The article presents some aspects of a complex control system of a teleoperated military mobile robot Tactical Robotic System (TAROS) related to virtual reality and assistance to a human operator in general. Described is especially the unique and innovative system of virtual operator station which uses the HMD Oculus Rift to put the operator into a virtual space containing visual feedback from the robot and camera images, including stereovision. The virtual operator station serves as a cost-effective and portable replacement of what otherwise would be a large room with expensive equipment. Mentioned is also another system that helps the operator with remote manipulation tasks – the anti-collision system preventing damage done to the mechanical parts of the robot by incautious movements of the manipulator arm.
In this analysis, we present results from measurements performed to determine the stability of a hand tracking system and the accuracy of the detected palm and finger’s position. Measurements were performed for the evaluation of the sensor for an application in an industrial robot-assisted assembly scenario. Human–robot interaction is a relevant topic in collaborative robotics. Intuitive and straightforward control tools for robot navigation and program flow control are essential for effective utilisation in production scenarios without unnecessary slowdowns caused by the operator. For the hand tracking and gesture-based control, it is necessary to know the sensor’s accuracy. For gesture recognition with a moving target, the sensor must provide stable tracking results. This paper evaluates the sensor’s real-world performance by measuring the localisation deviations of the hand being tracked as it moves in the workspace.
This paper mentions some problems related to utilization of a head-mounted display (HMD) for remote control of mobile robots by a human operator and also presents a possible solution. Considered is specifically the new HMD device called Oculus Rift, which is a very interesting device because of its great parameters and low price. The device is described in the beginning, together with some of the specific principles of the Oculus 3D display. Then follows the design of a new graphical user interface for teleoperation, with main focus on visualization of stereoscopic images from robot cameras. Demonstrated is also a way how to display additional data and information to the operator. The overall aim is to create a comfortable and highly effective interface suitable both for exploration and manipulation tasks in mobile robotics.
The article aims to prove the hypothesis, that an approach direction influences repeatability at target point of a trajectory. Unlike most researches that deal with absolute accuracy, this paper is focused on determining the achievable repeatability and the influence of the direction of approach on it. To prove the hypothesis, several measurements are performed under different conditions, on industrial robot ABB IRB1200. To verify and confirm the result obtained from the resolvers located on the individual axes of the robot, the measurements are replicated using high-speed digital image correlation cameras. Using an external measuring device, the real repeatability of the robot endpoint is determined. The measurement proved the correctness of the hypothesis, i.e., the dependence of the approach direction on repeatability was proved. Furthermore, real deviations were measured and the extent of this influence on the robot repeatability was determined.
Improved energy usage efficiency is a common goal for economic and environmental reasons. In this manuscript, we present a new approach for the execution of a point-to-point robot motion. The energy efficiency of an industrial or collaborative robot is increased by the reduction of the energy consumption during nontechnological, path-independent movements. The novel trajectory generation method relies on particle swarm optimization with a Bezier curve interpolator. We present the effectiveness of the algorithm on several chosen trajectories, where the best result yields up to 40% energy saving, while the worst is still at least 10%. We verified the results of our method by real-world tests on a UR3 robotic arm.
The subject of this paper is the solution to specific problems in the measurement of the coefficient of the sliding friction of material pairs using a variable incidence tribometer. The aim of this work was to solve the questions of the measurement of the static coefficient of friction using a variable incidence tribometer from the perspective of metrology. In particular, we intended to research the expression of the credibility of this measurement and the possibility of increasing the credibility of the measurement. Another problem that needs to be solved is the method of carrying out the measurement, which has an impact on its achieved uncertainty. Sliding friction is a phenomenon that depends on many material properties such as contact area roughness, moisture, lubricants, temperature, and relative motion velocity. If environmental conditions are defined, the main input parameter is the relative motion velocity. For this input quantity, friction force becomes a symmetrical problem, and it is only necessary to explore this phenomenon for positive values of velocities. Symmetry in this area simplifies the research of this science topic.