Daniel Duclos-Bastías

Dr. Daniel Duclos-Bastías

Pontificia Universidad Católica de Valparaíso
orcid

Research Focus & Metrics

Academic Career Length

14Years (2013-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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Frano GiakoniFrano Giakoni
Frano Giakoni
EMEugenio Merellano-Navarro
Eugenio Merellano-Navarro
DDDaniel Duclos-Bastías
Daniel Duclos-Bastías
The professionalisation of esports has increased in recent years, generating the need for further study. Its evolution and continuous development have led the consideration of esports as a profession, increasing the number of players, practice modalities, and hours of play dedicated to this field. The aim of this study was to analyse the relationship between physical activity levels and motivational orientations in an international sample of professional esports players. A cross-sectional and observational study was conducted in European and Latin American countries. The sample was non-probabilistic by convenience, and 260 male professional esports players were recruited. A survey was used that included demographic data, body composition, physical activity (International Physical Activity Questionnaire), and motivation (Sport Motivation Scale). The results show that 92.7% of professional esports players have moderate and high levels of physical activity and that players with low levels of physical activity have positive values in all dimensions of motivation. It is concluded that extrinsic and intrinsic motivation correlates inversely with energy expenditure.

25 May 2023 in Healthcare
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Journal Article
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Frano GiakoniFrano Giakoni
Frano Giakoni
AGAndrés Godoy
Andrés Godoy
SESebastián Espoz-Lazo
Sebastián Espoz-Lazo
DDDaniel Duclos-Bastías
Daniel Duclos-Bastías
Pablo del Val MartínPablo del Val Martín
Pablo del Val Martín
Physical activity has benefits for health, but many adolescents are inactive. However, video games such as Immersive Virtual Reality (IVR) have grown in popularity as a leisure activity among young people, allowing them to manipulate objects in virtual environments increasing the practice of physical activity. The evidence indicates that the interest in physical activity through IVR is greater than in traditional methods, and different experiences have been reported. However, few studies indicate the sample evaluated, the effects found, or the IVR instruments used. Due to this, is the aim of this study is to identify the publications referring to IVR and physical activity, characterize them, and present the obtained main findings. For this, the guidelines described in the PRISMA-ScR for scoping reviews were applied. After the use of the inclusion and exclusion criteria, eight articles were included. Results show evidence regarding physiological outcomes, perceptual variables, interest and enjoyment, and psychological effects regarding physical activity through IVR. Additionally, the use of different devices and their prescriptions are explored. It is concluded that there is interest from the scientific community for the practice of physical activity through IVR, as well as for its application for the maintenance of active habits. This is important as it positions IVR as a method that can be a more experiential and effective way to develop and maintain a healthy lifestyle.

31 May 2023 in Children
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Journal Article
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AGAndrés Godoy
Andrés Godoy
PMPaola Fuentes Merino
Paola Fuentes Merino
Claudio Farías-ValenzuelaClaudio Farías-Valenzuela
Claudio Farías-Valenzuela
DDDaniel Duclos-Bastías
Daniel Duclos-Bastías
Frano GiakoniFrano Giakoni
Frano Giakoni
EMEugenio Merellano-Navarro
Eugenio Merellano-Navarro
Background: In recent decades, the school population has undergone behavioral changes that have affected their health and adult life. The current educational scenario presents high levels of sedentary behavior, physical inactivity, low physical fitness, high levels of obesity, and non-compliance with sleep recommendations. In Chile, the scientific evidence on associations between these behaviors is incipient. Objective: To analyze the association between sedentary behavior, physical activity, and physical fitness with BMI and minutes of sleep in Chilean children aged 10 to 11 years. Methods: A non-probabilistic convenience sample of 222 schoolchildren aged 10 to 11 years. The variables measured were body composition (BMI), cardiorespiratory fitness (20 m shuttle run test), lower and upper muscular strength (long jump test and handgrip dynamometry), speed (4 × 10 m running), and flexibility (sit and reach test). Physical activity and sleep were measured by accelerometers. Results: Of the participants, 60.4% and 90.6% did not comply with sleep and physical activity recommendations, respectively. Physical fitness was higher in boys in all components. The results of the linear regression show that in girls, moderate–vigorous-intensity physical activity, lower- and upper-body muscular strength, and cardiorespiratory endurance were associated with BMI and sleep. In boys, light-intensity physical activity and upper-body muscular strength were associated with both variables. Conclusions: Physical activity intensity, strength, and cardiorespiratory fitness were associated with BMI and sleep; however, physical activity intensity and associated physical fitness components differed by gender.

