challenges they are currently facing, how they can be addressed, and the current research initiatives.
Internet of Things platforms for Smart Cities are technologically complex and deploying them at large scale involves high costs and risks. Therefore, pilot schemes that allow validating proof of concepts, experimenting with different technologies and services, and fine-tuning them before migrating them to actual scenarios, are especially important in this context. The IoT platform deployed across the engineering schools of the Universidad Politécnica de Madrid in the Moncloa Campus of International Excellence represents a good example of a test bench for experimentation with Smart City services. This paper presents the main features of this platform, putting special emphasis on the technological challenges faced and on the solutions adopted, as well as on the functionality, services and potential that the platform offers.
Upgrading current electricity grid to the so-called Smart Grid represents one of the major engineering challenges ever. Hence, the road toward the Smart Grid will be long and needs to be paved gradually, certainly driving the next wave of research and innovation in both the energy and the ICT (Information and Communications Technologies) sectors. Currently, the earliest stages of such a complex project are being undertaken and AMI (Advanced Metering Infrastructures) stand out as the first steps toward the Smart Grid. The Spanish R&D (Research and Development) demonstration project PRICE-GEN aims to be a flagship AMI project at both national and international level. It is focused on increasing the awareness of the status of the low voltage power distribution network through an optimal and interoperable communications architecture which provides detailed information on customers’ consumption and generation. The project entails the deployment of over 200,000 smart meters in the area of Madrid, such a pilot scheme being also used as reference in other European R&D projects, such as the IGREENGrid (IntegratinG Renewables in the European Electricity Grid). This paper presents the communications architecture and technologies which are deployed in the field, analyzing how they fit some specific Smart Grid communications requirement. In addition, the paper describes in detail the pilot itself along with the services which are currently been delivered as well as with the foreseen ones. Finally, the main trends in AMI from the ICT perspective are also discussed.
The gaming industry plays a crucial role in the realm of entertainment within our society. However, from Monopoly to Flight Simulators, serious games have also been appealing tools for learning a new language, conveying values, or training skills. The resurgence of Artificial Intelligence (AI) and data science in the last decade presents a unique window of opportunity for its integration into video games. This integration is of particular interest due to the vast amount of data that can be collected through a game, which is needed to feed the AI algorithms. This paper aims to identify relevant research paths in the intersection of serious games, AI, and computational social science, particularly in their utilization as novel research tools to comprehend human behavior and society. To provide a comprehensive context, we also present an overview of the serious game research field identifying the most prominent application areas and analyzing applications of AI in serious games that hold great potential for computational social science research. The goal of our work is to establish a valuable framework for researchers interested in utilizing serious games as a novel tool for AI-supported social research.
University campuses are normally constituted of large buildings responsible for high energy demand, and are also important as demonstration sites for new technologies and systems. This paper presents the results of achieving energy sustainability in a testbed composed of a set of four buildings that constitute the Telecommunications Engineering School of the Universidad Politécnica de Madrid. In the paper, after characterizing the consumption of university buildings for a complete year, different options to achieve more sustainable use of energy are presented, considering the integration of renewable generation sources, namely photovoltaic generation, and monitoring and controlling electricity demand. To ensure the implementation of the desired monitoring and control, an internet of things (IoT) platform based on wireless sensor network (WSN) infrastructure was designed and installed. Such a platform supports a smart system to control the heating, ventilation, and air conditioning (HVAC) and lighting systems in buildings. Furthermore, the paper presents the developed IoT-based platform, as well as the implemented services. As a result, the paper illustrates how providing old existing buildings with the appropriate technology can contribute to the objective of transforming such buildings into nearly zero-energy buildings (nZEB) at a low cost.