2 January 2024 in IEEE Transactions on Circuits and Systems for Video Technology
Camouflaged Object Detection (COD) is a challenging visual task due to its complex contour, diverse scales, and high similarity to the background. Existing COD methods encounter two predicaments: One is that they are prone to falling into local perception, resulting in inaccurate object localization; Another issue is the difficulty in achieving precise object segmentation due to a lack of detailed information. In addition, most COD methods typically require larger parameter amounts and higher computational complexity in pursuit of better performance. To this end, we propose a global localization perception and local guidance refinement network (PRNet), that simultaneously addresses performance and computational costs. Through effective aggregation and use of semantic and details information, the PRNet can achieve accurate localization and refined segmentation of camouflaged objects. Specifically, with the help of a Cascaded Attention Perceptron (CAP) designed, we can effectively integrate and perceive multi-scale information to localize camouflaged objects. We also design a Guided Refinement Decoder (GRD) in a top-down manner to extract context information and aggregate details to further refine camouflaged prediction results. Extensive experimental results demonstrate that our PRNet outperforms 12 state-of-the-art models on 4 challenging datasets. Meanwhile, the PRNet has a smaller number of parameters (12.74M), lower computational complexity (10.24G), and real-time inference speed (105FPS). Source codes are available at https://github.com/hu-xh/PRNet.
2 March 2024 in International Journal of Computer Vision
18 August 2023 in ACM Transactions on Information Systems
Multi-behavior recommendation exploits multiple types of user-item interactions, such as view and cart , to learn user preferences and has demonstrated to be an effective solution to alleviate the data sparsity problem faced by the traditional models that often utilize only one type of interaction for recommendation. In real scenarios, users often take a sequence of actions to interact with an item, in order to get more information about the item and thus accurately evaluate whether an item fits their personal preferences. Those interaction behaviors often obey a certain order, and more importantly, different behaviors reveal different information or aspects of user preferences towards the target item. Most existing multi-behavior recommendation methods take the strategy to first extract information from different behaviors separately and then fuse them for final prediction. However, they have not exploited the connections between different behaviors to learn user preferences. Besides, they often introduce complex model structures and more parameters to model multiple behaviors, largely increasing the space and time complexity. In this work, we propose a lightweight multi-behavior recommendation model named
Cascading Residual Graph Convolutional Network
( CRGCN for short) for multi-behavior recommendation, which can explicitly exploit the connections between different behaviors into the embedding learning process without introducing any additional parameters (with comparison to the single-behavior based recommendation model). In particular, we design a cascading residual graph convolutional network (GCN) structure, which enables our model to learn user preferences by continuously refining the embeddings across different types of behaviors. The multi-task learning method is adopted to jointly optimize our model based on different behaviors. Extensive experimental results on three real-world benchmark datasets show that CRGCN can substantially outperform the state-of-the-art methods, achieving 24.76%, 27.28%, and 25.10% relative gains on average in terms of HR@K (K = {10,20,50,80}) over the best baseline across the three datasets. Further studies also analyze the effects of leveraging multi-behaviors in different numbers and orders on the final performance.
15 June 2024 in Knowledge-Based Systems
27 December 2023 in Expert Systems with Applications