The spread of Unmanned Aerial Vehicles (UAVs) in the last decade revolutionized many applications fields. Most investigated research topics focus on increasing autonomy during operational campaigns, environmental monitoring, surveillance, maps, and labeling. To achieve such complex goals, a high-level module is exploited to build semantic knowledge leveraging the outputs of the low-level module that takes data acquired from multiple sensors and extracts information concerning what is sensed. All in all, the detection of the objects is undoubtedly the most important low-level task, and the most employed sensors to accomplish it are by far RGB cameras due to costs, dimensions, and the wide literature on RGB-based object detection. This survey presents recent advancements in 2D object detection for the case of UAVs, focusing on the differences, strategies, and trade-offs between the generic problem of object detection, and the adaptation of such solutions for operations of the UAV. Moreover, a new taxonomy that considers different heights intervals and driven by the methodological approaches introduced by the works in the state of the art instead of hardware, physical and/or technological constraints is proposed.
The automatic detection of eye positions, their temporal consistency, and their mapping into a line of sight in the real world (to find where a person is looking at) is reported in the scientific literature as gaze tracking. This has become a very hot topic in the field of computer vision during the last decades, with a surprising and continuously growing number of application fields. A very long journey has been made from the first pioneering works, and this continuous search for more accurate solutions process has been further boosted in the last decade when deep neural networks have revolutionized the whole machine learning area, and gaze tracking as well. In this arena, it is being increasingly useful to find guidance through survey/review articles collecting most relevant works and putting clear pros and cons of existing techniques, also by introducing a precise taxonomy. This kind of manuscripts allows researchers and technicians to choose the better way to move towards their application or scientific goals. In the literature, there exist holistic and specifically technological survey documents (even if not updated), but, unfortunately, there is not an overview discussing how the great advancements in computer vision have impacted gaze tracking. Thus, this work represents an attempt to fill this gap, also introducing a wider point of view that brings to a new taxonomy (extending the consolidated ones) by considering gaze tracking as a more exhaustive task that aims at estimating gaze target from different perspectives: from the eye of the beholder (first-person view), from an external camera framing the beholder’s, from a third-person view looking at the scene where the beholder is placed in, and from an external view independent from the beholder.
This paper gives an overview of the cutting-edge approaches that perform facial cue analysis in the healthcare area. The document is not limited to global face analysis but it also concentrates on methods related to local cues (e.g., the eyes). A research taxonomy is introduced by dividing the face in its main features: eyes, mouth, muscles, skin, and shape. For each facial feature, the computer vision-based tasks aiming at analyzing it and the related healthcare goals that could be pursued are detailed.
The automatic detection and tracking of human eyes and, in particular, the precise localization of their centers (pupils), is a widely debated topic in the international scientific community. In fact, the extracted information can be effectively used in a large number of applications ranging from advanced interfaces to biometrics and including also the estimation of the gaze direction, the control of human attention and the early screening of neurological pathologies. Independently of the application domain, the detection and tracking of the eye centers are, currently, performed mainly using invasive devices. Cheaper and more versatile systems have been only recently introduced: they make use of image processing techniques working on periocular patches which can be specifically acquired or preliminarily cropped from facial images. In the latter cases the involved algorithms must work even in cases of non-ideal acquiring conditions (e.g in presence of noise, low spatial resolution, non-uniform lighting conditions, etc.) and without user's awareness (thus with possible variations of the eye in scale, rotation and/or translation). Getting satisfying results in pupils' localization in such a challenging operating conditions is still an open scientific topic in Computer Vision. Actually, the most performing solutions in the literature are, unfortunately, based on supervised machine learning algorithms which require initial sessions to set the working parameters and to train the embedded learning models of the eye: this way, experienced operators have to work on the system each time it is moved from an operational context to another. It follows that the use of unsupervised approaches is more and more desirable but, unfortunately, their performances are not still satisfactory and more investigations are required. To this end, this paper proposes a new unsupervised approach to automatically detect the center of the eye: its algorithmic core is a representation of the eye's shape that is obtained through a differential analysis of image intensities and the subsequent combination with the local variability of the appearance represented by self-similarity coefficients. The experimental evidence of the effectiveness of the method was demonstrated on challenging databases containing facial images. Moreover, its capabilities to accurately detect the centers of the eyes were also favourably compared with those of the leading state-of-the-art methods.
This paper investigates the possibility of accurately detecting and tracking human gaze by using an unconstrained and noninvasive approach based on the head pose information extracted by an RGB-D device. The main advantages of the proposed solution are that it can operate in a totally unconstrained environment, it does not require any initial calibration and it can work in real-time. These features make it suitable for being used to assist human in everyday life (e.g., remote device control) or in specific actions (e.g., rehabilitation), and in general in all those applications where it is not possible to ask for user cooperation (e.g., when users with neurological impairments are involved). To evaluate gaze estimation accuracy, the proposed approach has been largely tested and results are then compared with the leading methods in the state of the art, which, in general, make use of strong constraints on the people movements, invasive/additional hardware and supervised pattern recognition modules. Experimental tests demonstrated that, in most cases, the errors in gaze estimation are comparable to the state of the art methods, although it works without additional constraints, calibration and supervised learning.