The automatic extraction of building outlines from high-resolution images is an important and challenging task. Convolutional neural networks have shown excellent results compared with traditional building extraction methods because of their ability to extract high-level abstract features from images. However, it is difficult to fully utilize the multiple features of current building extraction methods; consequently, the resulting building boundaries are irregular. To overcome these limitations, we propose a method for extracting buildings from high-resolution images using a multifeature convolutional neural network (MFCNN) and morphological filtering. Our method consists of two steps. First, the MFCNN, which consists of residual connected unit (RCU), dilated perception unit (DPU), and pyramid aggregation unit (PAU), is used to achieve pixel-level segmentation of the buildings. Second, morphological filtering is used to optimize the building boundaries, improve the boundary regularity, and obtain refined building boundaries. The Massachusetts and Inria datasets are selected for experimental analysis. Under the same experimental conditions, the extraction results achieved with the proposed MFCNN are compared with the results of other deep learning models that have been commonly used in recent years: FCN-8s, SegNet, and U-Net. The results on both datasets reveal that the proposed model improves the F1-score by 3.31%-5.99%, increases the overall accuracy (OA) by 1.85%-3.07%, and increases the intersection over union (IOU) by 3.47%-8.82%. These findings illustrate that the proposed method is effective at extracting buildings from complex scenes.
High-resolution remote sensing images contain abundant building information and provide an important data source for extracting buildings, which is of great significance to farmland preservation. However, the types of ground features in farmland are complex, the buildings are scattered and may be obscured by clouds or vegetation, leading to problems such as a low extraction accuracy in the existing methods. In response to the above problems, this paper proposes a method of attention-enhanced U-Net for building extraction from farmland, based on Google and WorldView-2 remote sensing images. First, a Resnet unit is adopted as the infrastructure of the U-Net network encoding part, then the spatial and channel attention mechanism module is introduced between the Resnet unit and the maximum pool and the multi-scale fusion module is added to improve the U-Net network. Second, the buildings found on WorldView-2 and Google images are extracted through farmland boundary constraints. Third, boundary optimization and fusion processing are carried out for the building extraction results on the WorldView-2 and Google images. Fourth, a case experiment is performed. The method in this paper is compared with semantic segmentation models, such as FCN8, U-Net, Attention_UNet, and DeepLabv3+. The experimental results indicate that this method attains a higher accuracy and better effect in terms of building extraction within farmland; the accuracy is 97.47%, the F1 score is 85.61%, the recall rate (Recall) is 93.02%, and the intersection of union (IoU) value is 74.85%. Hence, buildings within farming areas can be effectively extracted, which is conducive to the preservation of farmland.
Evacuation simulations in virtual indoor fire scenes hold great significance for public safety. However, existing evacuation simulation methods are inefficient and provide poor visualized when applied to virtual reality (VR) simulations. Additionally, the influences of the interaction of evacuation processes on the choice of multiple exits have not been fully considered. In the paper, we propose a VR simulation method for crowd evacuation in a multiexit indoor fire environment. An indoor 3D scene model and character model, for studying the environmental factors that affect the multiexit selection of personnel during the fire process, are combined with environmental factors to enhance the evacuation route planning algorithm to improve the efficiency of the VR simulation of evacuation in the scene. In addition, a prototype system that supports multiple experience modes is proposed, and case experiment analyses are performed. The results show that the method described in this paper can effectively support the real-time simulation of indoor fire evacuations in virtual scenes, providing both reliable simulation results and good visualization effects.
The construction of a virtual debris flow disaster environment is of great significance in debris flow disaster prevention, risk assessment, accurate simulation, and disaster emergency response. However, existing research on virtual disaster environments mainly focus on the specific visualization task requirements of single-type users, and the multilevel visualization task requirements of multitype users are generally not met. In this paper, an adaptive construction method for virtual debris flow disaster environments driven by multilevel visualization task is proposed based on the characteristics of users with different professional knowledge backgrounds and requirements in disaster emergency response scenarios. The on-demand construction of virtual debris flow disaster environments and the corresponding diverse organization and dynamic scheduling technologies are discussed in detail. Finally, the Qipan Gully debris flow disaster is selected for experimental analysis, and a prototype system is developed. The experimental results show that the proposed method can adaptively construct virtual debris flow disaster environments according to the multilevel visualization task requirements of multitype users in debris flow disaster emergency response scenarios. This approach can provide efficient rendering of disaster scenes and appropriate disaster information to multitype users who are involved in debris flow disaster emergency response scenarios.
Landslide monitoring plays an important role in predicting, forecasting and preventing landslides. Quantitative explorations at the subject level and fine-scale knowledge in landslide monitoring research can be used to provide information and references for landslide monitoring status analysis and disaster management. In the context of the large amount of network information, it is difficult to clearly determine and display the domain topic hierarchy and knowledge structure. This paper proposes a landslide monitoring knowledge discovery method that combines K-core decomposition and Louvain algorithms. In this method, author keywords are used as nodes to construct a weighted co-occurrence network, and a pruning standard value is defined as K. The K-core approach is used to decompose the network into subgraphs. Combined with the unsupervised Louvain algorithm, subgraphs are divided into different topic communities by setting a modularity change threshold, which is used to establish a topic hierarchy and identify fine-scale knowledge related to landslide monitoring. Based on the Web of Science, a comparative experiment involving the above method and a high-frequency keyword subgraph method for landslide monitoring knowledge discovery is performed. The results show that the run time of the proposed method is significantly less than that of the traditional method.
The rapid acquisition of deposit volume information and dynamic modeling, as well as the visualization of disaster scenes, have great significance for the sharing of landslide information and the management of emergency rescue. However, existing methods have shortcomings, such as a long and costly deposit volume acquisition cycle, lack of knowledge and guidance, complex operations for scene modeling expression, and low scene rendering efficiency. Therefore, this paper focuses on the study of a three-dimensional visualization and optimization method for landslide disaster scenes guided by knowledge, and discusses key technologies such as the rapid acquisition of landslide deposit volume information based on three-dimensional reconstruction, the knowledge-guided dynamic modeling visualization of disaster scenes, and scene optimization considering visual significance. The prototype systems are developed and used in a case experiment and analysis. The experimental results show that the proposed method can quickly obtain the deposit volume, and the results are equivalent to ContextCapture, Metashape, and Pix4Dmapper software. The method realizes the dynamic visualization of the whole disaster process, provides rich information, achieves high readability, and improves the efficiency of scene rendering, with a stable average rendering frame rate of more than 80 frames/second.