Bogart Yail Marquez

Dr. Bogart Yail Marquez

orcid

Research Focus & Metrics

Academic Career Length

12Years (2015-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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12 September 2023 in Archives of Advanced Engineering Science
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Journal Article
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Bogart Yail MarquezBogart Yail Marquez
Bogart Yail Marquez
ARArturo Realyvásquez-Vargas
Arturo Realyvásquez-Vargas
NLNelson Lopez-Esparza
Nelson Lopez-Esparza
CRCarlos E. Ramos
Carlos E. Ramos
Employee turnover, also known as labor turnover or employee attrition, refers to the flow of employees entering and leaving an organization within a specific time. It is an indicator used to measure the number of employees who leave a company and are replaced by new hires. This project aims to create and implement an artificial intelligence model using the Python programming language and the TensorFlow library. The focus is developing a dashboard to facilitate the model training process and enable predictions related to employee turnover in the business context. The goal is to enhance predictive capabilities and provide valuable strategic and human resources talent management and decision-making insights. By harnessing the power of artificial intelligence, the project aims to identify patterns and factors that influence employee turnover. This, in turn, will enable the implementation of preventive measures and corrective actions to reduce turnover rates and maintain workforce stability in the company. Received: 10 July 2023 | Revised: 8 August 2023 | Accepted: 11 September 2023 Conflicts of Interest The authors declare that they have no conflicts of interest to this work. Data Availability Statement Data sharing is not applicable to this article as no new data were created or analyzed in this study.

29 November 2024 in Brain Sciences
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JSJesus Arturo Mendivil Sauceda
Jesus Arturo Mendivil Sauceda
Bogart Yail MarquezBogart Yail Marquez
Bogart Yail Marquez
Jose Jaime Esqueda ElizondoJose Jaime Esqueda Elizondo
Jose Jaime Esqueda Elizondo
Background: Emotions significantly influence decision-making, social interactions, and medical outcomes. Leveraging emotion recognition through Electroencephalography (EEG) signals offers potential advancements in personalized medicine, adaptive technologies, and mental health diagnostics. This study aimed to evaluate the performance of three neural network architectures—ShallowFBCSPNet, Deep4Net, and EEGNetv4—for emotion classification using the SEED-V dataset. Methods: The SEED-V dataset comprises EEG recordings from 16 individuals exposed to 15 emotion-eliciting video clips per session, targeting happiness, sadness, disgust, neutrality, and fear. EEG data were preprocessed with a bandpass filter, segmented by emotional episodes, and split into training (80%) and testing (20%) sets. Three neural networks were trained and evaluated to classify emotions from the EEG signals. Results: ShallowFBCSPNet achieved the highest accuracy at 39.13%, followed by Deep4Net (38.26%) and EEGNetv4 (25.22%). However, significant misclassification issues were observed, such as EEGNetv4 predicting all instances as “Disgust” or “Neutral” depending on the configuration. Compared to state-of-the-art methods, such as ResNet18 combined with differential entropy, which achieved 95.61% accuracy on the same dataset, the tested models demonstrated substantial limitations. Conclusions: Our results highlight the challenges of generalizing across emotional states using raw EEG signals, emphasizing the need for advanced preprocessing and feature-extraction techniques. Despite these limitations, this study provides valuable insights into the potential and constraints of neural networks for EEG-based emotion recognition, paving the way for future advancements in the field.

28 December 2021 in Programming and Computer Software
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Journal Article
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SJSamantha Jimenez
Samantha Jimenez
RRReyes Juarez Ramirez
Reyes Juarez Ramirez
VCVíctor H. Castillo
Víctor H. Castillo
ARAlan Ramírez-Noriega
Alan Ramírez-Noriega
Bogart Yail MarquezBogart Yail Marquez
Bogart Yail Marquez
AAArnulfo Alanis
Arnulfo Alanis
Motivation is an essential element in the learning process. In computer-based tutoring environments, motivational components are as significant as cognitive ones. Previous work established that automatic affective feedback improves student motivation when he/she uses Tutoring Systems. Also, prior work examines the relationship between student’s motivation to learn and personality traits, but only from a partial point of view. The present study analyzes whole personality traits on motivation to learn by students using a Tutoring System. The work involved 30 undergraduate students in a qualitative experiment. The authors examined the results using Chi2 to determine the relationship between motivation to use the system and personality; a Naïve Bayes classifier was applied. The findings suggested that Neuroticism is a factor that influences student’s motivation to use the tutoring system. Also, the Naïve Bayes algorithm reaches an accuracy of 90% for the classification.

25 November 2022
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Book Chapter
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JCJenniffer D. Castillo
Jenniffer D. Castillo
Bogart Yail MarquezBogart Yail Marquez
Bogart Yail Marquez
Arturo Realyvásquez-VargasArturo Realyvásquez-Vargas
Arturo Realyvásquez-Vargas
AAArnulfo Alanis
Arnulfo Alanis

9 May 2025 in International Journal of Interactive Mobile Technologies (iJIM)
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Journal Article
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Bogart Yail MarquezBogart Yail Marquez
Bogart Yail Marquez
AAArnulfo Alanis
Arnulfo Alanis
AQAngeles Quezada
Angeles Quezada
JPJose Sergio Magdaleno Palencia
Jose Sergio Magdaleno Palencia
In Mexico, the community of people with hearing disabilities faces significant communication barriers due to the limited availability of interpreters and the lack of supportive technological tools. This paper presents the development of a sign language system using artificial intelligence (SLSAI), a mobile application that uses artificial intelligence (AI) for the recognition of Mexican sign language (MSL). Using machine learning techniques and image processing, SLSAI translates signs from the alphabet in real-time, facilitating interaction between deaf and hearing individuals. Additionally, the tool features a module where students can learn sign language through interactive games, creating a fun and engaging learning environment. The development methods, obtained results, and social implications of the tool are discussed.