Bogdan Cristian Florea

Dr. Bogdan Cristian Florea

Department of Applied Electronics and Information Engineering, Faculty of Electronics, Telecommunications and Information Technology, Politehnica University of Bucharest, 061071 Bucharest, Romania
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Research Focus & Metrics

Academic Career Length

17Years (2010-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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13 May 2020 in Sustainability
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Journal Article
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BFBogdan Cristian Florea
Bogdan Cristian Florea
Dragos Daniel TaralungaDragos Daniel Taralunga
Dragos Daniel Taralunga
Electric Vehicles (EVs) have generated a lot of interest in recent years, due to the advances in battery life and low pollution. Similarly, the expansion of the Internet of Things (IoT) allowed more and more devices to be interconnected. One major problem EVs face today is the limited range of the battery and the limited number of charging or battery swapping stations. A solution is to not only build the necessary infrastructure, but also to be able to correctly estimate the remaining power using an efficient battery management system (BMS). For some EVs, battery swapping can also be an option, either at registered stations, or even directly from other EV drivers. Thus, a network of EV information is required, so that a successful battery charge or swap can be made available for drivers. In this paper two blockchain implementations for an EV BMS are presented, using blockchain as the network and data layer of the application. The first implementation uses Ethereum as the blockchain framework for developing smart contracts, while the second uses a directed acyclic graph (DAG), on top of the IOTA tangle. The two approaches are implemented and compared, demonstrating that both platforms can provide a viable solution for an efficient, semi-decentralized, data-driven BMS.

16 April 2021 in Sensors
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Dragos Daniel TaralungaDragos Daniel Taralunga
Dragos Daniel Taralunga
BFBogdan Cristian Florea
Bogdan Cristian Florea
Presently modern technology makes a significant contribution to the transition from traditional healthcare to smart healthcare systems. Mobile health (mHealth) uses advances in wearable sensors, telecommunications and the Internet of Things (IoT) to propose a new healthcare concept centered on the patient. Patients’ real-time remote continuous health monitoring, remote diagnosis, treatment, and therapy is possible in an mHealth system. However, major limitations include the transparency, security, and privacy of health data. One possible solution to this is the use of blockchain technologies, which have found numerous applications in the healthcare domain mainly due to theirs features such as decentralization (no central authority is needed), immutability, traceability, and transparency. We propose an mHealth system that uses a private blockchain based on the Ethereum platform, where wearable sensors can communicate with a smart device (a smartphone or smart tablet) that uses a peer-to-peer hypermedia protocol, the InterPlanetary File System (IPFS), for the distributed storage of health-related data. Smart contracts are used to create data queries, to access patient data by healthcare providers, to record diagnostic, treatment, and therapy, and to send alerts to patients and medical professionals.

1 June 2018
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Conference Paper
Closed access
BFBogdan Cristian Florea
Bogdan Cristian Florea
This paper describes the use of blockchain technology as a data provider in Internet of Things (IoT) applications. Blockchain is a novel technology, which has gained a lot of attention in the last years, mainly due to its use as a backbone for cryptocurrencies. The main purpose of blockchain technology is to provide anonymous transactions between participants, over a peer-to-peer network, using a decentralized distributed ledger. The goal of this novel approach is to eliminate any 3 rd party validation and replace the trust of a central authority for transaction validation with cryptographic proof. While most applications of the blockchain revolve around cryptocurrencies, the blockchain can be used in many other fields, such as finance, distributed data storage, health and medicine, automation, etc. By creating an open, decentralized network, the blockchain can be used to develop decentralized applications and enable data access and sharing on a much higher level than the common implementations of client-server architectures which are in use today. In this paper, we will present a proof of concept method for field devices to store and share data using a distributed ledger built on the IOTA tangle, as well as provide means of access to the data which can be used in IoT and decentralized applications.

