Caroline Hummels

Dr. Caroline Hummels

Department of Industrial Design, Eindhoven University of Technology, De Zaale 2 Bldg 32, 5612 AJ Eindhoven, The Netherlands

Research Focus & Metrics

Academic Career Length

20Years (2007-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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1 February 2018 in Informatics
Verified
Journal Article
Open access
PDF file
Kristina HöökKristina Höök
Kristina Höök
BCBaptiste Caramiaux
Baptiste Caramiaux
Cumhur ErkutCumhur Erkut
Cumhur Erkut
JFJodi Forlizzi
Jodi Forlizzi
NHNassrin Hajinejad
Nassrin Hajinejad
HTHelena Tobiasson
Helena Tobiasson
A set of prominent designers embarked on a research journey to explore aesthetics in movement-based design. Here we unpack one of the design sensitivities unique to our practice: a strong first person perspective—where the movements, somatics and aesthetic sensibilities of the designer, design researcher and user are at the forefront. We present an annotated portfolio of design exemplars and a brief introduction to some of the design methods and theory we use, together substantiating and explaining the first-person perspective. At the same time, we show how this felt dimension, despite its subjective nature, is what provides rigor and structure to our design research. Our aim is to assist researchers in soma-based design and designers wanting to consider the multiple facets when designing for the aesthetics of movement. The applications span a large field of designs, including slow introspective, contemplative interactions, arts, dance, health applications, games, work applications and many others.

8 June 2018
Verified
Conference Paper
Open access
PDF file
SBSander Bogers
Sander Bogers
JKJanne van Kollenburg
Janne van Kollenburg
EDEva Deckers
Eva Deckers
JFJoep Frens
Joep Frens
CHCaroline Hummels
Caroline Hummels

2 April 2020 in Sustainability
Verified
Journal Article
Open access
PDF file
CLCun Li
Cun Li
Kai KangKai Kang
Kai Kang
XLXu Lin
Xu Lin
JHJun Hu
Jun Hu
BHBart Hengeveld
Bart Hengeveld
CHCaroline Hummels
Caroline Hummels
The aging society has arrived, and more and more older adults are living in a nursing home. However, institutional care settings are often described as places where residents suffer from social isolation. Under this context, we describe the process of translating into fieldwork into interactive systems facilitating elderly residents’ social interaction and wellbeing. Comprehensive semi-structured interviews with older residents and caregivers were first conducted in a Dutch nursing home, aiming at understanding the status of their social interaction. The context of a typical elderly resident’s social interaction was then generated, and based on which three interactive systems focusing on different aspects of their social interaction were designed and deployed. The paper finally concludes with design considerations for promoting social interaction and wellbeing of older adults living in the nursing home.

10 February 2016 in Personal and Ubiquitous Computing
Verified
Journal Article
Closed access
PDF file
LCLukas Van Campenhout
Lukas Van Campenhout
JFJoep Frens
Joep Frens
CHCaroline Hummels
Caroline Hummels
ASAchiel Standaert
Achiel Standaert
HPHerbert Peremans
Herbert Peremans

23 September 2016 in Future Internet
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Journal Article
Open access
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PMPatrizia Marti
Patrizia Marti
CMCarl Megens
Carl Megens
CHCaroline Hummels
Caroline Hummels
Smartness in contemporary society implies the use of massive data to improve the experience of people with connected services and products. The use of big data to collect information about people’s behaviours opens a new concept of “user-centred design” where users are remotely monitored, observed and profiled. In this paradigm, users are considered as sources of information and their participation in the design process is limited to a role of data generators. There is a need to identify methodologies that actively involve people and communities at the core of ecosystems of interconnected products and services. Our contribution to designing for social innovation in ecosystems relies on developing new methods and approaches to transform data-driven design using a participatory and co-creative data-enabled design approach. To this end, we present one of the methods we have developed to design “smart” systems called Experiential Design Landscapes (EDL), and two sample projects, Social Stairs and [Y]our Perspective. Social Stairs faces the topic of behaviour change mediated by sensing technologies. [Y]our Perspective is a social platform to sustain processes of deliberative democracy. Both projects exemplify our approach to data-enabled design as a social proactive participatory design approach.

13 October 2011 in Personal and Ubiquitous Computing
Verified
Journal Article
Open access
PDF file
MAMiguel Bruns Alonso
Miguel Bruns Alonso
CHCaroline Hummels
Caroline Hummels
DKDavid V. Keyson
David V. Keyson
PHPaul P. M. Hekkert
Paul P. M. Hekkert
Sometimes, the way in which we interact with products implicitly communicates how we feel. Based on previous studies on how emotions can be detected and communicated via product interaction, we discuss how an interactive product could influence affect by responding and changing behaviors expressing affect. We discuss the proposal of the affective feedback loop in product interaction by its implementation in the prototype of a pen that senses two implicit behaviors related to restlessness, rock and roll. Furthermore, the pen provides inherent feedback, focusing on the perceptual motor skills, as a means to reflect on these behaviors. The pen was evaluated in an experiment, by which we explored whether this type of feedback would influence the emotional experience. Two participant groups were compared, and participants that used the pen with feedback showed a lower heart rate throughout the whole experiment. Because these participants were not aware that the pen provided any feedback, we propose the concept of unaware interaction and discuss what its implications are for design.