13 January 2021 in Sustainability
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DDDaniel Duclos-Bastías
Daniel Duclos-Bastías
Frano GiakoniFrano Giakoni
Frano Giakoni
DPDavid Parra-Camacho
David Parra-Camacho
WRWladimir Rendic-Vera
Wladimir Rendic-Vera
NRNorman Rementería-Vera
Norman Rementería-Vera
GGGuillermo Gajardo
Guillermo Gajardo
The aim of this study is to analyze the validity and reliability of the scale of competences of sports managers (COSM) in the Chilean context. The adaptation of the COSM to Spanish was carried out in accordance with the international methodological standards. A Spanish pilot version of the instrument was then administered to 33 municipal sports managers, whose comments on the instructions and the way the articles were written resulted in minor changes. Finally, this last version was empirically applied to 212 municipal sports managers (82.5% men and 17.5% women) from 129 city councils in 16 regions of Chile who participated. The original instrument consisted of 31 items grouped in six dimensions. The analyses carried out to check the psychometric properties of the scale determined the grouping of the indicators in three dimensions, retaining 22 items from the original proposal. The new factors were: Sports and Facilities Use Regulation (12 items), Budget Management (five items), and Communication Skills (five items). The scale presented adequate goodness-of-fit indices according to the parameters recommended by the literature, as well as optimal values of the different reliability measures. The use of this instrument will contribute to the process of diagnosis of competences in sport managers, with the purpose of planning relevant and contextualized training strategies that aim at improving skills and knowledge related to professional work. Likewise, the instrument can be used by the Chilean academic community in research processes involving sport managers’ competences.

18 August 2025 in Children
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Josivaldo De Souza-LimaJosivaldo De Souza-Lima
Josivaldo De Souza-Lima
GFGerson Luis de Moraes Ferrari
Gerson Luis de Moraes Ferrari
RYRodrigo Yáñez-Sepúlveda
Rodrigo Yáñez-Sepúlveda
Frano GiakoniFrano Giakoni
Frano Giakoni
CSCatalina Munoz Strale
Catalina Munoz Strale
Pedro Valdivia-MoralPedro Valdivia-Moral
Pedro Valdivia-Moral
Background/Objectives: Traditional models like ordinary least squares (OLS) struggle to capture non-linear relationships in children’s subjective well-being (SWB), which is associated with physical activity. This study evaluated machine learning (ML) for predicting SWB, focusing on sports participation, and explored theoretical prediction limits using a global dataset. It addresses a gap in understanding complex patterns across diverse cultural contexts. Methods: We analyzed 128,184 records from the ISCWeB survey (ages 6–14, 35 countries), with self-reported data on sports frequency, emotional states, and family support. To ensure cross-country generalizability, we used GroupKFold CV (grouped by country) and leave-one-country-out (LOCO) validation, yielding mean R2 = 0.45 ± 0.05, confirming robustness beyond cultural patterns, SHAP for interpretability, and bootstrapping for error estimation. No pre-registration was required for this secondary analysis. Results: XGBoost and LightGBM outperformed OLS, achieving R2 up to 0.504 in restricted datasets (sensitivity excluding affective leakage: R2 = 0.35), with sports-related variables (e.g., exercise frequency) associated positively with SWB predictions (SHAP values: +0.15–0.25; incremental ΔR2 = 0.06 over demographics/family/school base). Using test–retest reliability from literature (r = 0.74), the estimated irreducible RMSE reached 0.941; XGBoost achieved RMSE = 1.323, approaching the predictability bound with 68.1% of explainable variance captured (after noise adjustment). Partial dependence plots showed linear associations with exercise without satiation and slight age decline. Conclusions: ML improves SWB prediction in children, highlighting associations with sports participation, and approaches predictable variance bounds. These findings suggest potential for data-driven tools to identify patterns, such as through physical literacy pathways, informing physical activity interventions. However, longitudinal studies are needed to explore causality and address cultural biases in self-reports.

26 August 2023 in Healthcare
Verified
Journal Article
Open access
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Frano GiakoniFrano Giakoni
Frano Giakoni
AGAndrés Godoy
Andrés Godoy
PMPaola Fuentes Merino
Paola Fuentes Merino
Claudio Farías-ValenzuelaClaudio Farías-Valenzuela
Claudio Farías-Valenzuela
DDDaniel Duclos-Bastías
Daniel Duclos-Bastías
RVRonald Velásquez-Olavarría
Ronald Velásquez-Olavarría
Evidence suggests that moderate to vigorous physical activity (MVPA) is necessary for health benefits. Immersive virtual reality is a technology that uses images, sounds, and tactile sensations from a simulated world to encourage healthy behaviours and physical activity. The aims of this research are (1) to determine the duration and intensity of physical activity performed through immersive virtual reality; (2) to determine differences in physical activity intensity according to gender. Methods: A nonprobabilistic convenience sample composed of 39 university students of physical education pedagogy, who performed, through immersive virtual reality, a physical activity programme composed of three levels that progressively increased in complexity. Physical activity intensity was measured using accelerometers. Results: Of the three levels, the most complex was not the one that produced the most minutes of MVPA. The three levels added up to 08:53 min of MVPA. No significant differences were found when comparing them by sex. Conclusions: The results of this study suggest that an exercise programme delivered through immersive virtual reality generates MVPA levels, with no major differences between sexes. Further research is needed to confirm the contribution of immersive virtual reality to physical activity.