Pere-Pau Vázquez

Pere-Pau Vázquez


Research Focus & Metrics

Academic Career Length

27Years (2000-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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1 December 2003 in Computer Graphics Forum
Verified
Journal Article
Closed access
PDF file
PVPere-Pau Vázquez
Pere-Pau Vázquez
MFMiquel Feixas
Miquel Feixas
MSMateu Sbert
Mateu Sbert
WHWolfgang Heidrich
Wolfgang Heidrich

27 August 2004 in Computer Graphics Forum
Verified
Journal Article
Closed access
PDF file
CACarlos Andujar
Carlos Andujar
PVPere-Pau Vázquez
Pere-Pau Vázquez
MFM. Fairén
M. Fairén

1 January 2000
Verified
Book Chapter
Closed access
PDF file
JKJan Kautz
Jan Kautz
PVPere-Pau Vázquez
Pere-Pau Vázquez
WHWolfgang Heidrich
Wolfgang Heidrich
HSHans-Peter Seidel
Hans-Peter Seidel

24 February 2023 in Computer Graphics Forum
Verified
Journal Article
Open access
DKDavid Kuťák
David Kuťák
PVPere-Pau Vázquez
Pere-Pau Vázquez
TITobias Isenberg
Tobias Isenberg
MKMichael Krone
Michael Krone
Marc BaadenMarc Baaden
Marc Baaden
HMHaichao Miao
Haichao Miao
Visualization plays a crucial role in molecular and structural biology. It has been successfully applied to a variety of tasks, including structural analysis and interactive drug design. While some of the challenges in this area can be overcome with more advanced visualization and interaction techniques, others are challenging primarily due to the limitations of the hardware devices used to interact with the visualized content. Consequently, visualization researchers are increasingly trying to take advantage of new technologies to facilitate the work of domain scientists. Some typical problems associated with classic 2D interfaces, such as regular desktop computers, are a lack of natural spatial understanding and interaction, and a limited field of view. These problems could be solved by immersive virtual environments and corresponding hardware, such as virtual reality head‐mounted displays. Thus, researchers are investigating the potential of immersive virtual environments in the field of molecular visualization. There is already a body of work ranging from educational approaches to protein visualization to applications for collaborative drug design. This review focuses on molecular visualization in immersive virtual environments as a whole, aiming to cover this area comprehensively. We divide the existing papers into different groups based on their application areas, and types of tasks performed. Furthermore, we also include a list of available software tools. We conclude the report with a discussion of potential future research on molecular visualization in immersive environments.

1 August 2010 in Computers & Graphics
Verified
Journal Article
Closed access
JDJosé Díaz
José Díaz
PVPere-Pau Vázquez
Pere-Pau Vázquez
INIsabel Navazo
Isabel Navazo
FDFlorent Duguet
Florent Duguet

6 September 2018 in IEEE Transactions on Visualization and Computer Graphics
Verified
Journal Article
Closed access
DDDavid Duran
David Duran
PHPedro Hermosilla
Pedro Hermosilla
TRTimo Ropinski
Timo Ropinski
Barbora KozlíkováBarbora Kozlíková
Barbora Kozlíková
AVAlvar Vinacua
Alvar Vinacua
PVPere-Pau Vázquez
Pere-Pau Vázquez
The analysis of protein-ligand interactions is a time-intensive task. Researchers have to analyze multiple physico-chemical properties of the protein at once and combine them to derive conclusions about the protein-ligand interplay. Typically, several charts are inspected, and 3D animations can be played side-by-side to obtain a deeper understanding of the data. With the advances in simulation techniques, larger and larger datasets are available, with up to hundreds of thousands of steps. Unfortunately, such large trajectories are very difficult to investigate with traditional approaches. Therefore, the need for special tools that facilitate inspection of these large trajectories becomes substantial. In this paper, we present a novel system for visual exploration of very large trajectories in an interactive and user-friendly way. Several visualization motifs are automatically derived from the data to give the user the information about interactions between protein and ligand. Our system offers specialized widgets to ease and accelerate data inspection and navigation to interesting parts of the simulation. The system is suitable also for simulations where multiple ligands are involved. We have tested the usefulness of our tool on a set of datasets obtained from protein engineers, and we describe the expert feedback.