The miniaturization of spectrometer can broaden the application area of spectrometry, which has huge academic and industrial value. Among various miniaturization approaches, filter-based miniaturization is a promising implementation by utilizing broadband filters with distinct transmission functions. Mathematically, filter-based spectral reconstruction can be modeled as solving a system of linear equations. In this paper, we propose an algorithm of spectral reconstruction based on sparse optimization and dictionary learning. To verify the feasibility of the reconstruction algorithm, we design and implement a simple prototype of a filter-based miniature spectrometer. The experimental results demonstrate that sparse optimization is well applicable to spectral reconstruction whether the spectra are directly sparse or not. As for the non-directly sparse spectra, their sparsity can be enhanced by dictionary learning. In conclusion, the proposed approach has a bright application prospect in fabricating a practical miniature spectrometer.
Gradient-based training in federated learning is known to be vulnerable to faulty/malicious clients, which are often modeled as Byzantine clients. To this end, previous work either makes use of auxiliary data at parameter server to verify the received gradients (e.g., by computing validation error rate) or leverages statistic-based methods (e.g. median and Krum) to identify and remove malicious gradients from Byzantine clients. In this paper, we remark that auxiliary data may not always be available in practice and focus on the statistic-based approach. However, recent work on model poisoning attacks has shown that well-crafted attacks can circumvent most of median- and distance-based statistical defense methods, making malicious gradients indistinguishable from honest ones. To tackle this challenge, we show that the element-wise sign of gradient vector can provide valuable insight in detecting model poisoning attacks. Based on our theoretical analysis of the Little is Enough attack, we propose a novel approach called SignGuard to enable Byzantine-robust federated learning through collaborative malicious gradient filtering. More precisely, the received gradients are first processed to generate relevant magnitude, sign, and similarity statistics, which are then collaboratively utilized by multiple filters to eliminate malicious gradients before final aggregation. Finally, extensive experiments of image and text classification tasks are conducted under recently proposed attacks and defense strategies. The numerical results demonstrate the effectiveness and superiority of our proposed approach.
Audio-visual emotion recognition is the research of identifying human emotional states by combining the audio modality and the visual modality simultaneously, which plays an important role in intelligent human-machine interactions. With the help of deep learning, previous works have made great progress for audio-visual emotion recognition. However, these deep learning methods often require a large amount of data for training. In reality, data acquisition is difficult and expensive, especially for the multimodal data with different modalities. As a result, the training data may be in the low-data regime, which cannot be effectively used for deep learning. In addition, class imbalance may occur in the emotional data, which can further degrade the performance of audio-visual emotion recognition. To address these problems, we propose an efficient data augmentation framework by designing a multimodal conditional generative adversarial network (GAN) for audio-visual emotion recognition. Specifically, we design generators and discriminators for audio and visual modalities. The category information is used as their shared input to make sure our GAN can generate fake data of different categories. In addition, the high dependence between the audio modality and the visual modality in the generated multimodal data is modeled based on Hirschfeld-Gebelein-Rényi (HGR) maximal correlation. In this way, we relate different modalities in the generated data to approximate the real data. Then, the generated data are used to augment our data manifold. We further apply our approach to deal with the problem of class imbalance. To the best of our knowledge, this is the first work to propose a data augmentation strategy with a multimodal conditional GAN for audio-visual emotion recognition. We conduct a series of experiments on three public multimodal datasets, including eNTERFACE’05, RAVDESS, and CMEW. The results indicate that our multimodal conditional GAN has high effectiveness for data augmentation of audio-visual emotion recognition.
20 July 2022 in IEEE Journal on Selected Areas in Communications
Gradient compression (e.g., gradient quantization and gradient sparsification) is a core technique in reducing communication costs in distributed learning systems. The recent trend of gradient compression is to use a varying number of bits across iterations, however, relying on empirical observations or engineering heuristics without a systematic treatment and analysis. To the best of our knowledge, a general dynamic gradient compression that leverages both quantization and sparsification techniques is still far from understanding. This paper proposes a novel Adaptively-Compressed Stochastic Gradient Descent (AC-SGD) strategy to adjust the number of quantization bits and the sparsification size with respect to the norm of gradients, the communication budget, and the remaining number of iterations. In particular, we derive an upper bound, tight in some cases, of the convergence error for arbitrary dynamic compression strategy. Then we consider communication budget constraints and propose an optimization formulation - denoted as the Adaptive Compression Problem (ACP) - for minimizing the deep model’s convergence error under such constraints. By solving the ACP, we obtain an enhanced compression algorithm that significantly improves model accuracy under given communication budget constraints. Finally, through extensive experiments on computer vision and natural language processing tasks on MNIST, CIFAR-10, CIFAR-100 and AG-News datasets, respectively, we demonstrate that our compression scheme significantly outperforms the state-of-the-art gradient compression methods in terms of mitigating communication costs.
With the rapid prevalence and explosive development of MOBA esports (Multiplayer Online Battle Arena electronic sports), much research effort has been devoted to automatically predicting game results (win predictions). While this task has great potential in various applications, such as esports live streaming and game commentator AI systems, previous studies fail to investigate the methods to interpret these win predictions. To mitigate this issue, we collected a large-scale dataset that contains real-time game records with rich input features of the popular MOBA game Honor of Kings. For interpretable predictions, we proposed a Two-Stage Spatial-Temporal Network (TSSTN) that can not only provide accurate real-time win predictions but also attribute the ultimate prediction results to the contributions of different features for interpretability. Experiment results and applications in real-world live streaming scenarios showed that the proposed TSSTN model is effective both in prediction accuracy and interpretability.
Audio-visual emotion recognition aims to distinguish human emotional states by integrating the audio and visual data acquired in the expression of emotions. It is crucial for facilitating the affect-related human-machine interaction system by enabling machines to intelligently respond to human emotions. One challenge of this problem is how to efficiently extract feature representations from audio and visual modalities. Although progresses have been made by previous works, most of them ignore common information between audio and visual data during the feature learning process, which may limit the performance since these two modalities are highly correlated in terms of their emotional information. To address this issue, we propose a deep learning approach in order to efficiently utilize common information for audio-visual emotion recognition by correlation analysis. Specifically, we design an audio network and a visual network to extract the feature representations from audio and visual data respectively, and then employ a fusion network to combine the extracted features for emotion prediction. These neural networks are trained by a joint loss, combining: (i) the correlation loss based on Hirschfeld-Gebelein-Rényi (HGR) maximal correlation, which extracts common information between audio data, visual data, and the corresponding emotion labels, and (ii) the classification loss, which extracts discriminative information from each modality for emotion prediction. We further generalize our architecture to the semi-supervised learning scenario. The experimental results on the eNTERFACE’05 dataset, BAUM-1s dataset, and RAVDESS dataset show that common information can significantly enhance the stability of features learned from different modalities, and improve the emotion recognition performance.