22 April 2023 in Sensors
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PBPronaya Bhattacharya
Pronaya Bhattacharya
AVAshwin Verma
Ashwin Verma
VPVivek Kumar Prasad
Vivek Kumar Prasad
STSudeep Tanwar
Sudeep Tanwar
Bharat BhushanBharat Bhushan
Bharat Bhushan
Amr TolbaAmr Tolba
Amr Tolba
The aim of the peer-to-peer (P2P) decentralized gaming industry has shifted towards realistic gaming environment (GE) support for game players (GPs). Recent innovations in the metaverse have motivated the gaming industry to look beyond augmented reality and virtual reality engines, which improve the reality of virtual game worlds. In gaming metaverses (GMs), GPs can play, socialize, and trade virtual objects in the GE. On game servers (GSs), the collected GM data are analyzed by artificial intelligence models to personalize the GE according to the GP. However, communication with GSs suffers from high-end latency, bandwidth concerns, and issues regarding the security and privacy of GP data, which pose a severe threat to the emerging GM landscape. Thus, we proposed a scheme, Game-o-Meta, that integrates federated learning in the GE, with GP data being trained on local devices only. We envisioned the GE over a sixth-generation tactile internet service to address the bandwidth and latency issues and assure real-time haptic control. In the GM, the GP’s game tasks are collected and trained on the GS, and then a pre-trained model is downloaded by the GP, which is trained using local data. The proposed scheme was compared against traditional schemes based on parameters such as GP task offloading, GP avatar rendering latency, and GS availability. The results indicated the viability of the proposed scheme.

14 November 2024 in Technologies
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DSDragoş Ioan Sǎcǎleanu
Dragoş Ioan Sǎcǎleanu
Mihai Gabriel MatacheMihai Gabriel Matache
Mihai Gabriel Matache
SRStefan George Rosu
Stefan George Rosu
BFBogdan Cristian Florea
Bogdan Cristian Florea
IMIrina Petra Manciu
Irina Petra Manciu
LPLucian Andrei Perişoară
Lucian Andrei Perişoară
Greenhouses have taken on a fundamental role in agriculture. The Internet of Things (IoT) is a key concept used in greenhouse-based precision agriculture (PA) to enhance vegetable quality and quantity while improving resource efficiency. Integrating wireless sensor networks (WSNs) into greenhouses to monitor environmental parameters represents a critical first step in developing a complete IoT solution. For further optimization of the results, including actuator nodes to control the microclimate is necessary. The greenhouse must also be remotely monitored and controlled via an internet-based platform. This paper proposes an IoT-based architecture as a decision support system for farmers. A web platform has been developed to acquire data from custom-developed wireless sensor nodes and send commands to custom-developed wireless actuator nodes in a greenhouse environment. The wireless sensor and actuator nodes (WSANs) utilize LoRaWAN, one of the most prominent Low-Power Wide-Area Network (LPWAN) technologies, known for its long data transmission range. A real-time end-to-end deployment of a remotely managed WSAN was conducted. The power consumption of the wireless sensor nodes and the recharge efficiency of installed solar panels were analyzed under worst-case scenarios with continuously active nodes and minimal intervals between data transmissions. Datasets were acquired from multiple sensor nodes over a month, demonstrating the system’s functionality and feasibility.

10 October 2022 in Mathematics
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Journal Article
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KPKeyur Patel
Keyur Patel
KSKaran Sheth
Karan Sheth
DMDev Mehta
Dev Mehta
STSudeep Tanwar
Sudeep Tanwar
BFBogdan Cristian Florea
Bogdan Cristian Florea
RSRavi Sharma
Ravi Sharma
An organization’s success depends on its employees, and an employee’s performance decides whether the organization is successful. Employee performance enhances the productivity and output of organizations, i.e., the performance of an employee paves the way for the organization’s success. Hence, analyzing employee performance and giving performance ratings to employees is essential for companies nowadays. It is evident that different people have different skill sets and behavior, so data should be gathered from all parts of an employee’s life. This paper aims to provide the performance rating of an employee based on various factors. First, we compare various AI-based algorithms, such as random forest, artificial neural network, decision tree, and XGBoost. Then, we propose an ensemble approach, RanKer, combining all the above approaches. The empirical results illustrate that the efficacy of the proposed model compared to traditional models such as random forest, artificial neural network, decision tree, and XGBoost is high in terms of precision, recall, F1-score, and accuracy.