In 2010, the Institute of Computer Science of the Foundation for Research and Technology-Hellas (ICS-FORTH) and the Archaeological Museum of Thessaloniki (AMTh) collaborated towards the creation of a special exhibition of prototypical interactive systems with subjects drawn from ancient Macedonia, named “Macedonia from fragments to pixels”. The exhibition comprises seven interactive systems based on the research outcomes of ICS-FORTH's Ambient Intelligence Programme. Up to the summer of 2012, more than 165.000 people have visited it. The paper initially provides some background information, including related previous research work, and then illustrates and discusses the development process that was followed for creating the exhibition. Subsequently, the technological and interactive characteristics of the project's outcomes (i.e., the interactive systems) are analysed and the complementary evaluation approaches followed are briefly described. Finally, some conclusions stemming from the project are highlighted.
Digital tools exhibit the potential to support the sustainability of traditional crafts through training and presentation applications. This work presents an integrated approach, combining state-of-the-art simulation and visualisation techniques to model mechanical actions characteristic of traditional crafts. This integration promotes a deeper understanding of the material behaviours and processes that are fundamental to traditional crafts, providing a valuable resource for researchers, educators, and conservators. Developed from an analysis of crafting activities regarding elementary actions, these tools support the safeguarding and education of craft techniques. The ability to realistically simulate and visualise crafting actions enhances applications in training and offers new avenues for the commercial presentation of craft products. The results demonstrate that this integrated approach yields detailed and realistic representations, providing a robust foundation for validating the traditional methods, comparing diverse techniques, and exploring innovative applications.
The design and implementation of a contactless scanner and its software are proposed. The scanner regards the photographic digitization of planar and approximately planar surfaces and is proposed as a cost-efficient alternative to off-the-shelf solutions. The result is 19.8 Kppi micrometer scans, in the service of several applications. Accurate surface mosaics are obtained based on a novel image acquisition and image registration approach that actively seeks registration cues by acquiring auxiliary images and fusing proprioceptive data in correspondence and registration tasks. The device and operating software are explained, provided as an open prototype, and evaluated qualitatively and quantitatively.