It is widely acknowledged that the integration of BIM and GIS data is a crucial step forward for future 3D city modelling, but most of the research conducted so far has covered only the high-level and semantic aspects of GIS-BIM integration. This paper presents the results of the GeoBIM project, which tackled three integration problems focussing instead on aspects involving geometry processing: (i) the automated processing of complex architectural IFC models; (ii) the integration of existing GIS subsoil data in BIM; and (iii) the georeferencing of BIM models for their use in GIS software. All the problems have been studied using real world models and existing datasets made and used by practitioners in The Netherlands. For each problem, this paper exposes in detail the issues faced, proposed solutions, and recommendations for a more successful integration.
As we realize that we spend most of our time in increasingly complex indoor environments, applications to assist indoor activities (e.g. guidance) have gained a lot of attention in the recent years. The advances in ubiquitous computing made possible the development of several spatial models intending to support context-aware and fine-grained indoor navigation systems. However, the available models often rely on simplified representations (e.g. 2D plans) and ignore the indoor features (e.g. furniture), thereby missing to reflect the complexity of the indoor environment. In this paper, we introduce the Flexible Space Subdivision framework (FSS) that allows to automatically identify the spaces that can be used for indoor navigation purpose. We propose a classification of indoor objects based on their ability to autonomously change location and we define a spatial subdivision of the indoor environment based on the classified objects and their functions. The framework can consider any 3D indoor configuration, the static and dynamic activities it hosts and it enables the possibility to consider all types of locomotion (e.g. walking, flying, etc.). It relies on input 3D models with geometric, semantic and topological information and identifies a set of subspaces with dedicated properties. We assess the framework against criteria defined in previous researches and we provide an example.
In spatial science and urban applications, “space" is presented by multiple disciplines as a notion referencing our living environment. Space is used as a general term to help understand particular characteristics of the environment. However, the definition and perception of space varies and these variations have to be harmonised. For example, space may have diverse definitions and classification, the same environment may be abstracted/modelled by contradicting notions of space, which can lead to inconsistencies and misunderstandings. In this paper, we seek to investigate and document the state-of-the-art in the research of “space” regarding its definition, classification, modelling and utilization (2D/3D) in spatial sciences and urban applications. We focus on positioning, navigation, building micro-climate and thermal comfort, landscape, urban planning and design, urban heat island, interior design and planning, transportation and intelligent space. We review 147 research papers, technical reports and on-line resources. We compare the presented space concepts with respect to five criteria—classification, boundary, modelling components, use of standards and granularity. The review inventory is intended for both scientists and professionals in the spatial industry, such as companies, national mapping agencies and governments, and aim to provide a reference to better understand and employ the “space” while working across disciplines.
3D modelling of precincts and cities has significantly advanced in the last decades, as we move towards the concept of the Digital Twin. Many 3D city models have been created but a large portion of them neglect representing terrain and buildings accurately. Very often the surface is either considered planar or is not represented. On the other hand, many Digital Terrain Models (DTM) have been created as 2.5D triangular irregular networks (TIN) or grids for different applications such as water management, sign of view or shadow computation, tourism, land planning, telecommunication, military operations and communications. 3D city models need to represent both the 3D objects and terrain in one consistent model, but still many challenges remain. A critical issue when integrating 3D objects and terrain is the identification of the valid intersection between 2.5D terrain and 3D objects. Commonly, 3D objects may partially float over or sink into the terrain; the depth of the underground parts might not be known; or the accuracy of data sets might be different. This paper discusses some of these issues and presents an approach for a consistent 3D reconstruction of LOD1 models on the basis of 3D point clouds, DTM, and 2D footprints of buildings. Such models are largely used for urban planning, city analytics or environmental analysis. The proposed method can be easily extended for higher LODs or BIM models.