Each year, millions of dollars are invested on road maintenance and reparation all over the world. In order to minimize costs, one of the main aspects is the early detection of those flaws. Different types of cracks require different types of repairs; therefore, not only a crack detection is required but a crack type classification. Also, the earlier the crack is detected, the cheaper the reparation is. Once the images are captured, several processes are applied in order to extract the main characteristics for emphasizing the cracks (logarithmic transformation, bilateral filter, Canny algorithm, and a morphological filter). After image preprocessing, a decision tree heuristic algorithm is applied to finally classify the image. This work obtained an average of 88% of success detecting cracks and an 80% of success detecting the type of the crack. It could be implemented in a vehicle traveling as fast as 130 kmh or 81 mph.
1 January 2007 in International Journal of Approximate Reasoning
The logarithmic image processing model (LIP) is a robust mathematical framework, which, among other benefits, behaves invariantly to illumination changes. This paper presents, for the first time, two general formulations of the 2-D convolution of separable kernels under the LIP paradigm. Although both formulations are mathematically equivalent, one of them has been designed avoiding the operations which are computationally expensive in current computers. Therefore, this fast LIP convolution method allows to obtain significant speedups and is more adequate for real-time processing. In order to support these statements, some experimental results are shown in Section V
This work analyzes several drift compensation mechanisms in wireless sensor networks (WSN). Temperature is an environmental factor that greatly affects oscillators shipped in every WSN mote. This behavior creates the need of improving drift compensation mechanisms in synchronization protocols. Using the Flooding Time Synchronization Protocol (FTSP), this work demonstrates that crystal oscillators are affected by temperature variations. Thus, the influence of temperature provokes a low performance of FTSP in changing conditions of temperature. This article proposes an innovative correction factor that minimizes the impact of temperature in the clock skew. By means of this factor, two new mechanisms are proposed in this paper: the Adjusted Temperature (AT) and the Advanced Adjusted Temperature (A2T). These mechanisms have been combined with FTSP to produce AT-FTSP and A2T-FTSP. Both have been tested in a network of TelosB motes running TinyOS. Results show that both AT-FTSP and A2T-FTSP improve the average synchronization errors compared to FTSP and other temperature-compensated protocols (Environment-Aware Clock Skew Estimation and Synchronization for WSN (EACS) and Temperature Compensated Time Synchronization (TCTS)).
The temperature of the forehead is known to be highly correlated with the internal body temperature. This area is widely used in thermal comfort systems, lie-detection systems, etc. However, there is a lack of tools to achieve the segmentation of the forehead using thermographic images and non-intrusive methods. In fact, this is usually segmented manually. This work proposes a simple and novel method to segment the forehead region and to extract the average temperature from this area solving this lack of non-user interaction tools. Our method is invariant to the position of the face, and other different morphologies even with the presence of external objects. The results provide an accuracy of 90% compared to the manual segmentation using the coefficient of Jaccard as a metric of similitude. Moreover, due to the simplicity of the proposed method, it can work with real-time constraints at 83 frames per second in embedded systems with low computational resources. Finally, a new dataset of thermal face images is presented, which includes some features which are difficult to find in other sets, such as glasses, beards, moustaches, breathing masks, and different neck rotations and flexions.
The use of virtual reality or augmented reality systems in billiards sports are useful tools for pure entertainment or improving the player’s skills. Depending on the purpose of these systems, tracking algorithms based on computer vision must be used. These algorithms are especially useful in systems aiming to reconstruct the trajectories followed by the balls after a strike. However, depending on the billiard modality, the problem of tracking multiple small identical objects, such as balls, is a complex task. In addition, when an amateur or nontop professional player uses low-frame-rate and low-resolution devices, problems such as blurred balls, blurred contours, or fuzzy edges, among others, arise. These effects have a negative impact on ball-tracking accuracy and reconstruction quality. Thus, this work proposes two contributions. The first contribution is a new tracking algorithm called“multiobject local tracking (MOLT)”. This algorithm can track balls with high precision and accuracy even with motion blur caused by low-resolution and low-frame-rate devices. Moreover, the proposed MOLT algorithm is compared with nine tracking methods and four different metrics, outperforming the rest of the methods in the majority of the cases and providing a robust solution. The second contribution is a whole system to track (using the MOLT algorithm) and reconstruct the movements of the balls on a billiard table in a 3D virtual world using computer vision. The proposed system covers all steps from image capture to 3D reconstruction. The 3D reconstruction results have been qualitatively evaluated by different users through a series of questionnaires, obtaining an overall score of 7.6 (out of 10), which indicates that the system is a promising and useful tool for training. Finally, both the MOLT algorithm and the reconstruction system are tested in three billiard modalities: blackball, carom billiards, and snooker.